diff --git a/Source/ConstraintBuilder.swift b/Source/ConstraintBuilder.swift index 9112f5c..fb30016 100644 --- a/Source/ConstraintBuilder.swift +++ b/Source/ConstraintBuilder.swift @@ -392,7 +392,7 @@ final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, // MARK: offset func offset(amount: Float) -> ConstraintBuilderMultipliable { - self.offset = amount + self.constant = amount return self } func offset(amount: Double) -> ConstraintBuilderMultipliable { @@ -408,22 +408,22 @@ final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, return self.offset(Float(amount)) } func offset(amount: CGPoint) -> ConstraintBuilderMultipliable { - self.offset = amount + self.constant = amount return self } func offset(amount: CGSize) -> ConstraintBuilderMultipliable { - self.offset = amount + self.constant = amount return self } func offset(amount: EdgeInsets) -> ConstraintBuilderMultipliable { - self.offset = amount + self.constant = amount return self } // MARK: insets func insets(amount: EdgeInsets) -> ConstraintBuilderMultipliable { - self.offset = amount + self.constant = EdgeInsets(top: amount.top, left: amount.left, bottom: -amount.bottom, right: -amount.right) return self } @@ -511,7 +511,6 @@ final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, // get layout constant var layoutConstant: CGFloat = layoutToAttribute.snp_constantForValue(self.constant) - layoutConstant += layoutToAttribute.snp_offsetForValue(self.offset) // get layout to var layoutTo: View? = self.toItem.view @@ -622,7 +621,6 @@ final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, private var constant: Any = Float(0.0) private var multiplier: Float = 1.0 private var priority: Float = 1000.0 - private var offset: Any = Float(0.0) private var installInfo: ConstraintInstallInfo? @@ -705,87 +703,6 @@ final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, private extension NSLayoutAttribute { - private func snp_offsetForValue(value: Any?) -> CGFloat { - // Float - if let float = value as? Float { - return CGFloat(float) - } - // Double - else if let double = value as? Double { - return CGFloat(double) - } - // UInt - else if let int = value as? Int { - return CGFloat(int) - } - // Int - else if let uint = value as? UInt { - return CGFloat(uint) - } - // CGFloat - else if let float = value as? CGFloat { - return float - } - // CGSize - else if let size = value as? CGSize { - if self == .Width { - return size.width - } else if self == .Height { - return size.height - } - } - // CGPoint - else if let point = value as? CGPoint { - #if os(iOS) - switch self { - case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return point.x - case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return point.y - case .Right, .RightMargin: return -point.x - case .Bottom, .BottomMargin: return -point.y - case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? point.x : -point.x - case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? -point.x : point.x - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #else - switch self { - case .Left, .CenterX: return point.x - case .Top, .CenterY, .Baseline: return point.y - case .Right: return -point.x - case .Bottom: return -point.y - case .Leading: return (Config.interfaceLayoutDirection == .LeftToRight) ? point.x : -point.x - case .Trailing: return (Config.interfaceLayoutDirection == .LeftToRight) ? -point.x : point.x - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #endif - } - // EdgeInsets - else if let insets = value as? EdgeInsets { - #if os(iOS) - switch self { - case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return insets.left - case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return insets.top - case .Right, .RightMargin: return -insets.right - case .Bottom, .BottomMargin: return -insets.bottom - case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right - case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? -insets.right : insets.left - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #else - switch self { - case .Left, .CenterX: return insets.left - case .Top, .CenterY, .Baseline: return insets.top - case .Right: return -insets.right - case .Bottom: return -insets.bottom - case .Leading: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right - case .Trailing: return (Config.interfaceLayoutDirection == .LeftToRight) ? -insets.right : insets.left - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #endif - } - - return CGFloat(0) - } - private func snp_constantForValue(value: Any?) -> CGFloat { // Float if let float = value as? Float { @@ -847,8 +764,8 @@ private extension NSLayoutAttribute { case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return insets.top case .Right, .RightMargin: return insets.right case .Bottom, .BottomMargin: return insets.bottom - case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : insets.right - case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : insets.left + case .Leading, .LeadingMargin: return insets.left + case .Trailing, .TrailingMargin: return insets.right case .Width, .Height, .NotAnAttribute: return CGFloat(0) } #else @@ -857,8 +774,8 @@ private extension NSLayoutAttribute { case .Top, .CenterY, .Baseline: return insets.top case .Right: return insets.right case .Bottom: return insets.bottom - case .Leading: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : insets.right - case .Trailing: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : insets.left + case .Leading: return insets.left + case .Trailing: return insets.right case .Width, .Height, .NotAnAttribute: return CGFloat(0) } #endif diff --git a/Source/Snap.swift b/Source/Snap.swift index 3203d80..c083faa 100644 --- a/Source/Snap.swift +++ b/Source/Snap.swift @@ -20,26 +20,3 @@ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. - -#if os(iOS) -import UIKit -#else -import AppKit -#endif - -/** - * Interface layout direction - */ -public enum InterfaceLayoutDirection { - case LeftToRight - case RightToLeft -} - -/** - * Config that can be used to configure Snap - */ -public struct Config { - - public static var interfaceLayoutDirection = InterfaceLayoutDirection.LeftToRight - -} \ No newline at end of file