Update the check logic to detect `Multiple Frame Animated Image`
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@ -262,7 +262,7 @@ static NSString * _defaultDiskCacheDirectory;
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SDImageFormat format = image.sd_imageFormat;
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if (format == SDImageFormatUndefined) {
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// If image is animated, use GIF (APNG may be better, but has bugs before macOS 10.14)
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if (image.sd_isAnimated) {
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if (image.sd_imageFrameCount > 1) {
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format = SDImageFormatGIF;
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} else {
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// If we do not have any data to detect image format, check whether it contains alpha channel to use PNG or JPEG format
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@ -461,7 +461,7 @@ static NSString * _defaultDiskCacheDirectory;
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if (image) {
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if (options & SDImageCacheDecodeFirstFrameOnly) {
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// Ensure static image
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if (image.sd_isAnimated) {
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if (image.sd_imageFrameCount > 1) {
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#if SD_MAC
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image = [[NSImage alloc] initWithCGImage:image.CGImage scale:image.scale orientation:kCGImagePropertyOrientationUp];
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#else
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@ -593,7 +593,7 @@ static NSString * _defaultDiskCacheDirectory;
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if (image) {
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if (options & SDImageCacheDecodeFirstFrameOnly) {
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// Ensure static image
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if (image.sd_isAnimated) {
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if (image.sd_imageFrameCount > 1) {
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#if SD_MAC
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image = [[NSImage alloc] initWithCGImage:image.CGImage scale:image.scale orientation:kCGImagePropertyOrientationUp];
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#else
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