Avoid extra calculation for sd_imageFrameCount
This commit is contained in:
parent
7f078d21ba
commit
a77e5f561e
|
@ -34,6 +34,10 @@
|
|||
if (!animatedImages || animatedImages.count <= 1) {
|
||||
return 1;
|
||||
}
|
||||
NSNumber *value = objc_getAssociatedObject(self, @selector(sd_imageFrameCount));
|
||||
if ([value isKindOfClass:[NSNumber class]]) {
|
||||
return [value unsignedIntegerValue];
|
||||
}
|
||||
__block NSUInteger frameCount = 1;
|
||||
__block UIImage *previousImage = animatedImages.firstObject;
|
||||
[animatedImages enumerateObjectsUsingBlock:^(UIImage * _Nonnull image, NSUInteger idx, BOOL * _Nonnull stop) {
|
||||
|
@ -46,6 +50,7 @@
|
|||
}
|
||||
previousImage = image;
|
||||
}];
|
||||
objc_setAssociatedObject(self, @selector(sd_imageFrameCount), @(frameCount), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
|
||||
|
||||
return frameCount;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue