mirror of https://github.com/SnapKit/SnapKit
148 lines
5.3 KiB
Swift
148 lines
5.3 KiB
Swift
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//
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// SnapKit
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//
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// Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#if os(iOS) || os(tvOS)
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import UIKit
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#else
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import AppKit
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#endif
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public protocol ConstraintConstantTarget {
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}
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extension CGPoint: ConstraintConstantTarget {
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}
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extension CGSize: ConstraintConstantTarget {
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}
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extension ConstraintInsets: ConstraintConstantTarget {
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}
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extension ConstraintConstantTarget {
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internal func layoutConstantForLayoutAttribute(layoutAttribute: NSLayoutAttribute) -> CGFloat {
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if let value = self as? Float {
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return CGFloat(value)
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}
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if let value = self as? Double {
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return CGFloat(value)
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}
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if let value = self as? Int {
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return CGFloat(value)
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}
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if let value = self as? UInt {
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return CGFloat(value)
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}
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if let value = self as? CGFloat {
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return value
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}
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if let value = self as? CGSize {
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if layoutAttribute == .Width {
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return value.width
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} else if layoutAttribute == .Height {
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return value.height
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} else {
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return 0.0
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}
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}
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if let value = self as? CGPoint {
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#if os(iOS) || os(tvOS)
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switch layoutAttribute {
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case .Left, .Right, .Leading, .Trailing, .CenterX, .LeftMargin, .RightMargin, .LeadingMargin, .TrailingMargin, .CenterXWithinMargins:
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return value.x
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case .Top, .Bottom, .CenterY, .TopMargin, .BottomMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline:
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return value.y
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case .Width, .Height, .NotAnAttribute:
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return 0.0
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}
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#else
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switch layoutAttribute {
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case .Left, .Right, .Leading, .Trailing, .CenterX:
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return value.x
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case .Top, .Bottom, .CenterY, .Baseline, .FirstBaseline:
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return value.y
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case .Width, .Height, .NotAnAttribute:
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return 0.0
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}
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#endif
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}
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if let value = self as? ConstraintInsets {
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#if os(iOS) || os(tvOS)
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switch layoutAttribute {
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case .Left, .LeftMargin, .CenterX, .CenterXWithinMargins:
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return value.left
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case .Top, .TopMargin, .CenterY, .CenterYWithinMargins, .Baseline, .FirstBaseline:
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return value.top
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case .Right, .RightMargin:
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return value.right
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case .Bottom, .BottomMargin:
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return value.bottom
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case .Leading, .LeadingMargin:
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return (ConstraintConfig.interfaceLayoutDirection == .LeftToRight) ? value.left : -value.right
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case .Trailing, .TrailingMargin:
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return (ConstraintConfig.interfaceLayoutDirection == .LeftToRight) ? value.right : -value.left
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case .Width:
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return -value.left + value.right
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case .Height:
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return -value.top + value.bottom
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case .NotAnAttribute:
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return 0.0
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}
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#else
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switch layoutAttribute {
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case .Left, .CenterX:
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return value.left
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case .Top, .CenterY, .Baseline, .FirstBaseline:
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return value.top
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case .Right:
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return value.right
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case .Bottom:
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return value.bottom
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case .Leading:
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return (ConstraintConfig.interfaceLayoutDirection == .LeftToRight) ? value.left : -value.right
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case .Trailing:
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return (ConstraintConfig.interfaceLayoutDirection == .LeftToRight) ? value.right : -value.left
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case .Width:
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return -value.left + value.right
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case .Height:
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return -value.top + value.bottom
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case .NotAnAttribute:
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return 0.0
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}
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#endif
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}
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return 0.0
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}
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}
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