/* * This file is part of the SDWebImage package. * (c) Olivier Poitrey * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ #import "ViewController.h" #import @interface ViewController () @property (weak, nonatomic) IBOutlet UIImageView *imageView1; @property (weak, nonatomic) IBOutlet UIImageView *imageView2; @property (weak, nonatomic) IBOutlet SDAnimatedImageView *imageView3; @property (weak, nonatomic) IBOutlet SDAnimatedImageView *imageView4; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. [self.imageView1 sd_setImageWithURL:[NSURL URLWithString:@"https://nokiatech.github.io/heif/content/images/ski_jump_1440x960.heic"]]; [self.imageView2 sd_setImageWithURL:[NSURL URLWithString:@"http://www.ioncannon.net/wp-content/uploads/2011/06/test2.webp"]]; [self.imageView3 sd_setImageWithURL:[NSURL URLWithString:@"https://raw.githubusercontent.com/liyong03/YLGIFImage/master/YLGIFImageDemo/YLGIFImageDemo/joy.gif"]]; [self.imageView4 sd_setImageWithURL:[NSURL URLWithString:@"http://littlesvr.ca/apng/images/SteamEngine.webp"]]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end