Do not check nil block, useless in our use case
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57403c9d3f
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fdd9a98210
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@ -28,20 +28,20 @@
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/// Submits a block for execution and returns after that block finishes executing.
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/// - Parameter block: The block that contains the work to perform.
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- (void)sync:(nullable dispatch_block_t)block;
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- (void)sync:(nonnull NS_NOESCAPE dispatch_block_t)block;
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/// Submits a block for execution and returns after that block finishes executing. When the current enqueued queue matching the callback queue, call the block immediately.
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/// @warning This will not works when using `dispatch_set_target_queue` or recursive queue context.
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/// - Parameter block: The block that contains the work to perform.
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- (void)syncSafe:(nullable dispatch_block_t)block;
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- (void)syncSafe:(nonnull NS_NOESCAPE dispatch_block_t)block;
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/// Schedules a block asynchronously for execution.
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/// - Parameter block: The block that contains the work to perform.
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- (void)async:(nullable dispatch_block_t)block;
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- (void)async:(nonnull NS_NOESCAPE dispatch_block_t)block;
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/// Schedules a block asynchronously for execution. When the current enqueued queue matching the callback queue, call the block immediately.
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/// @warning This will not works when using `dispatch_set_target_queue` or recursive queue context.
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/// - Parameter block: The block that contains the work to perform.
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- (void)asyncSafe:(nullable dispatch_block_t)block;
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- (void)asyncSafe:(nonnull NS_NOESCAPE dispatch_block_t)block;
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@end
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@ -55,13 +55,11 @@ static void SDReleaseBlock(void *context) {
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return queue;
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}
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- (void)sync:(dispatch_block_t)block {
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if (!block) return;
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- (void)sync:(nonnull NS_NOESCAPE dispatch_block_t)block {
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dispatch_sync(self.queue, block);
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}
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- (void)syncSafe:(dispatch_block_t)block {
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if (!block) return;
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- (void)syncSafe:(nonnull NS_NOESCAPE dispatch_block_t)block {
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// Special handle for main queue, faster
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const char *currentLabel = dispatch_queue_get_label(DISPATCH_CURRENT_QUEUE_LABEL);
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if (currentLabel && currentLabel == dispatch_queue_get_label(dispatch_get_main_queue())) {
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@ -78,13 +76,11 @@ static void SDReleaseBlock(void *context) {
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}
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}
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- (void)async:(dispatch_block_t)block {
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if (!block) return;
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- (void)async:(nonnull NS_NOESCAPE dispatch_block_t)block {
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dispatch_async(self.queue, block);
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}
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- (void)asyncSafe:(dispatch_block_t)block {
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if (!block) return;
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- (void)asyncSafe:(nonnull NS_NOESCAPE dispatch_block_t)block {
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// Special handle for main queue, faster
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const char *currentLabel = dispatch_queue_get_label(DISPATCH_CURRENT_QUEUE_LABEL);
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if (currentLabel && currentLabel == dispatch_queue_get_label(dispatch_get_main_queue())) {
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