SDWebImageSwiftUI/Example/SDWebImageSwiftUIDemo-macOS/AppDelegate.swift

57 lines
2.0 KiB
Swift

/*
* This file is part of the SDWebImage package.
* (c) DreamPiggy <lizhuoli1126@126.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
import Cocoa
import SwiftUI
import SDWebImage
import SDWebImageWebPCoder
import SDWebImageSVGCoder
import SDWebImagePDFCoder
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
var window: NSWindow!
func applicationDidFinishLaunching(_ aNotification: Notification) {
// Create the SwiftUI view that provides the window contents.
let contentView = ContentView()
// Create the window and set the content view.
window = NSWindow(
contentRect: NSRect(x: 0, y: 0, width: 480, height: 300),
styleMask: [.titled, .closable, .miniaturizable, .resizable, .fullSizeContentView],
backing: .buffered, defer: false)
window.center()
window.setFrameAutosaveName("Main Window")
window.contentView = NSHostingView(rootView: contentView)
window.makeKeyAndOrderFront(nil)
// Add WebP/SVG/PDF support
SDImageCodersManager.shared.addCoder(SDImageWebPCoder.shared)
SDImageCodersManager.shared.addCoder(SDImageSVGCoder.shared)
SDImageCodersManager.shared.addCoder(SDImagePDFCoder.shared)
// Dynamic check to support vector format for both WebImage/AnimatedImage
SDWebImageManager.shared.optionsProcessor = SDWebImageOptionsProcessor { url, options, context in
var options = options
if let _ = context?[.animatedImageClass] as? SDAnimatedImage.Type {
// AnimatedImage supports vector rendering, should not force decode
options.insert(.avoidDecodeImage)
}
return SDWebImageOptionsResult(options: options, context: context)
}
}
func applicationWillTerminate(_ aNotification: Notification) {
// Insert code here to tear down your application
}
}