Fix the transition visual jump between placeholderImage and final image for AnimatedImage
This commit is contained in:
parent
26f75715c7
commit
d68c13a7f3
|
@ -276,7 +276,7 @@ public struct AnimatedImage : PlatformViewRepresentable {
|
|||
self.imageHandler.failureBlock?(error ?? NSError())
|
||||
}
|
||||
// Finished loading, async
|
||||
finishUpdateView(view, context: context, image: image)
|
||||
finishUpdateView(view, context: context)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -364,7 +364,7 @@ public struct AnimatedImage : PlatformViewRepresentable {
|
|||
}
|
||||
|
||||
// Finished loading, sync
|
||||
finishUpdateView(view, context: context, image: view.wrapped.image)
|
||||
finishUpdateView(view, context: context)
|
||||
|
||||
if let viewUpdateBlock = imageHandler.viewUpdateBlock {
|
||||
viewUpdateBlock(view.wrapped, context)
|
||||
|
@ -383,13 +383,8 @@ public struct AnimatedImage : PlatformViewRepresentable {
|
|||
}
|
||||
}
|
||||
|
||||
func finishUpdateView(_ view: AnimatedImageViewWrapper, context: Context, image: PlatformImage?) {
|
||||
func finishUpdateView(_ view: AnimatedImageViewWrapper, context: Context) {
|
||||
// Finished loading
|
||||
if let imageSize = image?.size {
|
||||
view.imageSize = imageSize
|
||||
} else {
|
||||
view.imageSize = nil
|
||||
}
|
||||
configureView(view, context: context)
|
||||
layoutView(view, context: context)
|
||||
}
|
||||
|
|
|
@ -16,11 +16,15 @@ import SwiftUI
|
|||
@available(iOS 14.0, macOS 11.0, tvOS 14.0, watchOS 7.0, *)
|
||||
public class AnimatedImageViewWrapper : PlatformView {
|
||||
/// The wrapped actual image view, using SDWebImage's aniamted image view
|
||||
public var wrapped = SDAnimatedImageView()
|
||||
@objc dynamic public var wrapped = SDAnimatedImageView()
|
||||
var observation: NSKeyValueObservation?
|
||||
var interpolationQuality = CGInterpolationQuality.default
|
||||
var shouldAntialias = false
|
||||
var resizingMode: Image.ResizingMode?
|
||||
var imageSize: CGSize?
|
||||
|
||||
deinit {
|
||||
observation?.invalidate()
|
||||
}
|
||||
|
||||
public override func draw(_ rect: CGRect) {
|
||||
#if os(macOS)
|
||||
|
@ -50,15 +54,7 @@ public class AnimatedImageViewWrapper : PlatformView {
|
|||
|
||||
public override var intrinsicContentSize: CGSize {
|
||||
/// Match the behavior of SwiftUI.Image, only when image is resizable, use the super implementation to calculate size
|
||||
var contentSize = wrapped.intrinsicContentSize
|
||||
/// Sometimes, like during the transaction, the wrapped.image == nil, which cause contentSize invalid
|
||||
/// Use image size as backup
|
||||
/// TODO: This mixed use of UIKit/SwiftUI animation will cause visial issue because the intrinsicContentSize during animation may be changed
|
||||
if let imageSize = imageSize {
|
||||
if contentSize != imageSize {
|
||||
contentSize = imageSize
|
||||
}
|
||||
}
|
||||
let contentSize = wrapped.intrinsicContentSize
|
||||
if let _ = resizingMode {
|
||||
/// Keep aspect ratio
|
||||
if contentSize.width > 0 && contentSize.height > 0 {
|
||||
|
@ -77,11 +73,17 @@ public class AnimatedImageViewWrapper : PlatformView {
|
|||
public override init(frame frameRect: CGRect) {
|
||||
super.init(frame: frameRect)
|
||||
addSubview(wrapped)
|
||||
observation = observe(\.wrapped.image, options: [.new]) { _, _ in
|
||||
self.invalidateIntrinsicContentSize()
|
||||
}
|
||||
}
|
||||
|
||||
public required init?(coder: NSCoder) {
|
||||
super.init(coder: coder)
|
||||
addSubview(wrapped)
|
||||
observation = observe(\.wrapped.image, options: [.new]) { _, _ in
|
||||
self.invalidateIntrinsicContentSize()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue