mirror of https://github.com/xaoxuu/ProHUD
update
This commit is contained in:
parent
ff9805967a
commit
86b352bd44
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@ -27,6 +27,28 @@ class ViewController: UIViewController {
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}
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}
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@IBAction func test(_ sender: UIButton) {
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// testUpdateAction()
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testGuard()
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}
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func testDelete() {
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let a = ProHUD.push(alert: .delete, title: "确认删除", message: "此操作不可撤销")
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a.add(action: .destructive, title: "确认", action: { [weak a] in
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a?.remove(action: 0, 1)
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a?.update(scene: .loading, title: "正在删除", message: "请稍后片刻")
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DispatchQueue.main.asyncAfter(deadline: .now()+1) {
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a?.update(scene: .success, title: "删除成功", message: "啊哈哈哈哈").duration(2)
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ProHUD.push(toast: .success, title: "删除成功", message: "aaa")
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}
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}).add(action: .cancel, title: "取消", action: nil)
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}
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func testToast() {
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let t = ProHUD.Toast(scene: .loading, title: "正在加载", message: "请稍候片刻")
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@ -39,60 +61,42 @@ class ViewController: UIViewController {
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let a2 = ProHUD.push(alert: .loading, title: "正在加载", message: "马上就要成功了")
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DispatchQueue.main.asyncAfter(deadline: .now()+1) {
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let a3 = ProHUD.push(alert: .error, title: "加载失败", message: "点击充实")
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a3.addAction(style: .default, title: "重新加载") { [weak a3] in
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a3?.updateContent(scene: .success, title: "加载成功", message: "马上就要成功了")
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a3?.updateAction(index: 0, style: .default, title: "OK", action: { [weak a2, a3] in
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a2?.pop()
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a3.add(action: .default, title: "重新加载") { [weak a3] in
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a3?.update(scene: .success, title: "加载成功", message: "马上就要成功了")
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a3?.update(action: 0, style: .default, title: "OK", action: { [weak a3] in
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a3?.pop()
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}).removeAction(index: 1).removeAction(index: 1)
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}.addAction(style: .destructive, title: "终止", action: nil).addAction(style: .cancel, title: "取消", action: nil)
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}).remove(action: 1, 2)
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}.add(action: .destructive, title: "终止", action: nil).add(action: .cancel, title: "取消", action: nil)
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}
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}
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}
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func testDelete() {
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let a = ProHUD.push(alert: .delete, title: "确认删除", message: "此操作不可撤销")
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a.addAction(style: .destructive, title: "确认", action: { [weak a] in
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a?.removeAction(index: 0).removeAction(index: 0)
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a?.updateContent(scene: .loading, title: "正在删除", message: "请稍后片刻")
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DispatchQueue.main.asyncAfter(deadline: .now()+1) {
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a?.updateContent(scene: .success, title: "删除成功", message: "啊哈哈哈哈").duration(2)
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ProHUD.push(toast: .success, title: "删除成功", message: "aaa")
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}
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}).addAction(style: .cancel, title: "取消", action: nil)
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}
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@IBAction func test(_ sender: UIButton) {
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textUpdateAction()
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}
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func testGuard() {
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let g = ProHUD.Guard(title: "请求权限", message: "请打开相机权限开关,否则无法进行测量。")
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g.loadTitle("呵呵")
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g.loadBody("请打开相机权限开关,否则无法进行测量。请打开相机权限开关,否则无法进行测量。")
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g.loadButton(style: .default, title: "测试弹窗", action: { [weak self] in
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g.add(title: "呵呵")
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g.add(message: "请打开相机权限开关,否则无法进行测量。请打开相机权限开关,否则无法进行测量。")
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g.add(action: .default, title: "测试弹窗", action: { [weak self] in
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self?.testToast()
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})
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g.loadButton(style: .destructive, title: "测试删除弹窗", action: { [weak self] in
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g.add(action: .destructive, title: "测试删除弹窗", action: { [weak self] in
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self?.testDelete()
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})
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g.loadButton(style: .cancel, title: "我知道了")
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g.add(action: .cancel, title: "我知道了")
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g.push(to: self)
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debugPrint("test: ", g)
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}
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func textUpdateAction() {
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func testUpdateAction() {
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let a = ProHUD.push(alert: .confirm, title: "确认删除", message: "此操作无法撤销")
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a.addAction(style: .destructive, title: "删除") {
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a.removeAction(index: 0, 1).updateContent(scene: .loading, title: "正在删除", message: "请稍后片刻")
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}.addAction(style: .cancel, title: "取消", action: nil)
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a.add(action: .destructive, title: "删除") {
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a.remove(action: 0, 1).update(scene: .loading, title: "正在删除", message: "请稍后片刻")
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}.add(action: .cancel, title: "取消", action: nil)
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@ -75,11 +75,6 @@ public extension ProHUD {
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}
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public override func viewDidDisappear(_ animated: Bool) {
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super.viewDidDisappear(animated)
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disappearCallback?()
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}
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}
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@ -121,19 +116,11 @@ public extension ProHUD.Alert {
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// MARK: 设置函数
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/// 设置超时时间
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/// - Parameter duration: 超时时间
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@discardableResult func duration(_ duration: TimeInterval?) -> ProHUD.Alert {
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model.duration = duration
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willLayoutSubviews()
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return self
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}
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/// 添加按钮
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/// - Parameter style: 样式
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/// - Parameter text: 标题
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/// - Parameter action: 事件
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@discardableResult func addAction(style: UIAlertAction.Style, title: String?, action: (() -> Void)?) -> ProHUD.Alert {
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@discardableResult func add(action style: UIAlertAction.Style, title: String?, action: (() -> Void)?) -> ProHUD.Alert {
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if let btn = privAddButton(custom: Button.actionButton(title: title), action: action) as? Button {
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btn.update(style: style)
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}
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@ -143,7 +130,7 @@ public extension ProHUD.Alert {
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/// 添加按钮
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/// - Parameter button: 按钮
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/// - Parameter action: 事件
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@discardableResult func addAction(custom button: UIButton, action: (() -> Void)?) -> ProHUD.Alert {
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@discardableResult func add(button: UIButton, action: (() -> Void)?) -> ProHUD.Alert {
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privAddButton(custom: button, action: action)
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return self
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}
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@ -162,12 +149,29 @@ public extension ProHUD.Alert {
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return self
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}
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/// 更新标题
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/// 设置持续时间
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/// - Parameter duration: 持续时间
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@discardableResult func duration(_ duration: TimeInterval?) -> ProHUD.Alert {
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model.duration = duration
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willLayoutSubviews()
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return self
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}
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/// 更新
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/// - Parameter scene: 场景
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/// - Parameter title: 标题
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@discardableResult func updateContent(scene: Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> ProHUD.Alert {
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/// - Parameter message: 正文
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@discardableResult func update(scene: Scene, title: String?, message: String?) -> ProHUD.Alert {
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model.scene = scene
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model.title = title
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model.message = message
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model.scene = scene
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cfg.alert.reloadData(self)
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return self
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}
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/// 更新图标
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/// - Parameter icon: 图标
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@discardableResult func update(icon: UIImage?) -> ProHUD.Alert {
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model.icon = icon
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cfg.alert.reloadData(self)
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return self
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@ -178,8 +182,8 @@ public extension ProHUD.Alert {
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/// - Parameter style: 样式
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/// - Parameter title: 标题
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/// - Parameter action: 事件
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@discardableResult func updateAction(index: Int, style: UIAlertAction.Style, title: String?, action: (() -> Void)?) -> ProHUD.Alert {
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return updateAction(index: index, button: { (btn) in
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@discardableResult func update(action index: Int, style: UIAlertAction.Style, title: String?, action: (() -> Void)?) -> ProHUD.Alert {
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return update(action: index, button: { (btn) in
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btn.setTitle(title, for: .normal)
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if let b = btn as? Button {
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b.update(style: style)
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@ -192,7 +196,7 @@ public extension ProHUD.Alert {
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/// - Parameter index: 索引
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/// - Parameter button: 按钮
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/// - Parameter action: 事件
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@discardableResult func updateAction(index: Int, button: (UIButton) -> Void, action: (() -> Void)? = nil) -> ProHUD.Alert {
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@discardableResult func update(action index: Int, button: (UIButton) -> Void, action: (() -> Void)? = nil) -> ProHUD.Alert {
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if index < self.actionStack.arrangedSubviews.count, let btn = self.actionStack.arrangedSubviews[index] as? UIButton {
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button(btn)
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if let ac = action {
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@ -207,7 +211,7 @@ public extension ProHUD.Alert {
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/// 移除按钮
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/// - Parameter index: 索引
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@discardableResult func removeAction(index: Int...) -> ProHUD.Alert {
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@discardableResult func remove(action index: Int...) -> ProHUD.Alert {
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for (i, idx) in index.enumerated() {
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privRemoveAction(index: idx-i)
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}
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@ -250,8 +254,8 @@ public extension ProHUD {
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/// - Parameter title: 标题
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/// - Parameter message: 正文
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/// - Parameter icon: 图标
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@discardableResult func push(alert scene: Alert.Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> Alert {
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return push(Alert(scene: scene, title: title, message: message, icon: icon))
