/* * This file is part of the SDWebImage package. * (c) DreamPiggy * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ import SwiftUI import UIKit import SDWebImage import SDWebImageWebPCoder import SDWebImageSVGCoder import SDWebImagePDFCoder // no changes in your AppDelegate class class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { // Add WebP/SVG/PDF support SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared) SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared) SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared) // Dynamic check to support vector format for both WebImage/AnimatedImage SDWebImageManager.shared.optionsProcessor = SDWebImageOptionsProcessor { url, options, context in var options = options if let _ = context?[.animatedImageClass] as? SDAnimatedImage.Type { // AnimatedImage supports vector rendering, should not force decode options.insert(.avoidDecodeImage) } return SDWebImageOptionsResult(options: options, context: context) } return true } } @main struct SDWebImageSwiftUIDemo: App { // inject into SwiftUI life-cycle via adaptor @UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate var body: some Scene { WindowGroup { ContentView() } } }