mirror of https://github.com/xaoxuu/ProHUD
适配iPad多窗口
This commit is contained in:
parent
27138a49e9
commit
b53a09ad75
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@ -51,10 +51,8 @@ extension CALayer {
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var cornerRadiusWithContinuous: CGFloat {
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set {
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cornerRadius = newValue
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if #available(iOS 13.0, *) {
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if cornerCurve != .continuous {
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cornerCurve = .continuous
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} else {
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// Fallback on earlier versions
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}
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}
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get { cornerRadius }
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@ -5,7 +5,7 @@
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<true/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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@ -6,6 +6,7 @@
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//
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import UIKit
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import ProHUD
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class ListVC: UITableViewController {
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@ -46,6 +47,7 @@ class ListVC: UITableViewController {
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override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
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tableView.deselectRow(at: indexPath, animated: true)
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AppContext.workspace = self
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list.sections[indexPath.section].rows[indexPath.row].action()
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}
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@ -4,7 +4,7 @@ import PackageDescription
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let package = Package(
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name: "ProHUD",
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platforms: [.iOS(.v10)],
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platforms: [.iOS(.v13)],
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products: [
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.library(name: "ProHUD", targets: ["ProHUD"]),
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],
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@ -68,7 +68,8 @@ extension Alert: DefaultLayout {
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if contentView.superview != view {
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view.insertSubview(contentView, at: 0)
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}
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if config.enableShadow && AlertWindow.alerts.count > 0 {
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let alerts = window?.alerts ?? []
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if config.enableShadow && alerts.count > 0 {
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contentView.clipsToBounds = false
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contentView.layer.shadowRadius = 4
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contentView.layer.shadowOpacity = 0.08
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@ -242,7 +243,8 @@ extension Alert {
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public override func viewDidLayoutSubviews() {
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super.viewDidLayoutSubviews()
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if config.enableShadow && AlertWindow.alerts.count > 1 {
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let alerts = window?.alerts ?? []
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if config.enableShadow && alerts.count > 1 {
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contentView.layer.shadowPath = UIBezierPath.init(rect: contentView.bounds).cgPath
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}
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}
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@ -8,12 +8,14 @@
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import UIKit
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extension Alert: HUD {
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public func push(scene: UIWindowScene?) {
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push()
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}
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public func push() {
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guard AlertWindow.alerts.contains(self) == false else {
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let window = createAttachedWindowIfNotExists()
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guard window.alerts.contains(self) == false else {
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return
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}
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let window = attachedWindow
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view.transform = .init(scaleX: 1.2, y: 1.2)
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view.alpha = 0
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navEvents[.onViewWillAppear]?(self)
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@ -32,13 +34,13 @@ extension Alert: HUD {
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} completion: { done in
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self.navEvents[.onViewDidAppear]?(self)
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}
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AlertWindow.alerts.append(self)
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Alert.updateAlertsLayout()
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window.alerts.append(self)
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Alert.updateAlertsLayout(alerts: window.alerts)
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}
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public func pop() {
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navEvents[.onViewWillDisappear]?(self)
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let window = attachedWindow
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let window = window ?? createAttachedWindowIfNotExists()
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Alert.removeAlert(alert: self)
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let duration = config.animateDurationForBuildOut ?? config.animateDurationForBuildOutByDefault
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UIView.animateEaseOut(duration: duration) {
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@ -50,13 +52,14 @@ extension Alert: HUD {
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self.navEvents[.onViewDidDisappear]?(self)
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}
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// hide window
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let count = AlertWindow.alerts.count
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if count == 0 && AlertWindow.current != nil {
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let count = window.alerts.count
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if count == 0 {
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UIView.animateEaseOut(duration: duration) {
