147 lines
5.6 KiB
Objective-C
147 lines
5.6 KiB
Objective-C
/*
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* This file is part of the SDWebImage package.
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* (c) Olivier Poitrey <rs@dailymotion.com>
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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#import "SDWebImageCompat.h"
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typedef NS_ENUM(NSUInteger, SDImageScaleMode) {
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SDImageScaleModeFill = 0,
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SDImageScaleModeAspectFit = 1,
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SDImageScaleModeAspectFill = 2
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};
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#if SD_UIKIT || SD_WATCH
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typedef UIRectCorner SDRectCorner;
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#else
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typedef NS_OPTIONS(NSUInteger, SDRectCorner) {
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SDRectCornerTopLeft = 1 << 0,
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SDRectCornerTopRight = 1 << 1,
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SDRectCornerBottomLeft = 1 << 2,
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SDRectCornerBottomRight = 1 << 3,
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SDRectCornerAllCorners = ~0UL
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};
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#endif
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/**
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Provide some commen method for `UIImage`.
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Image process is based on Core Graphics and vImage.
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*/
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@interface UIImage (Transform)
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#pragma mark - Image Geometry
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/**
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Returns a new image which is resized from this image.
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You can specify a larger or smaller size than the image size. The image content will be changed with the scale mode.
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@param size The new size to be resized, values should be positive.
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@param scaleMode The scale mode for image content.
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@return The new image with the given size.
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*/
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- (nullable UIImage *)sd_resizedImageWithSize:(CGSize)size scaleMode:(SDImageScaleMode)scaleMode;
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/**
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Returns a new image which is cropped from this image.
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@param rect Image's inner rect.
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@return The new image with the cropping rect.
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*/
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- (nullable UIImage *)sd_croppedImageWithRect:(CGRect)rect;
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/**
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Rounds a new image with a given corner radius and corners.
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@param cornerRadius The radius of each corner oval. Values larger than half the
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rectangle's width or height are clamped appropriately to
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half the width or height.
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@param corners A bitmask value that identifies the corners that you want
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rounded. You can use this parameter to round only a subset
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of the corners of the rectangle.
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@param borderWidth The inset border line width. Values larger than half the rectangle's
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width or height are clamped appropriately to half the width
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or height.
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@param borderColor The border stroke color. nil means clear color.
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@return The new image with the round corner.
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*/
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- (nullable UIImage *)sd_roundedCornerImageWithRadius:(CGFloat)cornerRadius
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corners:(SDRectCorner)corners
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borderWidth:(CGFloat)borderWidth
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borderColor:(nullable UIColor *)borderColor;
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/**
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Returns a new rotated image (relative to the center).
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@param angle Rotated radians in counterclockwise.⟲
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@param fitSize YES: new image's size is extend to fit all content.
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NO: image's size will not change, content may be clipped.
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@return The new image with the rotation.
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*/
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- (nullable UIImage *)sd_rotatedImageWithAngle:(CGFloat)angle fitSize:(BOOL)fitSize;
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/**
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Returns a new horizontally(vertically) flipped image.
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@param horizontal YES to flip the image horizontally. ⇋
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@param vertical YES to flip the image vertically. ⥯
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@return The new image with the flipping.
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*/
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- (nullable UIImage *)sd_flippedImageWithHorizontal:(BOOL)horizontal vertical:(BOOL)vertical;
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#pragma mark - Image Blending
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/**
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Return a tinted image with the given color. This actually use alpha blending of current image and the tint color.
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@param tintColor The tint color.
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@return The new image with the tint color.
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*/
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- (nullable UIImage *)sd_tintedImageWithColor:(nonnull UIColor *)tintColor;
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/**
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Return the pixel color at specify position. The point is from the top-left to the bottom-right and 0-based. The returned the color is always be RGBA format. The image must be CG-based.
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@note The point's x/y should not be smaller than 0, or greater than or equal to width/height.
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@note The overhead of object creation means this method is best suited for infrequent color sampling. For heavy image processing, grab the raw bitmap data and process yourself.
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@param point The position of pixel
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@return The color for specify pixel, or nil if any error occur
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*/
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- (nullable UIColor *)sd_colorAtPoint:(CGPoint)point;
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/**
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Return the pixel color array with specify rectangle. The rect is from the top-left to the bottom-right and 0-based. The returned the color is always be RGBA format. The image must be CG-based.
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@note The rect's width/height should not be smaller than or equal to 0. The minX/minY should not be smaller than 0. The maxX/maxY should not be greater than width/height. Attention this limit is different from `sd_colorAtPoint:` (point: (0, 0) like rect: (0, 0, 1, 1))
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@note The overhead of object creation means this method is best suited for infrequent color sampling. For heavy image processing, grab the raw bitmap data and process yourself.
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@param rect The rectangle of pixels
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@return The color array for specify pixels, or nil if any error occur
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*/
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- (nullable NSArray<UIColor *> *)sd_colorsWithRect:(CGRect)rect;
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#pragma mark - Image Effect
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/**
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Return a new image applied a blur effect.
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@param blurRadius The radius of the blur in points, 0 means no blur effect.
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@return The new image with blur effect, or nil if an error occurs (e.g. no enough memory).
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*/
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- (nullable UIImage *)sd_blurredImageWithRadius:(CGFloat)blurRadius;
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#if SD_UIKIT || SD_MAC
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/**
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Return a new image applied a CIFilter.
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@param filter The CIFilter to be applied to the image.
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@return The new image with the CIFilter, or nil if an error occurs (e.g. no
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enough memory).
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*/
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- (nullable UIImage *)sd_filteredImageWithFilter:(nonnull CIFilter *)filter;
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#endif
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@end
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