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@discardableResult func push(alert scene: Alert.Scene, title: String? = nil, message: String? = nil) -> Alert {
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return push(Alert(scene: scene, title: title, message: message))
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}
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/// 获取指定的实例
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@ -285,6 +289,7 @@ public extension ProHUD {
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}
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}
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}
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}
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@ -303,8 +308,8 @@ public extension ProHUD {
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/// - Parameter title: 标题
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/// - Parameter message: 正文
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/// - Parameter icon: 图标
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@discardableResult class func push(alert: Alert.Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> Alert {
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return shared.push(alert: alert, title: title, message: message, icon: icon)
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@discardableResult class func push(alert: Alert.Scene, title: String? = nil, message: String? = nil) -> Alert {
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return shared.push(alert: alert, title: title, message: message)
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}
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/// 获取指定的实例
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@ -354,35 +359,23 @@ fileprivate extension ProHUD.Alert {
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}
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func willLayoutSubviews() {
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willLayout?.cancel()
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model.durationBlock?.cancel()
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model.forceQuitTimerBlock?.cancel()
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willLayout = DispatchWorkItem(block: { [weak self] in
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model.setupWillLayout(duration: 0.001) { [weak self] in
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if let a = self {
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// 布局
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cfg.alert.loadSubviews(a)
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cfg.alert.reloadData(a)
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// 超时
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if let t = a.model.duration, t > 0 {
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a.model.durationBlock = DispatchWorkItem(block: { [weak self] in
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self?.pop()
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})
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DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: a.model.durationBlock!)
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} else {
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a.model.durationBlock = nil
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// 持续时间
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a.model.setupDuration(duration: a.model.duration) { [weak self] in
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self?.pop()
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}
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// 强制退出按钮
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if cfg.alert.forceQuitTimer > 0 && self?.actionStack.superview == nil {
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a.model.forceQuitTimerBlock = DispatchWorkItem(block: { [weak self] in
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if let s = self {
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cfg.alert.loadForceQuitButton(s)
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}
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})
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DispatchQueue.main.asyncAfter(deadline: .now()+cfg.alert.forceQuitTimer, execute: a.model.forceQuitTimerBlock!)
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a.model.setupForceQuit(duration: cfg.alert.forceQuitTimer) { [weak self] in
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if let aa = self, aa.actionStack.superview == nil {
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cfg.alert.loadForceQuitButton(aa)
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}
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}
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}
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})
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DispatchQueue.main.asyncAfter(deadline: .now()+0.001, execute: willLayout!)
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}
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}
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@discardableResult func privAddButton(custom button: UIButton, action: (() -> Void)?) -> UIButton {
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@ -78,12 +78,38 @@ public extension ProHUD.Alert {
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/// 强制退出代码
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internal var forceQuitCallback: (() -> Void)?
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public init(title: String? = nil, message: String? = nil, icon: UIImage? = nil) {
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self.title = title
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self.message = message
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self.icon = icon
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internal var willLayoutBlock: DispatchWorkItem?
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internal mutating func setupDuration(duration: TimeInterval?, callback: @escaping () -> Void) {
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self.duration = duration
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durationBlock?.cancel()
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if let t = duration, t > 0 {
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durationBlock = DispatchWorkItem(block: callback)
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DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: durationBlock!)
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} else {
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durationBlock = nil
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}
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}
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internal mutating func setupForceQuit(duration: TimeInterval?, callback: @escaping () -> Void) {
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forceQuitTimerBlock?.cancel()
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if let t = duration, t > 0 {
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forceQuitTimerBlock = DispatchWorkItem(block: callback)
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DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: forceQuitTimerBlock!)
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} else {
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forceQuitTimerBlock = nil
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}
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}
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internal mutating func setupWillLayout(duration: TimeInterval?, callback: @escaping () -> Void) {
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willLayoutBlock?.cancel()
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if let t = duration, t > 0 {
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willLayoutBlock = DispatchWorkItem(block: callback)
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DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: willLayoutBlock!)