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window.backgroundView.alpha = 0
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} completion: { done in
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if AlertWindow.alerts.count == 0 {
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AlertWindow.current = nil
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// 此时不能用self.window,因为alert已经释放掉了
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if window.alerts.count == 0, let scene = window.windowScene {
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AppContext.alertWindow[scene] = nil
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}
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}
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}
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@ -72,7 +75,7 @@ public extension Alert {
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/// - handler: 实例创建代码
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static func lazyPush(identifier: String? = nil, file: String = #file, line: Int = #line, handler: @escaping (_ alert: Alert) -> Void, onExists: ((_ alert: Alert) -> Void)? = nil) {
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let id = identifier ?? (file + "#\(line)")
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if let vc = AlertWindow.alerts.last(where: { $0.identifier == id }) {
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if let vc = find(identifier: id).last {
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vc.update(handler: onExists ?? handler)
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} else {
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Alert { alert in
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@ -96,7 +99,7 @@ public extension Alert {
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/// - Parameter identifier: 唯一标识符
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/// - Returns: HUD实例
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@discardableResult static func find(identifier: String, update handler: ((_ alert: Alert) -> Void)? = nil) -> [Alert] {
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let arr = AlertWindow.alerts.filter({ $0.identifier == identifier })
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let arr = AppContext.alertWindow.values.flatMap({ $0.alerts }).filter({ $0.identifier == identifier })
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if let handler = handler {
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arr.forEach({ $0.update(handler: handler) })
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}
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@ -106,8 +109,8 @@ public extension Alert {
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}
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fileprivate extension Alert {
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static func updateAlertsLayout() {
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for (i, a) in AlertWindow.alerts.reversed().enumerated() {
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static func updateAlertsLayout(alerts: [Alert]) {
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for (i, a) in alerts.reversed().enumerated() {
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let scale = CGFloat(pow(0.9, CGFloat(i)))
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UIView.animate(withDuration: 1.8, delay: 0, usingSpringWithDamping: 1, initialSpringVelocity: 0.5, options: [.allowUserInteraction, .curveEaseInOut], animations: {
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let y = 0 - a.config.stackDepth * CGFloat(i) * CGFloat(pow(0.85, CGFloat(i)))
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@ -118,25 +121,29 @@ fileprivate extension Alert {
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}
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}
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var attachedWindow: AlertWindow {
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AlertWindow.attachedWindow(config: config)
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func createAttachedWindowIfNotExists() -> AlertWindow {
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AlertWindow.createAttachedWindowIfNotExists(config: config)
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}
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static func removeAlert(alert: Alert) {
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if AlertWindow.alerts.count > 1 {
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for (i, a) in AlertWindow.alerts.enumerated() {
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guard var alerts = alert.window?.alerts else {
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return
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}
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if alerts.count > 1 {
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for (i, a) in alerts.enumerated() {
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if a == alert {
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if i < AlertWindow.alerts.count {
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AlertWindow.alerts.remove(at: i)
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if i < alerts.count {
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alerts.remove(at: i)
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}
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}
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}
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updateAlertsLayout()
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} else if AlertWindow.alerts.count == 1 {
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AlertWindow.alerts.removeAll()
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updateAlertsLayout(alerts: alerts)
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} else if alerts.count == 1 {
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alerts.removeAll()
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} else {
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print("‼️代码漏洞:已经没有alert了")
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}
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alert.window?.alerts = alerts
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}
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}
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@ -7,29 +7,43 @@
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import UIKit
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extension Alert {
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var window: AlertWindow? {
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get {
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guard let windowScene = windowScene else {
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return nil
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}
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return AppContext.alertWindow[windowScene]
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}
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set {
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guard let windowScene = windowScene else {
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return
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}
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AppContext.alertWindow[windowScene] = newValue
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}
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}
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}
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class AlertWindow: Window {
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static var current: AlertWindow?
