Update demo to add AVIF test images and AVIF animated images
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@ -53,8 +53,7 @@
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ignoresPersistentStateOnLaunch = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES"
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allowLocationSimulation = "YES">
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notificationPayloadFile = "PushNotificationPayload.apns">
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<BuildableProductRunnable
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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runnableDebuggingMode = "0">
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<BuildableReference
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<BuildableReference
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@ -9,6 +9,7 @@
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import UIKit
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import UIKit
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import SDWebImage
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import SDWebImage
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import SDWebImageWebPCoder
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import SDWebImageWebPCoder
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import SDWebImageAVIFCoder
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import SDWebImageSVGCoder
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import SDWebImageSVGCoder
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import SDWebImagePDFCoder
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import SDWebImagePDFCoder
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@ -21,6 +22,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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// Override point for customization after application launch.
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// Override point for customization after application launch.
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// Add WebP/SVG/PDF support
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// Add WebP/SVG/PDF support
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageAVIFCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared)
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// Dynamic check to support vector format for both WebImage/AnimatedImage
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// Dynamic check to support vector format for both WebImage/AnimatedImage
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@ -73,6 +73,8 @@ struct ContentView: View {
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"http://littlesvr.ca/apng/images/SteamEngine.webp",
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"http://littlesvr.ca/apng/images/SteamEngine.webp",
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"http://littlesvr.ca/apng/images/world-cup-2014-42.webp",
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"http://littlesvr.ca/apng/images/world-cup-2014-42.webp",
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"https://isparta.github.io/compare-webp/image/gif_webp/webp/2.webp",
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"https://isparta.github.io/compare-webp/image/gif_webp/webp/2.webp",
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"https://raw.githubusercontent.com/link-u/avif-sample-images/master/fox.profile0.8bpc.yuv420.avif",
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"https://raw.githubusercontent.com/link-u/avif-sample-images/master/star-12bpc-with-alpha.avifs",
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"https://nokiatech.github.io/heif/content/images/ski_jump_1440x960.heic",
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"https://nokiatech.github.io/heif/content/images/ski_jump_1440x960.heic",
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"https://nokiatech.github.io/heif/content/image_sequences/starfield_animation.heic",
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"https://nokiatech.github.io/heif/content/image_sequences/starfield_animation.heic",
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"https://nr-platform.s3.amazonaws.com/uploads/platform/published_extension/branding_icon/275/AmazonS3.png",
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"https://nr-platform.s3.amazonaws.com/uploads/platform/published_extension/branding_icon/275/AmazonS3.png",
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2
Podfile
2
Podfile
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@ -6,6 +6,8 @@ def all_pods
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pod 'SDWebImageWebPCoder'
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pod 'SDWebImageWebPCoder'
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pod 'SDWebImageSVGCoder'
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pod 'SDWebImageSVGCoder'
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pod 'SDWebImagePDFCoder'
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pod 'SDWebImagePDFCoder'
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pod 'SDWebImageAVIFCoder'
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pod 'libavif', :subspecs => ['libdav1d']
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end
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end
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def all_test_pods
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def all_test_pods
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@ -302,6 +302,7 @@ The best place to put these setup code for SwiftUI App, it's the `AppDelegate.sw
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Add WebP/SVG/PDF support
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// Add WebP/SVG/PDF support
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageAVIFCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared)
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@ -477,6 +478,8 @@ struct MyApp: App {
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SDWebImageManager.defaultImageLoader = SDImageLoadersManager.shared
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SDWebImageManager.defaultImageLoader = SDImageLoadersManager.shared
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// WebP support
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// WebP support
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
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// AVIF support
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SDImageCodersManager.shared.addCoder(SDImageAVIFCoder.shared)
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}
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}
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var body: some Scene {
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var body: some Scene {
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@ -716,6 +719,7 @@ Which means, this project is one core use case and downstream dependency, which
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- [SDWebImage](https://github.com/SDWebImage/SDWebImage)
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- [SDWebImage](https://github.com/SDWebImage/SDWebImage)
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- [libwebp](https://github.com/SDWebImage/libwebp-Xcode)
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- [libwebp](https://github.com/SDWebImage/libwebp-Xcode)
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- [libavif](https://github.com/SDWebImage/libavif-Xcode)
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- [Kingfisher](https://github.com/onevcat/Kingfisher)
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- [Kingfisher](https://github.com/onevcat/Kingfisher)
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- [SwiftUIX](https://github.com/SwiftUIX/SwiftUIX)
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- [SwiftUIX](https://github.com/SwiftUIX/SwiftUIX)
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- [Espera](https://github.com/JagCesar/Espera)
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- [Espera](https://github.com/JagCesar/Espera)
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