Bump version to 0.8.0
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@ -68,7 +68,7 @@ SDWebImageSwiftUI is available through [Swift Package Manager](https://swift.org
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```swift
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let package = Package(
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dependencies: [
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.package(url: "https://github.com/SDWebImage/SDWebImageSwiftUI.git", from: "0.6")
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.package(url: "https://github.com/SDWebImage/SDWebImageSwiftUI.git", from: "0.8")
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],
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)
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```
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@ -128,7 +128,8 @@ var body: some View {
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// Data
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AnimatedImage(data: try! Data(contentsOf: URL(fileURLWithPath: "/tmp/foo.webp")))
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.customLoopCount(1)
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.customLoopCount(1) // Custom loop count
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.playbackRate(2.0) // Playback speed rate
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// Bundle (not Asset Catalog)
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AnimatedImage(name: "animation1", isAnimating: $isAnimating)) // Animation control binding
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@ -142,7 +143,9 @@ var body: some View {
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Note: `AnimatedImage` supports both image url or image data for animated image format. Which use the SDWebImage's [Animated ImageView](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-image-50) for internal implementation. Pay attention that since this base on UIKit/AppKit representable, some advanced SwiftUI layout and animation system may not work as expected. You may need UIKit/AppKit and Core Animation to modify the native view.
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Note: From v0.4.0, `AnimatedImage` supports watchOS as well. However, it's not backed by SDWebImage's [Animated ImageView](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-image-50) like iOS/tvOS/macOS. It use some tricks and hacks because of the limitation on current Apple's API. It also use Image/IO decoding system, which means it supports GIF and APNG format only, but not external format like WebP.
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Note: From v0.8.0, `AnimatedImage` on watchOS support all features the same as iOS/tvOS/macOS, including Animated WebP rendering, runloop mode, pausable, purgeable, playback rate, etc. It use the SDWebImage's [Animated Player](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-player-530), which is the same backend engine for iOS/tvOS/macOS's Animated ImageView.
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Note: From v0.4.0, `AnimatedImage` supports watchOS as well. However, it's not backed by SDWebImage's [Animated ImageView](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-image-50) like iOS/tvOS/macOS. It use some tricks and hacks because of the limitation on current Apple's API. It also use Image/IO decoding system, which means it supports GIF and APNG format only, but not external format like Animated WebP.
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### Which View to choose
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@ -8,7 +8,7 @@
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Pod::Spec.new do |s|
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s.name = 'SDWebImageSwiftUI'
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s.version = '0.7.0'
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s.version = '0.8.0'
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s.summary = 'Integration of SDWebImage Asynchronous image loading and SwiftUI framework'
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s.description = <<-DESC
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@ -15,7 +15,7 @@
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>0.7.0</string>
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<string>0.8.0</string>
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<key>CFBundleVersion</key>
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<string>$(CURRENT_PROJECT_VERSION)</string>
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</dict>
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