Update the test case about this stopAnimating behavior changes
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@ -395,7 +395,6 @@ static const NSUInteger kTestGIFFrameCount = 5; // local TestImage.gif loop coun
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imageView.animates = NO;
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#endif
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expect(imageView.player.frameBuffer.count).equal(0);
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expect(imageView.currentFrameIndex).equal(0);
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[imageView removeFromSuperview];
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[expectation fulfill];
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