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} else {
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willLayoutBlock = nil
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}
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}
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}
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@ -58,10 +58,10 @@ public extension ProHUD {
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view.tintColor = cfg.guard.tintColor
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if let _ = title {
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loadTitle(title)
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add(title: title)
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}
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if let _ = message {
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loadBody(message)
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add(message: message)
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}
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cfg.guard.loadSubviews(self)
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cfg.guard.reloadData(self)
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@ -74,16 +74,6 @@ public extension ProHUD {
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}
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public override func viewDidDisappear(_ animated: Bool) {
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super.viewDidDisappear(animated)
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}
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deinit {
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debug(self, "deinit")
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}
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}
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}
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@ -134,13 +124,13 @@ public extension ProHUD.Guard {
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/// 加载一个标题
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/// - Parameter text: 文本
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@discardableResult func loadTitle(_ text: String?) -> UILabel {
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@discardableResult func add(title: String?) -> UILabel {
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let lb = UILabel()
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lb.font = cfg.guard.titleFont
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lb.textColor = cfg.primaryLabelColor
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lb.numberOfLines = 0
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lb.textAlignment = .justified
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lb.text = text
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lb.text = title
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textStack.addArrangedSubview(lb)
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if #available(iOS 11.0, *) {
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let count = textStack.arrangedSubviews.count
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@ -155,13 +145,13 @@ public extension ProHUD.Guard {
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/// 加载一段正文
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/// - Parameter text: 文本
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@discardableResult func loadBody(_ text: String?) -> UILabel {
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@discardableResult func add(message: String?) -> UILabel {
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let lb = UILabel()
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lb.font = cfg.guard.bodyFont
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lb.textColor = cfg.secondaryLabelColor
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lb.numberOfLines = 0
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lb.textAlignment = .justified
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lb.text = text
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lb.text = message
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textStack.addArrangedSubview(lb)
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return lb
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}
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@ -170,7 +160,7 @@ public extension ProHUD.Guard {
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/// - Parameter style: 样式
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/// - Parameter title: 标题
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/// - Parameter action: 事件
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@discardableResult func loadButton(style: UIAlertAction.Style, title: String?, action: (() -> Void)? = nil) -> UIButton {
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@discardableResult func add(action style: UIAlertAction.Style, title: String?, action: (() -> Void)? = nil) -> UIButton {
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let btn = Button.actionButton(title: title)
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btn.titleLabel?.font = cfg.guard.buttonFont
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if actionStack.superview == nil {
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@ -188,6 +178,13 @@ public extension ProHUD.Guard {
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}
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/// 消失事件
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/// - Parameter callback: 事件回调
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@discardableResult func didDisappear(_ callback: (() -> Void)?) -> ProHUD.Guard {
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disappearCallback = callback
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return self
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}
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}
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fileprivate extension ProHUD.Guard {
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|
@ -9,13 +9,14 @@
|
|||
import UIKit
|
||||
|
||||
public class HUDController: UIViewController {
|
||||
|
||||
public var identifier = String(Date().timeIntervalSince1970)
|
||||
|
||||
internal var willLayout: DispatchWorkItem?
|
||||
/// ID标识
|
||||
public var identifier = String(Date().timeIntervalSince1970)
|
||||
|
||||
/// 消失回调
|
||||
internal var disappearCallback: (() -> Void)?
|
||||
|
||||
/// 按钮事件
|
||||
internal var buttonEvents = [UIButton:() -> Void]()
|
||||
|
||||
init() {
|
||||
|
@ -38,6 +39,10 @@ public class HUDController: UIViewController {
|
|||
// Do any additional setup after loading the view.
|
||||
}
|
||||
|
||||
public override func viewDidDisappear(_ animated: Bool) {
|
||||
super.viewDidDisappear(animated)
|
||||
disappearCallback?()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -91,10 +91,6 @@ public extension ProHUD {
|
|||
|
||||
}
|
||||
|
||||
public override func viewDidDisappear(_ animated: Bool) {
|
||||
super.viewDidDisappear(animated)
|
||||
disappearCallback?()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -129,16 +125,8 @@ public extension ProHUD.Toast {
|
|||
/// 设置持续时间
|
||||
/// - Parameter duration: 持续时间
|
||||
@discardableResult func duration(_ duration: TimeInterval?) -> ProHUD.Toast {
|
||||
model.duration = duration
|
||||
// 持续时间
|
||||
model.durationBlock?.cancel()
|
||||
if let t = duration, t > 0 {
|
||||
model.durationBlock = DispatchWorkItem(block: { [weak self] in
|
||||
self?.pop()
|
||||
})
|
||||
DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: model.durationBlock!)
