Merge pull request #2888 from dreampiggy/bugfix_animated_player_when_invisible
Fix the case even when Animated Image View is not visible, user calll startAnimating can still do animation
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commit
92d173e221
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@ -108,6 +108,7 @@
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if (!_displayLink) {
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_displayLink = [SDDisplayLink displayLinkWithTarget:self selector:@selector(displayDidRefresh:)];
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[_displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:self.runLoopMode];
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[_displayLink stop];
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}
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return _displayLink;
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}
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@ -197,7 +198,7 @@
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}
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- (BOOL)isPlaying {
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return self.displayLink.isRunning;
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return _displayLink.isRunning;
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}
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- (void)seekToFrameAtIndex:(NSUInteger)index loopCount:(NSUInteger)loopCount {
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@ -178,11 +178,8 @@
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// Ensure disabled highlighting; it's not supported (see `-setHighlighted:`).
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super.highlighted = NO;
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// Update should animate
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[self updateShouldAnimate];
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if (self.shouldAnimate) {
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// Start animating
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[self startAnimating];
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}
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[self.imageViewLayer setNeedsDisplay];
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}
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@ -312,7 +309,10 @@
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- (void)startAnimating
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{
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if (self.player) {
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[self updateShouldAnimate];
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if (self.shouldAnimate) {
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[self.player startPlaying];
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}
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} else {
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#if SD_UIKIT
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[super startAnimating];
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@ -108,12 +108,7 @@ static const NSUInteger kTestGIFFrameCount = 5; // local TestImage.gif loop coun
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SDAnimatedImage *image = [SDAnimatedImage imageWithData:[self testGIFData]];
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imageView.image = image;
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expect(imageView.image).notTo.beNil();
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#if SD_MAC
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imageView.animates = YES;
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#else
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[imageView startAnimating];
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#endif
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expect(imageView.currentFrame).notTo.beNil(); // current frame
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expect(imageView.player).notTo.beNil();
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}
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- (void)test09AnimatedImageViewSetAnimatedImageAPNG {
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@ -121,12 +116,7 @@ static const NSUInteger kTestGIFFrameCount = 5; // local TestImage.gif loop coun
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SDAnimatedImage *image = [SDAnimatedImage imageWithData:[self testAPNGPData]];
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imageView.image = image;
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expect(imageView.image).notTo.beNil();
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#if SD_MAC
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imageView.animates = YES;
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#else
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[imageView startAnimating];
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#endif
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expect(imageView.currentFrame).notTo.beNil(); // current frame
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expect(imageView.player).notTo.beNil();
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}
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- (void)test10AnimatedImageInitWithCoder {
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@ -187,6 +177,27 @@ static const NSUInteger kTestGIFFrameCount = 5; // local TestImage.gif loop coun
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expect(imageView.image).equal(image);
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}
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- (void)test14AnimatedImageViewStopPlayingWhenHidden {
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SDAnimatedImageView *imageView = [SDAnimatedImageView new];
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#if SD_UIKIT
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[self.window addSubview:imageView];
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#else
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[self.window.contentView addSubview:imageView];
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#endif
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SDAnimatedImage *image = [SDAnimatedImage imageWithData:[self testGIFData]];
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imageView.image = image;
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#if SD_UIKIT
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[imageView startAnimating];
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#else
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imageView.animates = YES;
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#endif
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SDAnimatedImagePlayer *player = imageView.player;
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expect(player).notTo.beNil();
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expect(player.isPlaying).beTruthy();
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imageView.hidden = YES;
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expect(player.isPlaying).beFalsy();
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}
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- (void)test20AnimatedImageViewRendering {
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XCTestExpectation *expectation = [self expectationWithDescription:@"test SDAnimatedImageView rendering"];
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SDAnimatedImageView *imageView = [[SDAnimatedImageView alloc] init];
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@ -348,7 +359,7 @@ static const NSUInteger kTestGIFFrameCount = 5; // local TestImage.gif loop coun
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[self waitForExpectationsWithCommonTimeout];
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}
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- (void)test25AnimatedImageStopAnimatingClearBuffer {
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- (void)test26AnimatedImageStopAnimatingClearBuffer {
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XCTestExpectation *expectation = [self expectationWithDescription:@"test SDAnimatedImageView stopAnimating clear buffer when stopped"];
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SDAnimatedImageView *imageView = [SDAnimatedImageView new];
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