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static var alerts = [Alert]()
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var alerts: [Alert] = []
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override var usingBackground: Bool { true }
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static func attachedWindow(config: Configuration) -> AlertWindow {
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if let w = AlertWindow.current {
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static func createAttachedWindowIfNotExists(config: Configuration) -> AlertWindow {
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let windowScene = AppContext.windowScene
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if let windowScene = windowScene, let w = AppContext.alertWindow[windowScene] {
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return w
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}
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let w: AlertWindow
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if #available(iOS 13.0, *) {
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if let scene = AppContext.windowScene {
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w = .init(windowScene: scene)
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} else {
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w = .init(frame: AppContext.appBounds)
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}
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if let scene = windowScene {
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w = .init(windowScene: scene)
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} else {
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w = .init(frame: AppContext.appBounds)
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}
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AlertWindow.current = w
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if let windowScene = windowScene {
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AppContext.alertWindow[windowScene] = w
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}
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// 比原生alert层级低一点
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w.windowLevel = .init(rawValue: UIWindow.Level.alert.rawValue - 1)
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return w
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@ -13,36 +13,26 @@ public class Configuration: NSObject {
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public static var enablePrint = true
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public lazy var dynamicBackgroundColor: UIColor = {
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if #available(iOS 13.0, *) {
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let color = UIColor { (traitCollection: UITraitCollection) -> UIColor in
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if traitCollection.userInterfaceStyle == .dark {
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return .init(white: 0.15, alpha: 1)
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} else {
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return .init(white: 1, alpha: 1)
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}
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}
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return color
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let color = UIColor { (traitCollection: UITraitCollection) -> UIColor in
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if traitCollection.userInterfaceStyle == .dark {
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return .init(white: 0.15, alpha: 1)
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} else {
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// Fallback on earlier versions
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return .init(white: 1, alpha: 1)
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}
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}
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return .init(white: 1, alpha: 1)
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return color
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}()
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/// 动态颜色(适配iOS13)
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public lazy var dynamicTextColor: UIColor = {
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if #available(iOS 13.0, *) {
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let color = UIColor { (traitCollection: UITraitCollection) -> UIColor in
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if traitCollection.userInterfaceStyle == .dark {
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return .init(white: 1, alpha: 1)
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} else {
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return .init(white: 0.1, alpha: 1)
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}
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let color = UIColor { (traitCollection: UITraitCollection) -> UIColor in
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if traitCollection.userInterfaceStyle == .dark {
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return .init(white: 1, alpha: 1)
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} else {
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return .init(white: 0.1, alpha: 1)
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}
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return color
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} else {
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// Fallback on earlier versions
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}
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return .init(white: 0.1, alpha: 1)
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return color
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}()
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/// 主标签文本颜色
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@ -5,9 +5,17 @@
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// Created by xaoxuu on 2022/8/29.
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//
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import Foundation
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import UIKit
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public protocol HUD {
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func push()
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func push(workspace: Workspace?)
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func pop()
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}
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public extension HUD {
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func push(workspace: Workspace?) {
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AppContext.workspace = workspace
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push()
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}
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}
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@ -7,41 +7,85 @@
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import UIKit
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public protocol Workspace {}
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extension UIWindowScene: Workspace {}
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extension UIView: Workspace {}
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extension UIViewController: Workspace {}
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extension Workspace {
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var windowScene: UIWindowScene? {
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if let self = self as? UIWindowScene {
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return self
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} else if let self = self as? UIWindow {
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return self.windowScene
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} else if let self = self as? UIView {
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return self.window?.windowScene
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} else if let self = self as? UIViewController {
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return self.view.window?.windowScene
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}
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return nil
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}
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}
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public struct AppContext {
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@available(iOS 13.0, *)
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private static var storedAppWindowScene: UIWindowScene?
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private static var storedAppWindow: UIWindow?
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/// 一个scene关联一个toast
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static var toastWindows: [UIWindowScene: [ToastWindow]] = [:]
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static var alertWindow: [UIWindowScene: AlertWindow] = [:]
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static var sheetWindows: [UIWindowScene: [SheetWindow]] = [:]
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private init() {}
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static var current: AppContext? {
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guard let windowScene = windowScene else { return nil }
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if let ctx = allContexts[windowScene] {
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return ctx
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} else {
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let ctx: AppContext = .init(windowScene: windowScene)
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allContexts[windowScene] = ctx
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return ctx
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}
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}
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static var allContexts = [UIWindowScene: AppContext]()
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private let windowScene: UIWindowScene
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private init(windowScene: UIWindowScene) {
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self.windowScene = windowScene
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}
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/// 单窗口应用无需设置,多窗口应用需要指定显示到哪个windowScene上
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/// workspace可以是windowScene/window/view/viewController
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public static var workspace: Workspace? {
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get { windowScene }
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set {
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windowScene = newValue?.windowScene
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}
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}
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}
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public extension AppContext {
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extension AppContext {
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@available(iOS 13.0, *)
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static var foregroundActiveWindowScenes: [UIWindowScene] {
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return UIApplication.shared.connectedScenes.compactMap({ $0 as? UIWindowScene }).filter({ $0.activationState == .foregroundActive })
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}
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/// 如果设置了workspace,就是workspace所对应的windowScene,否则就是最后一个打开的应用程序窗口的windowScene
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static var windowScene: UIWindowScene? {
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set { storedAppWindowScene = newValue }
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get {
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if let ws = storedAppWindowScene {
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return ws
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} else {
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return UIApplication.shared.connectedScenes.first(where: { scene in
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guard let ws = scene as? UIWindowScene else { return false }
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return ws.activationState == .foregroundActive
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}) as? UIWindowScene
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return foregroundActiveWindowScenes.last
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}
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}
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}
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/// 所有的窗口
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static var windows: [UIWindow] {
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if #available(iOS 13.0, *) {
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return windowScene?.windows ?? UIApplication.shared.windows
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} else {
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return UIApplication.shared.windows
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}
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windowScene?.windows ?? UIApplication.shared.windows
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}
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/// 可见的窗口
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@ -51,28 +95,31 @@ public extension AppContext {
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/// App主程序窗口
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static var appWindow: UIWindow? {
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get {
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if let w = storedAppWindow {
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return w
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} else {
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return visibleWindows.filter { window in
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return "\(type(of: window))" == "UIWindow" && window.windowLevel == .normal
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}.first
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}
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}
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set { storedAppWindow = newValue }
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visibleWindows.filter { window in
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return "\(type(of: window))" == "UIWindow" && window.windowLevel == .normal
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}.first
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}
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/// App主程序窗口的尺寸
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static var appBounds: CGRect {
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if #available(iOS 13.0, *) {
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return appWindow?.bounds ?? UIScreen.main.bounds
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} else {
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return UIScreen.main.bounds
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}
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appWindow?.bounds ?? UIScreen.main.bounds
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}
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/// App主程序窗口的安全边距
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static var safeAreaInsets: UIEdgeInsets { appWindow?.safeAreaInsets ?? .zero }
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}
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// MARK: - instance manage
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extension AppContext {
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var sheetWindows: [SheetWindow] {
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Self.sheetWindows[windowScene] ?? []
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}
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}
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extension AppContext {
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var toastWindows: [ToastWindow] {
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Self.toastWindows[windowScene] ?? []
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}
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}
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|
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@ -13,10 +13,8 @@ extension CALayer {
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var cornerRadiusWithContinuous: CGFloat {
|
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set {
|
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cornerRadius = newValue
|
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if #available(iOS 13.0, *) {
|
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if cornerCurve != .continuous {
|
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cornerCurve = .continuous
|
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} else {
|
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// Fallback on earlier versions
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}
|
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}
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get { cornerRadius }
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|
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@ -9,11 +9,7 @@ import UIKit
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extension UIImage {
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public convenience init?(inProHUD named: String) {
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if #available(iOS 13.0, *) {
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self.init(named: named, in: .module, with: .none)
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} else {
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self.init(named: named)
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}
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self.init(named: named, in: .module, with: .none)
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}
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}
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@ -24,7 +20,7 @@ internal var isPortrait: Bool {
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return true
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}
|
||||
if UIDevice.current.userInterfaceIdiom == .phone {
|
||||
if UIApplication.shared.statusBarOrientation.isPortrait {
|
||||
if AppContext.windowScene?.interfaceOrientation.isPortrait == true {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,7 +41,6 @@ class Window: UIWindow {
|
|||
rootViewController = vc
|
||||
}
|
||||
|
||||
@available(iOS 13.0, *)
|
||||
override init(windowScene: UIWindowScene) {
|
||||
super.init(windowScene: windowScene)
|
||||
setup()
|
||||
|
|
|
@ -51,7 +51,7 @@ public extension Sheet {
|
|||
/// - Parameter identifier: 唯一标识符
|
||||
/// - Returns: HUD实例
|
||||
@discardableResult static func find(identifier: String, update handler: ((_ sheet: Sheet) -> Void)? = nil) -> [Sheet] {
|
||||
let arr = SheetWindow.windows.compactMap({ $0.sheet }).filter({ $0.identifier == identifier })
|
||||
let arr = AppContext.sheetWindows.values.flatMap({ $0 }).compactMap({ $0.sheet }).filter({ $0.identifier == identifier })
|
||||
if let handler = handler {
|
||||
arr.forEach({ $0.update(handler: handler) })
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
//
|
||||
// File.swift
|
||||
// SheetWindow.swift
|
||||
//
|
||||
//
|
||||
// Created by xaoxuu on 2022/9/8.