|
||||
} else {
|
||||
model.durationBlock = nil
|
||||
model.setupDuration(duration: duration) { [weak self] in
|
||||
self?.pop()
|
||||
}
|
||||
return self
|
||||
}
|
||||
|
@ -161,12 +149,10 @@ public extension ProHUD.Toast {
|
|||
/// - Parameter scene: 场景
|
||||
/// - Parameter title: 标题
|
||||
/// - Parameter message: 内容
|
||||
/// - Parameter icon: 图标
|
||||
@discardableResult func update(scene: Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> ProHUD.Toast {
|
||||
@discardableResult func update(scene: Scene, title: String?, message: String?) -> ProHUD.Toast {
|
||||
model.scene = scene
|
||||
model.title = title
|
||||
model.message = message
|
||||
model.icon = icon
|
||||
cfg.toast.reloadData(self)
|
||||
return self
|
||||
}
|
||||
|
@ -175,7 +161,7 @@ public extension ProHUD.Toast {
|
|||
/// - Parameter title: 标题
|
||||
@discardableResult func update(title: String?) -> ProHUD.Toast {
|
||||
model.title = title
|
||||
titleLabel.text = title
|
||||
cfg.toast.reloadData(self)
|
||||
return self
|
||||
}
|
||||
|
||||
|
@ -183,7 +169,7 @@ public extension ProHUD.Toast {
|
|||
/// - Parameter message: 消息
|
||||
@discardableResult func update(message: String?) -> ProHUD.Toast {
|
||||
model.message = message
|
||||
bodyLabel.text = message
|
||||
cfg.toast.reloadData(self)
|
||||
return self
|
||||
}
|
||||
|
||||
|
@ -191,7 +177,7 @@ public extension ProHUD.Toast {
|
|||
/// - Parameter icon: 图标
|
||||
@discardableResult func update(icon: UIImage?) -> ProHUD.Toast {
|
||||
model.icon = icon
|
||||
imageView.image = icon
|
||||
cfg.toast.reloadData(self)
|
||||
return self
|
||||
}
|
||||
|
||||
|
@ -292,8 +278,8 @@ public extension ProHUD {
|
|||
/// - Parameter title: 标题
|
||||
/// - Parameter message: 内容
|
||||
/// - Parameter icon: 图标
|
||||
@discardableResult func push(toast scene: Toast.Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> Toast {
|
||||
return push(Toast(scene: scene, title: title, message: message, icon: icon))
|
||||
@discardableResult func push(toast scene: Toast.Scene, title: String? = nil, message: String? = nil) -> Toast {
|
||||
return push(Toast(scene: scene, title: title, message: message))
|
||||
}
|
||||
|
||||
/// 获取指定的toast
|
||||
|
@ -346,8 +332,8 @@ public extension ProHUD {
|
|||
/// - Parameter title: 标题
|
||||
/// - Parameter message: 内容
|
||||
/// - Parameter icon: 图标
|
||||
@discardableResult class func push(toast: Toast.Scene, title: String? = nil, message: String? = nil, icon: UIImage? = nil) -> Toast {
|
||||
return shared.push(toast: toast, title: title, message: message, icon: icon)
|
||||
@discardableResult class func push(toast: Toast.Scene, title: String? = nil, message: String? = nil) -> Toast {
|
||||
return shared.push(toast: toast, title: title, message: message)
|
||||
}
|
||||
|
||||
/// 获取指定的toast
|
||||
|
|
|
@ -57,10 +57,15 @@ public extension ProHUD.Toast {
|
|||
/// 点击事件回调
|
||||
internal var tapCallback: (() -> Void)?
|
||||
|
||||
public init(title: String? = nil, message: String? = nil, icon: UIImage? = nil) {
|
||||
self.title = title
|
||||
self.message = message
|
||||
self.icon = icon
|
||||
internal mutating func setupDuration(duration: TimeInterval?, callback: @escaping () -> Void) {
|
||||
self.duration = duration
|
||||
durationBlock?.cancel()
|
||||
if let t = duration, t > 0 {
|
||||
durationBlock = DispatchWorkItem(block: callback)
|
||||
DispatchQueue.main.asyncAfter(deadline: .now()+t, execute: durationBlock!)
|
||||
} else {
|
||||
durationBlock = nil
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue