Creating the CGBitmapContext with the right bytes per pixel and bitmap info depending on the original image.
This removes an error that was making CGBitmapContext return NULL with some images: <Error>: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 32 bits/pixel; 3-component color space; kCGImageAlphaLast; 400 bytes/row.
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@ -99,16 +99,21 @@ static SDWebImageDecoder *sharedInstance;
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CGImageRef imageRef = image.CGImage;
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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CGImageAlphaInfo alphaInfo = CGImageGetAlphaInfo(imageRef);
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BOOL imageHasAlphaInfo = (alphaInfo != kCGImageAlphaNone);
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int bytesPerPixel = imageHasAlphaInfo ? 4 : 3;
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CGBitmapInfo bitmapInfo = imageHasAlphaInfo ? kCGImageAlphaPremultipliedLast : kCGImageAlphaNone;
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CGContextRef context = CGBitmapContextCreate(NULL,
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CGImageGetWidth(imageRef),
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CGImageGetHeight(imageRef),
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8,
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// Just always return width * 4 will be enough
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CGImageGetWidth(imageRef) * 4,
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// Just always return width * bytesPerPixel will be enough
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CGImageGetWidth(imageRef) * bytesPerPixel,
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// System only supports RGB, set explicitly
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colorSpace,
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// Makes system don't need to do extra conversion when displayed.
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alphaInfo | kCGBitmapByteOrder32Little);
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bitmapInfo);
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CGColorSpaceRelease(colorSpace);
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if (!context) return nil;
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