|
||||
|
@ -7,20 +7,30 @@
|
|||
|
||||
import UIKit
|
||||
|
||||
|
||||
private extension Sheet {
|
||||
func getContextWindows() -> [SheetWindow] {
|
||||
guard let windowScene = windowScene else {
|
||||
return []
|
||||
}
|
||||
return AppContext.sheetWindows[windowScene] ?? []
|
||||
}
|
||||
func setContextWindows(_ windows: [SheetWindow]) {
|
||||
guard let windowScene = windowScene else {
|
||||
return
|
||||
}
|
||||
AppContext.sheetWindows[windowScene] = windows
|
||||
}
|
||||
}
|
||||
|
||||
class SheetWindow: Window {
|
||||
|
||||
static var windows = [SheetWindow]()
|
||||
|
||||
var sheet: Sheet
|
||||
|
||||
init(sheet: Sheet) {
|
||||
self.sheet = sheet
|
||||
if #available(iOS 13.0, *) {
|
||||
if let scene = AppContext.windowScene {
|
||||
super.init(windowScene: scene)
|
||||
} else {
|
||||
super.init(frame: AppContext.appBounds)
|
||||
}
|
||||
if let scene = AppContext.windowScene {
|
||||
super.init(windowScene: scene)
|
||||
} else {
|
||||
super.init(frame: AppContext.appBounds)
|
||||
}
|
||||
|
@ -36,6 +46,7 @@ class SheetWindow: Window {
|
|||
static func push(sheet: Sheet) {
|
||||
let isNew: Bool
|
||||
let window: SheetWindow
|
||||
var windows = AppContext.current?.sheetWindows ?? []
|
||||
if let w = windows.first(where: { $0.sheet == sheet }) {
|
||||
isNew = false
|
||||
window = w
|
||||
|
@ -46,6 +57,7 @@ class SheetWindow: Window {
|
|||
window.rootViewController = sheet
|
||||
if windows.contains(window) == false {
|
||||
windows.append(window)
|
||||
sheet.setContextWindows(windows)
|
||||
}
|
||||
if isNew {
|
||||
sheet.navEvents[.onViewWillAppear]?(sheet)
|
||||
|
@ -58,6 +70,7 @@ class SheetWindow: Window {
|
|||
}
|
||||
|
||||
static func pop(sheet: Sheet) {
|
||||
var windows = sheet.getContextWindows()
|
||||
guard let window = windows.first(where: { $0.sheet == sheet }) else {
|
||||
return
|
||||
}
|
||||
|
@ -72,6 +85,7 @@ class SheetWindow: Window {
|
|||
} else {
|
||||
consolePrint("‼️代码漏洞:已经没有sheet了")
|
||||
}
|
||||
sheet.setContextWindows(windows)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ public extension Toast {
|
|||
/// - Parameter identifier: 唯一标识符
|
||||
/// - Returns: HUD实例
|
||||
@discardableResult static func find(identifier: String, update handler: ((_ toast: Toast) -> Void)? = nil) -> [Toast] {
|
||||
let arr = ToastWindow.windows.compactMap({ $0.toast }).filter({ $0.identifier == identifier })
|
||||
let arr = AppContext.toastWindows.values.flatMap({ $0 }).compactMap({ $0.toast }).filter({ $0.identifier == identifier })
|
||||
if let handler = handler {
|
||||
arr.forEach({ $0.update(handler: handler) })
|
||||
}
|
||||
|
|
|
@ -7,10 +7,23 @@
|
|||
|
||||
import UIKit
|
||||
|
||||
private extension Toast {
|
||||
func getContextWindows() -> [ToastWindow] {
|
||||
guard let windowScene = windowScene else {
|
||||
return []
|
||||
}
|
||||
return AppContext.toastWindows[windowScene] ?? []
|
||||
}
|
||||
func setContextWindows(_ windows: [ToastWindow]) {
|
||||
guard let windowScene = windowScene else {
|
||||
return
|
||||
}
|
||||
AppContext.toastWindows[windowScene] = windows
|
||||
}
|
||||
}
|
||||
|
||||
class ToastWindow: Window {
|
||||
|
||||
static var windows = [ToastWindow]()
|
||||
|
||||
var toast: Toast
|
||||
|
||||
var maxY = CGFloat(0)
|
