Remove the HEIC coder from default coder list. Since it contains performance issue and may block main thread. Needs to check in the future iOS release
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@ -17,10 +17,10 @@
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Note: the `coders` getter will return the coders in their reversed order
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Example:
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- by default we internally set coders = `IOCoder`, `GIFCoder`, `APNGCoder`, 'HEICCoder' (iOS 11+)
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- calling `coders` will return `@[IOCoder, GIFCoder, APNGCoder, HEICCoder]`
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- by default we internally set coders = `IOCoder`, `GIFCoder`, `APNGCoder`
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- calling `coders` will return `@[IOCoder, GIFCoder, APNGCoder]`
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- call `[addCoder:[MyCrazyCoder new]]`
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- calling `coders` now returns `@[IOCoder, GIFCoder, APNGCoder, HEICCoder, MyCrazyCoder]`
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- calling `coders` now returns `@[IOCoder, GIFCoder, APNGCoder, MyCrazyCoder]`
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Coders
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------
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@ -37,9 +37,6 @@
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if (self = [super init]) {
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// initialize with default coders
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_imageCoders = [NSMutableArray arrayWithArray:@[[SDImageIOCoder sharedCoder], [SDImageGIFCoder sharedCoder], [SDImageAPNGCoder sharedCoder]]];
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if (@available(iOS 11, macOS 10.14, tvOS 11, watchOS 4, *)) {
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[_imageCoders addObject:[SDImageHEICCoder sharedCoder]];
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}
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_codersLock = dispatch_semaphore_create(1);
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}
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return self;
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@ -14,6 +14,7 @@
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Image/IO provide the static HEIC (.heic) support in iOS 11/macOS 10.13/tvOS 11/watchOS 4+.
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Image/IO provide the animated HEIC (.heics) support in iOS 13/macOS 10.15/tvOS 13/watchOS 6+.
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See https://nokiatech.github.io/heif/technical.html for the standard.
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@note This coder is not in the default coder list for now, since HEIC animated image is really rare, and Apple's implementation still contains performance issues. You can enable if you need this.
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@note If you need to support lower firmware version for HEIF, you can have a try at https://github.com/SDWebImage/SDWebImageHEIFCoder
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*/
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@interface SDImageHEICCoder : SDImageIOAnimatedCoder <SDProgressiveImageCoder, SDAnimatedImageCoder>
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