mirror of https://github.com/SnapKit/SnapKit
Refactor Constraint -> ConcreteConstraint & Add Updaters!
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@ -27,17 +27,114 @@ import UIKit
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import AppKit
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#endif
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public class Constraint {
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/**
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Used to expose API's for a Constraint
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*/
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public protocol Constraint: class {
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public func install() -> [LayoutConstraint] {
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func install() -> [LayoutConstraint]
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func uninstall()
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func activate()
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func deactivate()
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func updateOffset(amount: Float) -> Void
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func updateOffset(amount: Double) -> Void
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func updateOffset(amount: CGFloat) -> Void
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func updateOffset(amount: Int) -> Void
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func updateOffset(amount: UInt) -> Void
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func updateOffset(amount: CGPoint) -> Void
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func updateOffset(amount: CGSize) -> Void
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func updateOffset(amount: EdgeInsets) -> Void
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func updateInsets(amount: EdgeInsets) -> Void
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func updatePriority(priority: Float) -> Void
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func updatePriority(priority: Double) -> Void
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func updatePriority(priority: CGFloat) -> Void
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func updatePriority(priority: UInt) -> Void
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func updatePriority(priority: Int) -> Void
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func updatePriorityRequired() -> Void
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func updatePriorityHigh() -> Void
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func updatePriorityMedium() -> Void
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func updatePriorityLow() -> Void
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}
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/**
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Used internally to implement a ConcreteConstraint
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*/
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internal class ConcreteConstraint: Constraint {
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internal func updateOffset(amount: Float) -> Void {
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self.constant = amount
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}
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internal func updateOffset(amount: Double) -> Void {
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self.updateOffset(Float(amount))
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}
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internal func updateOffset(amount: CGFloat) -> Void {
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self.updateOffset(Float(amount))
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}
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internal func updateOffset(amount: Int) -> Void {
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self.updateOffset(Float(amount))
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}
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internal func updateOffset(amount: UInt) -> Void {
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self.updateOffset(Float(amount))
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}
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internal func updateOffset(amount: CGPoint) -> Void {
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self.constant = amount
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}
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internal func updateOffset(amount: CGSize) -> Void {
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self.constant = amount
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}
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internal func updateOffset(amount: EdgeInsets) -> Void {
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self.constant = amount
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}
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internal func updateInsets(amount: EdgeInsets) -> Void {
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self.constant = EdgeInsets(top: amount.top, left: amount.left, bottom: -amount.bottom, right: -amount.right)
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}
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internal func updatePriority(priority: Float) -> Void {
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self.priority = priority
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}
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internal func updatePriority(priority: Double) -> Void {
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self.updatePriority(Float(priority))
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}
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internal func updatePriority(priority: CGFloat) -> Void {
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self.updatePriority(Float(priority))
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}
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internal func updatePriority(priority: UInt) -> Void {
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self.updatePriority(Float(priority))
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}
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internal func updatePriority(priority: Int) -> Void {
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self.updatePriority(Float(priority))
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}
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internal func updatePriorityRequired() -> Void {
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self.updatePriority(Float(1000.0))
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}
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internal func updatePriorityHigh() -> Void {
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self.updatePriority(Float(750.0))
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}
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internal func updatePriorityMedium() -> Void {
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#if os(iOS)
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self.updatePriority(Float(500.0))
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#else
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self.updatePriority(Float(501.0))
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#endif
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}
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internal func updatePriorityLow() -> Void {
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self.updatePriority(Float(250.0))
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}
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internal func install() -> [LayoutConstraint] {
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return self.installOnView(updateExisting: false)
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}
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public func uninstall() {
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internal func uninstall() {
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self.uninstallFromView()
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}
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public func activate() {
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internal func activate() {
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if NSLayoutConstraint.respondsToSelector("activateConstraints:") && self.installInfo != nil {
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let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint]
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if layoutConstraints.count > 0 {
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@ -48,7 +145,7 @@ public class Constraint {
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}
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}
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public func deactivate() {
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internal func deactivate() {
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if NSLayoutConstraint.respondsToSelector("deactivateConstraints:") && self.installInfo != nil {
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let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint]
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if layoutConstraints.count > 0 {
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@ -62,11 +159,28 @@ public class Constraint {
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private let fromItem: ConstraintItem
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private let toItem: ConstraintItem
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private let relation: ConstraintRelation
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private var constant: Any
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private var multiplier: Float
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private var priority: Float
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private let multiplier: Float
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private var constant: Any {
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didSet {
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if let installInfo = self.installInfo {
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for layoutConstraint in installInfo.layoutConstraints.allObjects as! [LayoutConstraint] {
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let attribute = (layoutConstraint.secondAttribute == .NotAnAttribute) ? layoutConstraint.firstAttribute : layoutConstraint.secondAttribute
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layoutConstraint.constant = attribute.snp_constantForValue(self.constant)
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}
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}
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}
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}
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private var priority: Float {
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didSet {
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if let installInfo = self.installInfo {
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for layoutConstraint in installInfo.layoutConstraints.allObjects as! [LayoutConstraint] {
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layoutConstraint.priority = self.priority
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}
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}
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}
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}
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private var installInfo: ConstraintInstallInfo? = nil
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private var installInfo: ConcreteConstraintInstallInfo? = nil
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internal init(fromItem: ConstraintItem, toItem: ConstraintItem, relation: ConstraintRelation, constant: Any, multiplier: Float, priority: Float) {
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self.fromItem = fromItem
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@ -188,7 +302,7 @@ public class Constraint {
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installOnView!.addConstraints(newLayoutConstraints)
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// set install info
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self.installInfo = ConstraintInstallInfo(view: installOnView, layoutConstraints: NSHashTable.weakObjectsHashTable())
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self.installInfo = ConcreteConstraintInstallInfo(view: installOnView, layoutConstraints: NSHashTable.weakObjectsHashTable())
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// store which layout constraints are installed for this constraint
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for layoutConstraint in newLayoutConstraints {
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@ -227,7 +341,7 @@ public class Constraint {
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}
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private struct ConstraintInstallInfo {
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private struct ConcreteConstraintInstallInfo {
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weak var view: View? = nil
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let layoutConstraints: NSHashTable
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@ -342,19 +456,10 @@ private func closestCommonSuperviewBetween(fromView: View?, toView: View?) -> Vi
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return nil
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}
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private func ==(left: Constraint, right: Constraint) -> Bool {
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private func ==(left: ConcreteConstraint, right: ConcreteConstraint) -> Bool {
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return (left.fromItem == right.fromItem &&
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left.toItem == right.toItem &&
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left.relation == right.relation &&
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left.multiplier == right.multiplier &&
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left.priority == right.priority)
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}
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//public protocol Constraint: class {
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//
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// func install() -> [LayoutConstraint]
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// func uninstall() -> Void
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// func activate() -> Void
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// func deactivate() -> Void
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//
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//}
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@ -429,11 +429,11 @@ final internal class ConstraintDescription: ConstraintDescriptionExtendable, Con
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// MARK: Constraint
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internal var constraint: Constraint {
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if self.createdConstraint == nil {
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if self.concreteConstraint == nil {
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if self.relation == nil {
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fatalError("Attempting to create a constraint from a ConstraintDescription before it has been fully chained.")
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}
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self.createdConstraint = Constraint(
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self.concreteConstraint = ConcreteConstraint(
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fromItem: self.fromItem,
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toItem: self.toItem,
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relation: self.relation!,
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@ -441,7 +441,7 @@ final internal class ConstraintDescription: ConstraintDescriptionExtendable, Con
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multiplier: self.multiplier,
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priority: self.priority)
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}
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return self.createdConstraint!
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return self.concreteConstraint!
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}
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// MARK: Private
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@ -449,40 +449,40 @@ final internal class ConstraintDescription: ConstraintDescriptionExtendable, Con
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private let fromItem: ConstraintItem
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private var toItem: ConstraintItem {
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willSet {
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if self.createdConstraint != nil {
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if self.concreteConstraint != nil {
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fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.")
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}
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}
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}
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private var relation: ConstraintRelation? {
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willSet {
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if self.createdConstraint != nil {
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if self.concreteConstraint != nil {
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fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.")
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}
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}
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}
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private var constant: Any = Float(0.0) {
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willSet {
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if self.createdConstraint != nil {
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if self.concreteConstraint != nil {
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fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.")
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}
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}
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}
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private var multiplier: Float = 1.0 {
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willSet {
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if self.createdConstraint != nil {
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if self.concreteConstraint != nil {
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fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.")
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}
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}
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}
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private var priority: Float = 1000.0 {
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willSet {
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if self.createdConstraint != nil {
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if self.concreteConstraint != nil {
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fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.")
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}
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}
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}
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private var createdConstraint: Constraint? = nil
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private var concreteConstraint: ConcreteConstraint? = nil
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private func addConstraint(attributes: ConstraintAttributes) -> ConstraintDescription {
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if self.relation == nil {
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@ -118,7 +118,7 @@ final public class ConstraintMaker {
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self.view = view
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}
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internal weak var view: View?
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internal let view: View
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internal var constraintDescriptions = [ConstraintDescription]()
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internal func makeConstraintDescription(attributes: ConstraintAttributes) -> ConstraintDescription {
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let maker = ConstraintMaker(view: view)
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closure(make: maker)
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let constraints = maker.constraintDescriptions.map { $0.constraint }
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let constraints = maker.constraintDescriptions.map { $0.constraint as! ConcreteConstraint }
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for constraint in constraints {
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constraint.installOnView(updateExisting: false)
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}
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@ -160,7 +160,7 @@ final public class ConstraintMaker {
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closure(make: maker)
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self.removeConstraints(view)
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let constraints = maker.constraintDescriptions.map { $0.constraint }
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let constraints = maker.constraintDescriptions.map { $0.constraint as! ConcreteConstraint }
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for constraint in constraints {
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constraint.installOnView(updateExisting: false)
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}
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@ -175,7 +175,7 @@ final public class ConstraintMaker {
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let maker = ConstraintMaker(view: view)
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closure(make: maker)
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let constraints = maker.constraintDescriptions.map { $0.constraint }
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let constraints = maker.constraintDescriptions.map { $0.constraint as! ConcreteConstraint}
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for constraint in constraints {
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constraint.installOnView(updateExisting: true)
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}
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@ -183,7 +183,7 @@ final public class ConstraintMaker {
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internal class func removeConstraints(view: View) {
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for existingLayoutConstraint in view.snp_installedLayoutConstraints {
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existingLayoutConstraint.snp_constraint?.uninstallFromView()
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existingLayoutConstraint.snp_constraint?.uninstall()
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}
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}
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}
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