Merge pull request #3526 from dreampiggy/bugfix/try_avoid_inline_sdcallback_queue
Try to solve the strange dispatch group crash in SDSafeExecute by removing inline
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commit
09f0fdd189
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@ -20,7 +20,9 @@ static void SDReleaseBlock(void *context) {
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CFRelease(context);
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}
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static void inline SDSafeExecute(dispatch_queue_t _Nonnull queue, dispatch_block_t _Nonnull block, BOOL async) {
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static void SDSafeExecute(SDCallbackQueue *callbackQueue, dispatch_block_t _Nonnull block, BOOL async) {
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// Extendc gcd queue's life cycle
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dispatch_queue_t queue = callbackQueue.queue;
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// Special handle for main queue label only (custom queue can have the same label)
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const char *label = dispatch_queue_get_label(queue);
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if (label && label == dispatch_queue_get_label(dispatch_get_main_queue())) {
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@ -32,16 +34,18 @@ static void inline SDSafeExecute(dispatch_queue_t _Nonnull queue, dispatch_block
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}
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// Check specific to detect queue equal
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void *specific = dispatch_queue_get_specific(queue, SDCallbackQueueKey);
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if (specific && CFGetTypeID(specific) == CFUUIDGetTypeID()) {
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void *currentSpecific = dispatch_get_specific(SDCallbackQueueKey);
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if (specific && currentSpecific && CFGetTypeID(specific) == CFUUIDGetTypeID() && CFGetTypeID(currentSpecific) == CFUUIDGetTypeID() && CFEqual(specific, currentSpecific)) {
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if (currentSpecific && CFGetTypeID(currentSpecific) == CFUUIDGetTypeID() && CFEqual(specific, currentSpecific)) {
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block();
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} else {
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return;
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}
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}
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if (async) {
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dispatch_async(queue, block);
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} else {
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dispatch_sync(queue, block);
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}
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}
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}
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@implementation SDCallbackQueue
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@ -82,7 +86,7 @@ static void inline SDSafeExecute(dispatch_queue_t _Nonnull queue, dispatch_block
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- (void)sync:(nonnull dispatch_block_t)block {
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switch (self.policy) {
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case SDCallbackPolicySafeExecute:
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SDSafeExecute(self.queue, block, NO);
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SDSafeExecute(self, block, NO);
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break;
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case SDCallbackPolicyDispatch:
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dispatch_sync(self.queue, block);
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@ -96,7 +100,7 @@ static void inline SDSafeExecute(dispatch_queue_t _Nonnull queue, dispatch_block
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- (void)async:(nonnull dispatch_block_t)block {
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switch (self.policy) {
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case SDCallbackPolicySafeExecute:
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SDSafeExecute(self.queue, block, YES);
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SDSafeExecute(self, block, YES);
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break;
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case SDCallbackPolicyDispatch:
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dispatch_async(self.queue, block);
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