Merge pull request #33 from SDWebImage/feature_progressive_animated_webp
Feature - Supports Progressive Animated WebP (Important)
This commit is contained in:
commit
e4af4b805e
|
@ -22,6 +22,8 @@
|
|||
[super viewDidLoad];
|
||||
// Do any additional setup after loading the view, typically from a nib.
|
||||
|
||||
[SDImageCache.sharedImageCache clearDiskOnCompletion:nil];
|
||||
|
||||
[[SDImageCodersManager sharedManager] addCoder:[SDImageWebPCoder sharedCoder]];
|
||||
|
||||
self.imageView1 = [UIImageView new];
|
||||
|
@ -46,7 +48,7 @@
|
|||
}
|
||||
});
|
||||
}];
|
||||
[self.imageView2 sd_setImageWithURL:animatedWebPURL completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
|
||||
[self.imageView2 sd_setImageWithURL:animatedWebPURL placeholderImage:nil options:SDWebImageProgressiveLoad completed:^(UIImage * _Nullable image, NSError * _Nullable error, SDImageCacheType cacheType, NSURL * _Nullable imageURL) {
|
||||
if (image) {
|
||||
NSLog(@"%@", @"Animated WebP load success");
|
||||
}
|
||||
|
|
|
@ -86,6 +86,7 @@ static CGSize SDCalculateThumbnailSize(CGSize fullSize, BOOL preserveAspectRatio
|
|||
@implementation SDImageWebPCoder {
|
||||
WebPIDecoder *_idec;
|
||||
WebPDemuxer *_demux;
|
||||
WebPData *_webpdata; // Copied for progressive animation demuxer
|
||||
NSData *_imageData;
|
||||
CGFloat _scale;
|
||||
NSUInteger _loopCount;
|
||||
|
@ -113,6 +114,10 @@ static CGSize SDCalculateThumbnailSize(CGSize fullSize, BOOL preserveAspectRatio
|
|||
WebPDemuxDelete(_demux);
|
||||
_demux = NULL;
|
||||
}
|
||||
if (_webpdata) {
|
||||
WebPDataClear(_webpdata);
|
||||
_webpdata = NULL;
|
||||
}
|
||||
if (_canvas) {
|
||||
CGContextRelease(_canvas);
|
||||
_canvas = NULL;
|
||||
|
@ -290,6 +295,8 @@ static CGSize SDCalculateThumbnailSize(CGSize fullSize, BOOL preserveAspectRatio
|
|||
preserveAspectRatio = preserveAspectRatioValue.boolValue;
|
||||
}
|
||||
_preserveAspectRatio = preserveAspectRatio;
|
||||
_currentBlendIndex = NSNotFound;
|
||||
_lock = dispatch_semaphore_create(1);
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
@ -300,16 +307,54 @@ static CGSize SDCalculateThumbnailSize(CGSize fullSize, BOOL preserveAspectRatio
|
|||
}
|
||||
_imageData = data;
|
||||
_finished = finished;
|
||||
if (!_demux) {
|
||||
VP8StatusCode status = WebPIUpdate(_idec, data.bytes, data.length);
|
||||
if (status != VP8_STATUS_OK && status != VP8_STATUS_SUSPENDED) {
|
||||
if (status == VP8_STATUS_OK || status == VP8_STATUS_SUSPENDED) {
|
||||
return;
|
||||
}
|
||||
// libwebp current does not support progressive decoding for animated image, so no need to scan and update the frame information
|
||||
// This case may be Animated WebP progressive decode
|
||||
if (status == VP8_STATUS_UNSUPPORTED_FEATURE) {
|
||||
WebPDemuxState state;
|
||||
WebPData tmpData;
|
||||
WebPDataInit(&tmpData);
|
||||
tmpData.bytes = data.bytes;
|
||||
tmpData.size = data.length;
|
||||
// Copy to avoid the NSData dealloc and VP8 internal retain the pointer
|
||||
_webpdata = malloc(sizeof(WebPData));
|
||||
WebPDataCopy(&tmpData, _webpdata);
|
||||
_demux = WebPDemuxPartial(_webpdata, &state);
|
||||
}
|
||||
} else {
|
||||
// libwebp current have no API to update demuxer, so we always delete and recreate demuxer
|
||||
WebPDemuxDelete(_demux);
|
||||
_demux = NULL;
|
||||
WebPDemuxState state;
|
||||
WebPData tmpData;
|
||||
WebPDataInit(&tmpData);
|
||||
tmpData.bytes = data.bytes;
|
||||
tmpData.size = data.length;
|
||||
// Copy to avoid the NSData dealloc and VP8 internal retain the pointer
|
||||
WebPDataClear(_webpdata);
|
||||
WebPDataCopy(&tmpData, _webpdata);
|
||||
_demux = WebPDemuxPartial(_webpdata, &state);
|
||||
}
|
||||
|
||||
if (_demux) {
|
||||
[self scanAndCheckFramesValidWithDemuxer:_demux];
|
||||
}
|
||||
}
|
||||
|
||||
- (UIImage *)incrementalDecodedImageWithOptions:(SDImageCoderOptions *)options {
|
||||
UIImage *image;
|
||||
|
||||
// For Animated WebP Images, progressive decoding only return the first frame.
|
||||
// If you want progressive animation, use the SDAniamtedCoder protocol method instead.
|
||||
if (_demux) {
|
||||
SD_LOCK(_lock);
|
||||
image = [self safeStaticImageFrame];
|
||||
SD_UNLOCK(_lock);
|
||||
}
|
||||
// For Static WebP images
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
int last_y = 0;
|
||||
|
@ -832,6 +877,10 @@ static void FreeImageData(void *info, const void *data, size_t size) {
|
|||
|
||||
// We should loop all the frames and scan each frames' blendFromIndex for later decoding, this can also ensure all frames is valid
|
||||
do {
|
||||
if (!iter.complete) {
|
||||
// Skip partial frame
|
||||
continue;
|
||||
}
|
||||
SDWebPCoderFrame *frame = [[SDWebPCoderFrame alloc] init];
|
||||
frame.index = iterIndex;
|
||||
frame.duration = [self sd_frameDurationWithIterator:iter];
|
||||
|
|
Loading…
Reference in New Issue