[![Build Status](http://img.shields.io/travis/SDWebImage/SDWebImage/master.svg?style=flat)](https://travis-ci.org/SDWebImage/SDWebImage) [![Pod Version](http://img.shields.io/cocoapods/v/SDWebImage.svg?style=flat)](http://cocoadocs.org/docsets/SDWebImage/) [![Pod Platform](http://img.shields.io/cocoapods/p/SDWebImage.svg?style=flat)](http://cocoadocs.org/docsets/SDWebImage/) [![Pod License](http://img.shields.io/cocoapods/l/SDWebImage.svg?style=flat)](https://www.apache.org/licenses/LICENSE-2.0.html) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/rs/SDWebImage) [![codecov](https://codecov.io/gh/rs/SDWebImage/branch/master/graph/badge.svg)](https://codecov.io/gh/rs/SDWebImage) This library provides an async image downloader with cache support. For convenience, we added categories for UI elements like `UIImageView`, `UIButton`, `MKAnnotationView`. ## Features - [x] Categories for `UIImageView`, `UIButton`, `MKAnnotationView` adding web image and cache management - [x] An asynchronous image downloader - [x] An asynchronous memory + disk image caching with automatic cache expiration handling - [x] A background image decompression - [x] A guarantee that the same URL won't be downloaded several times - [x] A guarantee that bogus URLs won't be retried again and again - [x] A guarantee that main thread will never be blocked - [x] Performances! - [x] Use GCD and ARC ## Supported Image Formats - Image formats supported by UIImage (JPEG, PNG, ...), including GIF - WebP format, including animated WebP (use the `WebP` subspec) ## Requirements - iOS 7.0 or later - tvOS 9.0 or later - watchOS 2.0 or later - macOS 10.9 or later - Xcode 7.3 or later #### Backwards compatibility - For iOS 5 and 6, use [any 3.x version up to 3.7.6](https://github.com/rs/SDWebImage/tree/3.7.6) - For iOS < 5.0, please use the last [2.0 version](https://github.com/rs/SDWebImage/tree/2.0-compat). ## Getting Started - Read this Readme doc - Read the [How to use section](https://github.com/rs/SDWebImage#how-to-use) - Read the [Documentation @ CocoaDocs](http://cocoadocs.org/docsets/SDWebImage/) - Try the example by downloading the project from Github or even easier using CocoaPods try `pod try SDWebImage` - Read the [Installation Guide](https://github.com/rs/SDWebImage/wiki/Installation-Guide) - Read the [SDWebImage 4.0 Migration Guide](Docs/SDWebImage-4.0-Migration-guide.md) to get an idea of the changes from 3.x to 4.x - Read the [Common Problems](https://github.com/rs/SDWebImage/wiki/Common-Problems) to find the solution for common problems - Go to the [Wiki Page](https://github.com/rs/SDWebImage/wiki) for more information such as [Advanced Usage](https://github.com/rs/SDWebImage/wiki/Advanced-Usage) ## Who Uses It - Find out [who uses SDWebImage](https://github.com/rs/SDWebImage/wiki/Who-Uses-SDWebImage) and add your app to the list. ## Communication - If you **need help**, use [Stack Overflow](http://stackoverflow.com/questions/tagged/sdwebimage). (Tag 'sdwebimage') - If you'd like to **ask a general question**, use [Stack Overflow](http://stackoverflow.com/questions/tagged/sdwebimage). - If you **found a bug**, open an issue. - If you **have a feature request**, open an issue. - If you **want to contribute**, submit a pull request. ## How To Use * Objective-C ```objective-c #import ... [imageView sd_setImageWithURL:[NSURL URLWithString:@"http://www.domain.com/path/to/image.jpg"] placeholderImage:[UIImage imageNamed:@"placeholder.png"]]; ``` * Swift ```swift import SDWebImage imageView.sd_setImage(with: URL(string: "http://www.domain.com/path/to/image.jpg"), placeholderImage: UIImage(named: "placeholder.png")) ``` - For details about how to use the library and clear examples, see [The detailed How to use](Docs/HowToUse.md) ## Animated Images (GIF) support - Starting with the 4.0 version, we rely on [FLAnimatedImage](https://github.com/Flipboard/FLAnimatedImage) to take care of our animated images. - If you use cocoapods, add `pod 'SDWebImage/GIF'` to your podfile. - To use it, simply make sure you use `FLAnimatedImageView` instead of `UIImageView`. - **Note**: there is a backwards compatible feature, so if you are still trying to load a GIF into a `UIImageView`, it will only show the 1st frame as a static image by default. However, you can enable the full GIF support by using the built-in GIF coder. See [GIF coder](https://github.com/rs/SDWebImage/wiki/Advanced-Usage#gif-coder) - **Important**: FLAnimatedImage only works on the iOS platform. For macOS, use `NSImageView` with `animates` set to `YES` to show the entire animated images and `NO` to only show the 1st frame. For all the other platforms (tvOS, watchOS) we will fallback to the backwards compatibility feature described above ## Installation There are three ways to use SDWebImage in your project: - using CocoaPods - using Carthage - by cloning the project into your repository ### Installation with CocoaPods [CocoaPods](http://cocoapods.org/) is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries in your projects. See the [Get Started](http://cocoapods.org/#get_started) section for more details. #### Podfile ``` platform :ios, '7.0' pod 'SDWebImage', '~> 4.0' ``` If you are using Swift, be sure to add `use_frameworks!` and set your target to iOS 8+: ``` platform :ios, '8.0' use_frameworks! ``` #### Subspecs There are 4 subspecs available now: `Core`, `MapKit`, `GIF` and `WebP` (this means you can install only some of the SDWebImage modules. By default, you get just `Core`, so if you need `WebP`, you need to specify it). Podfile example: ``` pod 'SDWebImage/WebP' ``` ### Installation with Carthage (iOS 8+) [Carthage](https://github.com/Carthage/Carthage) is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. To install with carthage, follow the instruction on [Carthage](https://github.com/Carthage/Carthage) #### Cartfile ``` github "rs/SDWebImage" ``` ### Installation by cloning the repository - see [Manual install](Docs/ManualInstallation.md) ### Import headers in your source files In the source files where you need to use the library, import the header file: ```objective-c #import ``` ### Build Project At this point your workspace should build without error. If you are having problem, post to the Issue and the community can help you solve it. ## Author - [Olivier Poitrey](https://github.com/rs) ## Collaborators - [Konstantinos K.](https://github.com/mythodeia) - [Bogdan Poplauschi](https://github.com/bpoplauschi) - [Chester Liu](https://github.com/skyline75489) - [DreamPiggy](https://github.com/dreampiggy) - [Wu Zhong](https://github.com/zhongwuzw) ## Licenses All source code is licensed under the [MIT License](https://raw.github.com/rs/SDWebImage/master/LICENSE). ## Architecture