mirror of https://github.com/SnapKit/SnapKit
115 lines
4.7 KiB
Swift
115 lines
4.7 KiB
Swift
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//
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// Snappy
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//
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// Copyright (c) 2011-2014 Masonry Team - https://github.com/Masonry
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#if os(iOS)
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import UIKit
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#else
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import AppKit
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#endif
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/**
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* ConstraintAttributes is an options set that maps to NSLayoutAttributes.
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*/
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internal struct ConstraintAttributes: RawOptionSetType, BooleanType {
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internal init(rawValue: UInt) {
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self.rawValue = rawValue
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}
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internal init(_ rawValue: UInt) {
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self.init(rawValue: rawValue)
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}
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internal private(set) var rawValue: UInt
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internal static var allZeros: ConstraintAttributes { return self(0) }
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internal static func convertFromNilLiteral() -> ConstraintAttributes { return self(0) }
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internal var boolValue: Bool { return self.rawValue != 0 }
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func toRaw() -> UInt { return self.rawValue }
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static func fromRaw(raw: UInt) -> ConstraintAttributes? { return self(raw) }
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static func fromMask(raw: UInt) -> ConstraintAttributes { return self(raw) }
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internal static var None: ConstraintAttributes { return self(0) }
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internal static var Left: ConstraintAttributes { return self(1) }
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internal static var Top: ConstraintAttributes { return self(2) }
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internal static var Right: ConstraintAttributes { return self(4) }
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internal static var Bottom: ConstraintAttributes { return self(8) }
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internal static var Leading: ConstraintAttributes { return self(16) }
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internal static var Trailing: ConstraintAttributes { return self(32) }
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internal static var Width: ConstraintAttributes { return self(64) }
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internal static var Height: ConstraintAttributes { return self(128) }
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internal static var CenterX: ConstraintAttributes { return self(256) }
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internal static var CenterY: ConstraintAttributes { return self(512) }
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internal static var Baseline: ConstraintAttributes { return self(1024) }
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internal static var Edges: ConstraintAttributes { return self(15) }
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internal static var Size: ConstraintAttributes { return self(192) }
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internal static var Center: ConstraintAttributes { return self(768) }
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internal var layoutAttributes:Array<NSLayoutAttribute> {
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var attrs: Array<NSLayoutAttribute> = []
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if (self & ConstraintAttributes.Left) {
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attrs.append(.Left)
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}
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if (self & ConstraintAttributes.Top) {
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attrs.append(.Top)
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}
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if (self & ConstraintAttributes.Right) {
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attrs.append(.Right)
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}
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if (self & ConstraintAttributes.Bottom) {
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attrs.append(.Bottom)
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}
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if (self & ConstraintAttributes.Leading) {
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attrs.append(.Leading)
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}
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if (self & ConstraintAttributes.Trailing) {
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attrs.append(.Trailing)
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}
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if (self & ConstraintAttributes.Width) {
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attrs.append(.Width)
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}
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if (self & ConstraintAttributes.Height) {
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attrs.append(.Height)
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}
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if (self & ConstraintAttributes.CenterX) {
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attrs.append(.CenterX)
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}
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if (self & ConstraintAttributes.CenterY) {
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attrs.append(.CenterY)
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}
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if (self & ConstraintAttributes.Baseline) {
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attrs.append(.Baseline)
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}
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return attrs
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}
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}
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internal func += (inout left: ConstraintAttributes, right: ConstraintAttributes) {
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left = (left | right)
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}
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internal func -= (inout left: ConstraintAttributes, right: ConstraintAttributes) {
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left = left & ~right
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}
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internal func == (left: ConstraintAttributes, right: ConstraintAttributes) -> Bool {
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return left.rawValue == right.rawValue
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}
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