||||
|
@ -18,9 +31,7 @@ class ToastWindow: Window {
|
|||
init(toast: Toast) {
|
||||
self.toast = toast
|
||||
super.init(frame: .zero)
|
||||
if #available(iOS 13.0, *) {
|
||||
windowScene = AppContext.windowScene
|
||||
}
|
||||
windowScene = AppContext.windowScene
|
||||
toast.window = self
|
||||
windowLevel = .init(rawValue: UIWindow.Level.alert.rawValue + 1000)
|
||||
layer.shadowRadius = 8
|
||||
|
@ -41,6 +52,7 @@ class ToastWindow: Window {
|
|||
static func push(toast: Toast) {
|
||||
let isNew: Bool
|
||||
let window: ToastWindow
|
||||
var windows = AppContext.current?.toastWindows ?? []
|
||||
if let w = windows.first(where: { $0.toast == toast }) {
|
||||
isNew = false
|
||||
window = w
|
||||
|
@ -64,8 +76,9 @@ class ToastWindow: Window {
|
|||
window.rootViewController = toast // 此时toast.view.frame.size会自动更新为window.frame.size
|
||||
if windows.contains(window) == false {
|
||||
windows.append(window)
|
||||
toast.setContextWindows(windows)
|
||||
}
|
||||
updateToastWindowsLayout()
|
||||
updateToastWindowsLayout(windows: windows)
|
||||
if isNew {
|
||||
window.transform = .init(translationX: 0, y: -window.frame.maxY)
|
||||
UIView.animateEaseOut(duration: config.animateDurationForBuildInByDefault) {
|
||||
|
@ -80,24 +93,26 @@ class ToastWindow: Window {
|
|||
}
|
||||
|
||||
static func pop(toast: Toast) {
|
||||
var windows = toast.getContextWindows()
|
||||
guard let window = windows.first(where: { $0.toast == toast }) else {
|
||||
return
|
||||
}
|
||||
if windows.count > 1 {
|
||||
windows.removeAll { $0 == window }
|
||||
updateToastWindowsLayout()
|
||||
updateToastWindowsLayout(windows: windows)
|
||||
} else if windows.count == 1 {
|
||||
windows.removeAll()
|
||||
} else {
|
||||
consolePrint("‼️代码漏洞:已经没有toast了")
|
||||
}
|
||||
toast.vm.duration = nil
|
||||
toast.setContextWindows(windows)
|
||||
UIView.animateEaseOut(duration: toast.config.animateDurationForBuildOutByDefault) {
|
||||
window.transform = .init(translationX: 0, y: 0-20-window.maxY)
|
||||
} completion: { done in
|
||||
window.toast.view.removeFromSuperview()
|
||||
window.toast.removeFromParent()
|
||||
window.toast.navEvents[.onViewDidDisappear]?(window.toast)
|
||||
toast.view.removeFromSuperview()
|
||||
toast.removeFromParent()
|
||||
toast.navEvents[.onViewDidDisappear]?(toast)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -108,7 +123,7 @@ fileprivate var updateToastsLayoutWorkItem: DispatchWorkItem?
|
|||
|
||||
fileprivate extension ToastWindow {
|
||||
|
||||
static func setToastWindowsLayout() {
|
||||
static func setToastWindowsLayout(windows: [ToastWindow]) {
|
||||
for (i, window) in windows.enumerated() {
|
||||
let config = window.toast.config
|
||||
var y = window.frame.origin.y
|
||||
|
@ -128,10 +143,10 @@ fileprivate extension ToastWindow {
|
|||
}
|
||||
}
|
||||
|
||||
static func updateToastWindowsLayout() {
|
||||
static func updateToastWindowsLayout(windows: [ToastWindow]) {
|
||||
updateToastsLayoutWorkItem?.cancel()
|
||||
updateToastsLayoutWorkItem = DispatchWorkItem {
|
||||
setToastWindowsLayout()
|
||||
setToastWindowsLayout(windows: windows)
|
||||
}
|
||||
DispatchQueue.main.asyncAfter(deadline: .now()+0.001, execute: updateToastsLayoutWorkItem!)
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue