diff --git a/Snap.xcodeproj/project.pbxproj b/Snap.xcodeproj/project.pbxproj index f6cb842..a672ccb 100644 --- a/Snap.xcodeproj/project.pbxproj +++ b/Snap.xcodeproj/project.pbxproj @@ -35,8 +35,8 @@ EEFCF32D1AD9250C00A425FA /* Debugging.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF32B1AD910B900A425FA /* Debugging.swift */; }; EEFCF32F1AD926AE00A425FA /* Snap.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF32E1AD926AE00A425FA /* Snap.swift */; }; EEFCF3301AD92C2200A425FA /* Snap.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF32E1AD926AE00A425FA /* Snap.swift */; }; - EEFCF3321AD9432400A425FA /* ConstraintBuilder.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF3311AD9432400A425FA /* ConstraintBuilder.swift */; }; - EEFCF3331AD9432400A425FA /* ConstraintBuilder.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF3311AD9432400A425FA /* ConstraintBuilder.swift */; }; + EEFCF3321AD9432400A425FA /* ConstraintDescription.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF3311AD9432400A425FA /* ConstraintDescription.swift */; }; + EEFCF3331AD9432400A425FA /* ConstraintDescription.swift in Sources */ = {isa = PBXBuildFile; fileRef = EEFCF3311AD9432400A425FA /* ConstraintDescription.swift */; }; /* End PBXBuildFile section */ /* Begin PBXContainerItemProxy section */ @@ -70,7 +70,7 @@ EECDB3841AC0C9D4006BBC11 /* Snap OSX Tests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = "Snap OSX Tests.xctest"; sourceTree = BUILT_PRODUCTS_DIR; }; EEFCF32B1AD910B900A425FA /* Debugging.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Debugging.swift; sourceTree = ""; }; EEFCF32E1AD926AE00A425FA /* Snap.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Snap.swift; sourceTree = ""; }; - EEFCF3311AD9432400A425FA /* ConstraintBuilder.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = ConstraintBuilder.swift; sourceTree = ""; }; + EEFCF3311AD9432400A425FA /* ConstraintDescription.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = ConstraintDescription.swift; sourceTree = ""; }; /* End PBXFileReference section */ /* Begin PBXFrameworksBuildPhase section */ @@ -144,15 +144,15 @@ EECDB3661AC0C95C006BBC11 /* Snap.h */, EEFCF32E1AD926AE00A425FA /* Snap.swift */, EECDB35E1AC0C95C006BBC11 /* Constraint.swift */, - EEFCF3311AD9432400A425FA /* ConstraintBuilder.swift */, - EECDB35F1AC0C95C006BBC11 /* ConstraintAttributes.swift */, - EECDB3601AC0C95C006BBC11 /* ConstraintItem.swift */, + EEFCF3311AD9432400A425FA /* ConstraintDescription.swift */, EECDB3611AC0C95C006BBC11 /* ConstraintMaker.swift */, - EECDB3621AC0C95C006BBC11 /* ConstraintRelation.swift */, + EECDB3671AC0C95C006BBC11 /* View+Snap.swift */, + EECDB3601AC0C95C006BBC11 /* ConstraintItem.swift */, EECDB3631AC0C95C006BBC11 /* EdgeInsets.swift */, EECDB3651AC0C95C006BBC11 /* LayoutConstraint.swift */, - EECDB3671AC0C95C006BBC11 /* View+Snap.swift */, EEFCF32B1AD910B900A425FA /* Debugging.swift */, + EECDB3621AC0C95C006BBC11 /* ConstraintRelation.swift */, + EECDB35F1AC0C95C006BBC11 /* ConstraintAttributes.swift */, EECDB36B1AC0C967006BBC11 /* Supporting Files */, EECDB3681AC0C95C006BBC11 /* Tests */, ); @@ -354,7 +354,7 @@ EEFCF32F1AD926AE00A425FA /* Snap.swift in Sources */, EEFCF32C1AD910B900A425FA /* Debugging.swift in Sources */, EECDB3701AC0C9A6006BBC11 /* ConstraintRelation.swift in Sources */, - EEFCF3321AD9432400A425FA /* ConstraintBuilder.swift in Sources */, + EEFCF3321AD9432400A425FA /* ConstraintDescription.swift in Sources */, EECDB3731AC0C9A6006BBC11 /* View+Snap.swift in Sources */, EECDB3711AC0C9A6006BBC11 /* EdgeInsets.swift in Sources */, EECDB36F1AC0C9A6006BBC11 /* ConstraintMaker.swift in Sources */, @@ -380,7 +380,7 @@ EEFCF3301AD92C2200A425FA /* Snap.swift in Sources */, EEFCF32D1AD9250C00A425FA /* Debugging.swift in Sources */, EECDB3991AC0CBFF006BBC11 /* ConstraintRelation.swift in Sources */, - EEFCF3331AD9432400A425FA /* ConstraintBuilder.swift in Sources */, + EEFCF3331AD9432400A425FA /* ConstraintDescription.swift in Sources */, EECDB39C1AC0CBFF006BBC11 /* View+Snap.swift in Sources */, EECDB39A1AC0CBFF006BBC11 /* EdgeInsets.swift in Sources */, EECDB3981AC0CBFF006BBC11 /* ConstraintMaker.swift in Sources */, diff --git a/Source/Constraint.swift b/Source/Constraint.swift index 6da8ca8..3cd820c 100644 --- a/Source/Constraint.swift +++ b/Source/Constraint.swift @@ -27,14 +27,334 @@ import UIKit import AppKit #endif -/** - * Constraint is a protocol that exposes the public methods on a Constraint - */ -public protocol Constraint: class { +public class Constraint { - func install() -> [LayoutConstraint] - func uninstall() -> Void - func activate() -> Void - func deactivate() -> Void + public func install() -> [LayoutConstraint] { + return self.installOnView(updateExisting: false) + } + + public func uninstall() { + self.uninstallFromView() + } + + public func activate() { + if NSLayoutConstraint.respondsToSelector("activateConstraints:") && self.installInfo != nil { + let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint] + if layoutConstraints.count > 0 { + NSLayoutConstraint.activateConstraints(layoutConstraints) + } + } else { + self.install() + } + } + + public func deactivate() { + if NSLayoutConstraint.respondsToSelector("deactivateConstraints:") && self.installInfo != nil { + let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint] + if layoutConstraints.count > 0 { + NSLayoutConstraint.deactivateConstraints(layoutConstraints) + } + } else { + self.uninstall() + } + } + + private let fromItem: ConstraintItem + private let toItem: ConstraintItem + private let relation: ConstraintRelation + private var constant: Any + private var multiplier: Float + private var priority: Float + + private var installInfo: ConstraintInstallInfo? = nil + + internal init(fromItem: ConstraintItem, toItem: ConstraintItem, relation: ConstraintRelation, constant: Any, multiplier: Float, priority: Float) { + self.fromItem = fromItem + self.toItem = toItem + self.relation = relation + self.constant = constant + self.multiplier = multiplier + self.priority = priority + } + + internal func installOnView(updateExisting: Bool = false) -> [LayoutConstraint] { + var installOnView: View? = nil + if self.toItem.view != nil { + installOnView = closestCommonSuperviewBetween(self.fromItem.view, self.toItem.view) + if installOnView == nil { + NSException(name: "Cannot Install Constraint", reason: "No common superview between views", userInfo: nil).raise() + return [] + } + } else { + installOnView = self.fromItem.view?.superview + if installOnView == nil { + if self.fromItem.attributes == ConstraintAttributes.Width || self.fromItem.attributes == ConstraintAttributes.Height { + installOnView = self.fromItem.view + } + + if installOnView == nil { + NSException(name: "Cannot Install Constraint", reason: "Missing superview", userInfo: nil).raise() + return [] + } + } + } + + if let installedOnView = self.installInfo?.view { + if installedOnView != installOnView { + NSException(name: "Cannot Install Constraint", reason: "Already installed on different view.", userInfo: nil).raise() + return [] + } + return self.installInfo?.layoutConstraints.allObjects as? [LayoutConstraint] ?? [] + } + + var newLayoutConstraints = [LayoutConstraint]() + let layoutFromAttributes = self.fromItem.attributes.layoutAttributes + let layoutToAttributes = self.toItem.attributes.layoutAttributes + + // get layout from + let layoutFrom: View? = self.fromItem.view + + // get layout relation + let layoutRelation: NSLayoutRelation = self.relation.layoutRelation + + for layoutFromAttribute in layoutFromAttributes { + // get layout to attribute + let layoutToAttribute = (layoutToAttributes.count > 0) ? layoutToAttributes[0] : layoutFromAttribute + + // get layout constant + var layoutConstant: CGFloat = layoutToAttribute.snp_constantForValue(self.constant) + + // get layout to + var layoutTo: View? = self.toItem.view + if layoutTo == nil && layoutToAttribute != .Width && layoutToAttribute != .Height { + layoutTo = installOnView + } + + // create layout constraint + let layoutConstraint = LayoutConstraint( + item: layoutFrom!, + attribute: layoutFromAttribute, + relatedBy: layoutRelation, + toItem: layoutTo, + attribute: layoutToAttribute, + multiplier: CGFloat(self.multiplier), + constant: layoutConstant) + + // set priority + layoutConstraint.priority = self.priority + + // set constraint + layoutConstraint.snp_constraint = self + + newLayoutConstraints.append(layoutConstraint) + } + + // special logic for updating + if updateExisting { + // get existing constraints for this view + let existingLayoutConstraints = reverse(layoutFrom!.snp_installedLayoutConstraints) + + // array that will contain only new layout constraints to keep + var newLayoutConstraintsToKeep = [LayoutConstraint]() + + // begin looping + for layoutConstraint in newLayoutConstraints { + // layout constraint that should be updated + var updateLayoutConstraint: LayoutConstraint? = nil + + // loop through existing and check for match + for existingLayoutConstraint in existingLayoutConstraints { + if existingLayoutConstraint == layoutConstraint { + updateLayoutConstraint = existingLayoutConstraint + break + } + } + + // if we have existing one lets just update the constant + if updateLayoutConstraint != nil { + updateLayoutConstraint!.constant = layoutConstraint.constant + } + // otherwise add this layout constraint to new keep list + else { + newLayoutConstraintsToKeep.append(layoutConstraint) + } + } + + // set constraints to only new ones + newLayoutConstraints = newLayoutConstraintsToKeep + } + + // add constraints + installOnView!.addConstraints(newLayoutConstraints) + + // set install info + self.installInfo = ConstraintInstallInfo(view: installOnView, layoutConstraints: NSHashTable.weakObjectsHashTable()) + + // store which layout constraints are installed for this constraint + for layoutConstraint in newLayoutConstraints { + self.installInfo!.layoutConstraints.addObject(layoutConstraint) + } + + // store the layout constraints against the layout from view + layoutFrom!.snp_installedLayoutConstraints += newLayoutConstraints + + // return the new constraints + return newLayoutConstraints + } + + internal func uninstallFromView() { + if let installInfo = self.installInfo, + let installedLayoutConstraints = installInfo.layoutConstraints.allObjects as? [LayoutConstraint] { + + if installedLayoutConstraints.count > 0 { + + if let installedOnView = installInfo.view { + // remove the constraints from the UIView's storage + installedOnView.removeConstraints(installedLayoutConstraints) + } + + // remove the constraints from the from item view + if let fromView = self.fromItem.view { + fromView.snp_installedLayoutConstraints = fromView.snp_installedLayoutConstraints.filter { + return !contains(installedLayoutConstraints, $0) + } + } + } + + } + self.installInfo = nil + } } + +private struct ConstraintInstallInfo { + + weak var view: View? = nil + let layoutConstraints: NSHashTable + +} + +private extension NSLayoutAttribute { + + private func snp_constantForValue(value: Any?) -> CGFloat { + // Float + if let float = value as? Float { + return CGFloat(float) + } + // Double + else if let double = value as? Double { + return CGFloat(double) + } + // UInt + else if let int = value as? Int { + return CGFloat(int) + } + // Int + else if let uint = value as? UInt { + return CGFloat(uint) + } + // CGFloat + else if let float = value as? CGFloat { + return float + } + // CGSize + else if let size = value as? CGSize { + if self == .Width { + return size.width + } else if self == .Height { + return size.height + } + } + // CGPoint + else if let point = value as? CGPoint { + #if os(iOS) + switch self { + case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return point.x + case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return point.y + case .Right, .RightMargin: return point.x + case .Bottom, .BottomMargin: return point.y + case .Leading, .LeadingMargin: return point.x + case .Trailing, .TrailingMargin: return point.x + case .Width, .Height, .NotAnAttribute: return CGFloat(0) + } + #else + switch self { + case .Left, .CenterX: return point.x + case .Top, .CenterY, .Baseline: return point.y + case .Right: return point.x + case .Bottom: return point.y + case .Leading: return point.x + case .Trailing: return point.x + case .Width, .Height, .NotAnAttribute: return CGFloat(0) + } + #endif + } + // EdgeInsets + else if let insets = value as? EdgeInsets { + #if os(iOS) + switch self { + case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return insets.left + case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return insets.top + case .Right, .RightMargin: return insets.right + case .Bottom, .BottomMargin: return insets.bottom + case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right + case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : -insets.left + case .Width, .Height, .NotAnAttribute: return CGFloat(0) + } + #else + switch self { + case .Left, .CenterX: return insets.left + case .Top, .CenterY, .Baseline: return insets.top + case .Right: return insets.right + case .Bottom: return insets.bottom + case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right + case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : -insets.left + case .Width, .Height, .NotAnAttribute: return CGFloat(0) + } + #endif + } + + return CGFloat(0); + } +} + +private func closestCommonSuperviewBetween(fromView: View?, toView: View?) -> View? { + var views = Set() + var fromView = fromView + var toView = toView + do { + if let view = toView { + if views.contains(view) { + return view + } + views.insert(view) + toView = view.superview + } + if let view = fromView { + if views.contains(view) { + return view + } + views.insert(view) + fromView = view.superview + } + } while (fromView != nil || toView != nil) + + return nil +} + +private func ==(left: Constraint, right: Constraint) -> Bool { + return (left.fromItem == right.fromItem && + left.toItem == right.toItem && + left.relation == right.relation && + left.multiplier == right.multiplier && + left.priority == right.priority) +} + +//public protocol Constraint: class { +// +// func install() -> [LayoutConstraint] +// func uninstall() -> Void +// func activate() -> Void +// func deactivate() -> Void +// +//} diff --git a/Source/ConstraintAttributes.swift b/Source/ConstraintAttributes.swift index 90e076c..25dd209 100644 --- a/Source/ConstraintAttributes.swift +++ b/Source/ConstraintAttributes.swift @@ -28,8 +28,8 @@ import AppKit #endif /** - * ConstraintAttributes is an options set that maps to NSLayoutAttributes. - */ + Used to define `NSLayoutAttributes` in a more concise and composite manner +*/ internal struct ConstraintAttributes: RawOptionSetType, BooleanType { internal init(rawValue: UInt) { @@ -47,9 +47,9 @@ internal struct ConstraintAttributes: RawOptionSetType, BooleanType { internal static func convertFromNilLiteral() -> ConstraintAttributes { return self(0) } internal var boolValue: Bool { return self.rawValue != 0 } - func toRaw() -> UInt { return self.rawValue } - static func fromRaw(raw: UInt) -> ConstraintAttributes? { return self(raw) } - static func fromMask(raw: UInt) -> ConstraintAttributes { return self(raw) } + internal func toRaw() -> UInt { return self.rawValue } + internal static func fromRaw(raw: UInt) -> ConstraintAttributes? { return self(raw) } + internal static func fromMask(raw: UInt) -> ConstraintAttributes { return self(raw) } // normal diff --git a/Source/ConstraintBuilder.swift b/Source/ConstraintBuilder.swift deleted file mode 100644 index a7711dc..0000000 --- a/Source/ConstraintBuilder.swift +++ /dev/null @@ -1,802 +0,0 @@ -// -// Snap -// -// Copyright (c) 2011-2015 Masonry Team - https://github.com/Masonry -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -// THE SOFTWARE. - -#if os(iOS) -import UIKit -#else -import AppKit -#endif - -/** - * ConstraintBuilderFinalizable is a protocol that allows getting a finalized constraint - */ -public protocol ConstraintBuilderFinalizable: class { - - var constraint: Constraint { get } - -} - -/** - * ConstraintBuilderPriortizable is a protocol that allows a constraint to be prioritized - */ -public protocol ConstraintBuilderPriortizable: ConstraintBuilderFinalizable { - - func priority(priority: Float) -> ConstraintBuilderFinalizable - func priority(priority: Double) -> ConstraintBuilderFinalizable - func priority(priority: CGFloat) -> ConstraintBuilderFinalizable - func priority(priority: UInt) -> ConstraintBuilderFinalizable - func priority(priority: Int) -> ConstraintBuilderFinalizable - func priorityRequired() -> ConstraintBuilderFinalizable - func priorityHigh() -> ConstraintBuilderFinalizable - func priorityMedium() -> ConstraintBuilderFinalizable - func priorityLow() -> ConstraintBuilderFinalizable -} - -/** - * ConstraintBuilderMultipliable is a protocol that allows a constraint to be multiplied - */ -public protocol ConstraintBuilderMultipliable: ConstraintBuilderPriortizable { - - func multipliedBy(amount: Float) -> ConstraintBuilderPriortizable - func multipliedBy(amount: Double) -> ConstraintBuilderPriortizable - func multipliedBy(amount: CGFloat) -> ConstraintBuilderPriortizable - func multipliedBy(amount: Int) -> ConstraintBuilderPriortizable - func multipliedBy(amount: UInt) -> ConstraintBuilderPriortizable - - func dividedBy(amount: Float) -> ConstraintBuilderPriortizable - func dividedBy(amount: Double) -> ConstraintBuilderPriortizable - func dividedBy(amount: CGFloat) -> ConstraintBuilderPriortizable - func dividedBy(amount: Int) -> ConstraintBuilderPriortizable - func dividedBy(amount: UInt) -> ConstraintBuilderPriortizable -} - -/** - * ConstraintBuilderOffsetable is a protocol that allows a constraint to be offset / inset - */ -public protocol ConstraintBuilderOffsetable: ConstraintBuilderMultipliable { - - func offset(amount: Float) -> ConstraintBuilderMultipliable - func offset(amount: Double) -> ConstraintBuilderMultipliable - func offset(amount: CGFloat) -> ConstraintBuilderMultipliable - func offset(amount: Int) -> ConstraintBuilderMultipliable - func offset(amount: UInt) -> ConstraintBuilderMultipliable - func offset(amount: CGPoint) -> ConstraintBuilderMultipliable - func offset(amount: CGSize) -> ConstraintBuilderMultipliable - func offset(amount: EdgeInsets) -> ConstraintBuilderMultipliable - - func insets(amount: EdgeInsets) -> ConstraintBuilderMultipliable -} - - - -/** - * ConstraintBuilderRelatable is a protocol that allows a constraint to be set related to another item/constant by equalTo, lessThanOrEqualTo or greaterThanOrEqualTo - */ -public protocol ConstraintBuilderRelatable: class { - - func equalTo(other: ConstraintItem) -> ConstraintBuilderOffsetable - func equalTo(other: View) -> ConstraintBuilderOffsetable - #if os(iOS) - func equalTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable - #endif - func equalTo(other: Float) -> ConstraintBuilderMultipliable - func equalTo(other: Double) -> ConstraintBuilderMultipliable - func equalTo(other: CGFloat) -> ConstraintBuilderMultipliable - func equalTo(other: Int) -> ConstraintBuilderMultipliable - func equalTo(other: UInt) -> ConstraintBuilderMultipliable - func equalTo(other: CGSize) -> ConstraintBuilderMultipliable - func equalTo(other: CGPoint) -> ConstraintBuilderMultipliable - func equalTo(other: EdgeInsets) -> ConstraintBuilderMultipliable - - func lessThanOrEqualTo(other: ConstraintItem) -> ConstraintBuilderOffsetable - func lessThanOrEqualTo(other: View) -> ConstraintBuilderOffsetable - #if os(iOS) - func lessThanOrEqualTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable - #endif - func lessThanOrEqualTo(other: Float) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: Double) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: CGFloat) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: Int) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: UInt) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: CGSize) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: CGPoint) -> ConstraintBuilderMultipliable - func lessThanOrEqualTo(other: EdgeInsets) -> ConstraintBuilderMultipliable - - func greaterThanOrEqualTo(other: ConstraintItem) -> ConstraintBuilderOffsetable - func greaterThanOrEqualTo(other: View) -> ConstraintBuilderOffsetable - #if os(iOS) - func greaterThanOrEqualTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable - #endif - func greaterThanOrEqualTo(other: Float) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: Double) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: CGFloat) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: Int) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: UInt) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: CGSize) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: CGPoint) -> ConstraintBuilderMultipliable - func greaterThanOrEqualTo(other: EdgeInsets) -> ConstraintBuilderMultipliable - -} - -/** - * ConstraintBuilderExtendable is a protocol that allows a constraint to be extended - */ -public protocol ConstraintBuilderExtendable: ConstraintBuilderRelatable { - - var left: ConstraintBuilderExtendable { get } - var top: ConstraintBuilderExtendable { get } - var bottom: ConstraintBuilderExtendable { get } - var right: ConstraintBuilderExtendable { get } - var leading: ConstraintBuilderExtendable { get } - var trailing: ConstraintBuilderExtendable { get } - var width: ConstraintBuilderExtendable { get } - var height: ConstraintBuilderExtendable { get } - var centerX: ConstraintBuilderExtendable { get } - var centerY: ConstraintBuilderExtendable { get } - var baseline: ConstraintBuilderExtendable { get } - - #if os(iOS) - var firstBaseline: ConstraintBuilderExtendable { get } - var leftMargin: ConstraintBuilderExtendable { get } - var rightMargin: ConstraintBuilderExtendable { get } - var topMargin: ConstraintBuilderExtendable { get } - var bottomMargin: ConstraintBuilderExtendable { get } - var leadingMargin: ConstraintBuilderExtendable { get } - var trailingMargin: ConstraintBuilderExtendable { get } - var centerXWithinMargins: ConstraintBuilderExtendable { get } - var centerYWithinMargins: ConstraintBuilderExtendable { get } - #endif -} - -/** - * ConstraintBuilder is a single item that defines all the properties for a single ConstraintMaker building chain - */ -final internal class ConstraintBuilder: Constraint, ConstraintBuilderExtendable, ConstraintBuilderOffsetable, ConstraintBuilderFinalizable { - - var left: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Left) } - var top: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Top) } - var right: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Right) } - var bottom: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Bottom) } - var leading: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Leading) } - var trailing: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Trailing) } - var width: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Width) } - var height: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Height) } - var centerX: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterX) } - var centerY: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterY) } - var baseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Baseline) } - - #if os(iOS) - var firstBaseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.FirstBaseline) } - var leftMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeftMargin) } - var rightMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.RightMargin) } - var topMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TopMargin) } - var bottomMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.BottomMargin) } - var leadingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeadingMargin) } - var trailingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TrailingMargin) } - var centerXWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterXWithinMargins) } - var centerYWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterYWithinMargins) } - #endif - - // MARK: initializer - - init(fromItem: ConstraintItem) { - self.fromItem = fromItem - self.toItem = ConstraintItem(object: nil, attributes: ConstraintAttributes.None) - } - - // MARK: equalTo - - func equalTo(other: ConstraintItem) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .Equal) - } - func equalTo(other: View) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .Equal) - } - #if os(iOS) - func equalTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .Equal) - } - #endif - func equalTo(other: Float) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .Equal) - } - func equalTo(other: Double) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .Equal) - } - func equalTo(other: CGFloat) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .Equal) - } - func equalTo(other: Int) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .Equal) - } - func equalTo(other: UInt) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .Equal) - } - func equalTo(other: CGSize) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .Equal) - } - func equalTo(other: CGPoint) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .Equal) - } - func equalTo(other: EdgeInsets) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .Equal) - } - - // MARK: lessThanOrEqualTo - - func lessThanOrEqualTo(other: ConstraintItem) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: View) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - #if os(iOS) - func lessThanOrEqualTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - #endif - func lessThanOrEqualTo(other: Float) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: Double) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: CGFloat) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: Int) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: UInt) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: CGSize) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: CGPoint) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - func lessThanOrEqualTo(other: EdgeInsets) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .LessThanOrEqualTo) - } - - // MARK: greaterThanOrEqualTo - - func greaterThanOrEqualTo(other: ConstraintItem) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: View) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - #if os(iOS) - func greaterThanOrEqualTo(other: UILayoutSupport) -> ConstraintBuilderOffsetable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - #endif - func greaterThanOrEqualTo(other: Float) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: Double) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: CGFloat) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: Int) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: UInt) -> ConstraintBuilderMultipliable { - return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: CGSize) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: CGPoint) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - func greaterThanOrEqualTo(other: EdgeInsets) -> ConstraintBuilderMultipliable { - return self.constrainTo(other, relation: .GreaterThanOrEqualTo) - } - - // MARK: multiplier - - func multipliedBy(amount: Float) -> ConstraintBuilderPriortizable { - self.multiplier = amount - return self - } - func multipliedBy(amount: Double) -> ConstraintBuilderPriortizable { - return self.multipliedBy(Float(amount)) - } - func multipliedBy(amount: CGFloat) -> ConstraintBuilderPriortizable { - return self.multipliedBy(Float(amount)) - } - func multipliedBy(amount: Int) -> ConstraintBuilderPriortizable { - return self.multipliedBy(Float(amount)) - } - func multipliedBy(amount: UInt) -> ConstraintBuilderPriortizable { - return self.multipliedBy(Float(amount)) - } - - func dividedBy(amount: Float) -> ConstraintBuilderPriortizable { - self.multiplier = 1.0 / amount; - return self - } - func dividedBy(amount: Double) -> ConstraintBuilderPriortizable { - return self.dividedBy(Float(amount)) - } - func dividedBy(amount: CGFloat) -> ConstraintBuilderPriortizable { - return self.dividedBy(Float(amount)) - } - func dividedBy(amount: Int) -> ConstraintBuilderPriortizable { - return self.dividedBy(Float(amount)) - } - func dividedBy(amount: UInt) -> ConstraintBuilderPriortizable { - return self.dividedBy(Float(amount)) - } - - // MARK: priority - - func priority(priority: Float) -> ConstraintBuilderFinalizable { - self.priority = priority - return self - } - func priority(priority: Double) -> ConstraintBuilderFinalizable { - return self.priority(Float(priority)) - } - func priority(priority: CGFloat) -> ConstraintBuilderFinalizable { - return self.priority(Float(priority)) - } - func priority(priority: UInt) -> ConstraintBuilderFinalizable { - return self.priority(Float(priority)) - } - func priority(priority: Int) -> ConstraintBuilderFinalizable { - return self.priority(Float(priority)) - } - func priorityRequired() -> ConstraintBuilderFinalizable { - return self.priority(1000.0) - } - func priorityHigh() -> ConstraintBuilderFinalizable { - return self.priority(750.0) - } - func priorityMedium() -> ConstraintBuilderFinalizable { - #if os(iOS) - return self.priority(500.0) - #else - return self.priority(501.0) - #endif - } - func priorityLow() -> ConstraintBuilderFinalizable { - return self.priority(250.0) - } - - // MARK: offset - - func offset(amount: Float) -> ConstraintBuilderMultipliable { - self.constant = amount - return self - } - func offset(amount: Double) -> ConstraintBuilderMultipliable { - return self.offset(Float(amount)) - } - func offset(amount: CGFloat) -> ConstraintBuilderMultipliable { - return self.offset(Float(amount)) - } - func offset(amount: Int) -> ConstraintBuilderMultipliable { - return self.offset(Float(amount)) - } - func offset(amount: UInt) -> ConstraintBuilderMultipliable { - return self.offset(Float(amount)) - } - func offset(amount: CGPoint) -> ConstraintBuilderMultipliable { - self.constant = amount - return self - } - func offset(amount: CGSize) -> ConstraintBuilderMultipliable { - self.constant = amount - return self - } - func offset(amount: EdgeInsets) -> ConstraintBuilderMultipliable { - self.constant = amount - return self - } - - // MARK: insets - - func insets(amount: EdgeInsets) -> ConstraintBuilderMultipliable { - self.constant = EdgeInsets(top: amount.top, left: amount.left, bottom: -amount.bottom, right: -amount.right) - return self - } - - // MARK: Constraint - - var constraint: Constraint { - return self - } - - // MARK: install / uninstall - - func install() -> [LayoutConstraint] { - return self.installOnView(updateExisting: false) - } - - func uninstall() { - self.uninstallFromView() - } - - func activate() { - if NSLayoutConstraint.respondsToSelector("activateConstraints:") && self.installInfo != nil { - let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint] - if layoutConstraints.count > 0 { - NSLayoutConstraint.activateConstraints(layoutConstraints) - } - } else { - self.install() - } - } - - func deactivate() { - if NSLayoutConstraint.respondsToSelector("deactivateConstraints:") && self.installInfo != nil { - let layoutConstraints = self.installInfo!.layoutConstraints.allObjects as! [LayoutConstraint] - if layoutConstraints.count > 0 { - NSLayoutConstraint.deactivateConstraints(layoutConstraints) - } - } else { - self.uninstall() - } - } - - func installOnView(updateExisting: Bool = false) -> [LayoutConstraint] { - var installOnView: View? = nil - if self.toItem.view != nil { - installOnView = ConstraintBuilder.closestCommonSuperviewFromView(self.fromItem.view, toView: self.toItem.view) - if installOnView == nil { - NSException(name: "Cannot Install Constraint", reason: "No common superview between views", userInfo: nil).raise() - return [] - } - } else { - installOnView = self.fromItem.view?.superview - if installOnView == nil { - if self.fromItem.attributes == ConstraintAttributes.Width || self.fromItem.attributes == ConstraintAttributes.Height { - installOnView = self.fromItem.view - } - - if installOnView == nil { - NSException(name: "Cannot Install Constraint", reason: "Missing superview", userInfo: nil).raise() - return [] - } - } - } - - if let installedOnView = self.installInfo?.view { - if installedOnView != installOnView { - NSException(name: "Cannot Install Constraint", reason: "Already installed on different view.", userInfo: nil).raise() - return [] - } - return self.installInfo?.layoutConstraints.allObjects as? [LayoutConstraint] ?? [] - } - - var newLayoutConstraints = [LayoutConstraint]() - let layoutFromAttributes = self.fromItem.attributes.layoutAttributes - let layoutToAttributes = self.toItem.attributes.layoutAttributes - - // get layout from - let layoutFrom: View? = self.fromItem.view - - // get layout relation - let layoutRelation: NSLayoutRelation = (self.relation != nil) ? self.relation!.layoutRelation : .Equal - - for layoutFromAttribute in layoutFromAttributes { - // get layout to attribute - let layoutToAttribute = (layoutToAttributes.count > 0) ? layoutToAttributes[0] : layoutFromAttribute - - // get layout constant - var layoutConstant: CGFloat = layoutToAttribute.snp_constantForValue(self.constant) - - // get layout to - var layoutTo: View? = self.toItem.view - if layoutTo == nil && layoutToAttribute != .Width && layoutToAttribute != .Height { - layoutTo = installOnView - } - - // create layout constraint - let layoutConstraint = LayoutConstraint( - item: layoutFrom!, - attribute: layoutFromAttribute, - relatedBy: layoutRelation, - toItem: layoutTo, - attribute: layoutToAttribute, - multiplier: CGFloat(self.multiplier), - constant: layoutConstant) - - // set priority - layoutConstraint.priority = self.priority - - // set constraint - layoutConstraint.snp_constraint = self - - newLayoutConstraints.append(layoutConstraint) - } - - // special logic for updating - if updateExisting { - // get existing constraints for this view - let existingLayoutConstraints = reverse(layoutFrom!.snp_installedLayoutConstraints) - - // array that will contain only new layout constraints to keep - var newLayoutConstraintsToKeep = [LayoutConstraint]() - - // begin looping - for layoutConstraint in newLayoutConstraints { - // layout constraint that should be updated - var updateLayoutConstraint: LayoutConstraint? = nil - - // loop through existing and check for match - for existingLayoutConstraint in existingLayoutConstraints { - if existingLayoutConstraint == layoutConstraint { - updateLayoutConstraint = existingLayoutConstraint - break - } - } - - // if we have existing one lets just update the constant - if updateLayoutConstraint != nil { - updateLayoutConstraint!.constant = layoutConstraint.constant - } - // otherwise add this layout constraint to new keep list - else { - newLayoutConstraintsToKeep.append(layoutConstraint) - } - } - - // set constraints to only new ones - newLayoutConstraints = newLayoutConstraintsToKeep - } - - // add constraints - installOnView!.addConstraints(newLayoutConstraints) - - // set install info - self.installInfo = ConstraintInstallInfo(view: installOnView, layoutConstraints: NSHashTable.weakObjectsHashTable()) - - // store which layout constraints are installed for this constraint - for layoutConstraint in newLayoutConstraints { - self.installInfo!.layoutConstraints.addObject(layoutConstraint) - } - - // store the layout constraints against the layout from view - layoutFrom!.snp_installedLayoutConstraints += newLayoutConstraints - - // return the new constraints - return newLayoutConstraints - } - - func uninstallFromView() { - if let installInfo = self.installInfo, - let installedLayoutConstraints = installInfo.layoutConstraints.allObjects as? [LayoutConstraint] { - - if installedLayoutConstraints.count > 0 { - - if let installedOnView = installInfo.view { - // remove the constraints from the UIView's storage - installedOnView.removeConstraints(installedLayoutConstraints) - } - - // remove the constraints from the from item view - if let fromView = self.fromItem.view { - fromView.snp_installedLayoutConstraints = fromView.snp_installedLayoutConstraints.filter { - return !contains(installedLayoutConstraints, $0) - } - } - } - - } - self.installInfo = nil - } - - // MARK: private - - private let fromItem: ConstraintItem - private var toItem: ConstraintItem - private var relation: ConstraintRelation? - private var constant: Any = Float(0.0) - private var multiplier: Float = 1.0 - private var priority: Float = 1000.0 - - private var installInfo: ConstraintInstallInfo? - - private func addConstraint(attributes: ConstraintAttributes) -> ConstraintBuilder { - if self.relation == nil { - self.fromItem.attributes += attributes - } - return self - } - - private func constrainTo(other: ConstraintItem, relation: ConstraintRelation) -> ConstraintBuilder { - if other.attributes != ConstraintAttributes.None { - let toLayoutAttributes = other.attributes.layoutAttributes - if toLayoutAttributes.count > 1 { - let fromLayoutAttributes = self.fromItem.attributes.layoutAttributes - if toLayoutAttributes != fromLayoutAttributes { - NSException(name: "Invalid Constraint", reason: "Cannot constrain to multiple non identical attributes", userInfo: nil).raise() - return self - } - other.attributes = ConstraintAttributes.None - } - } - self.toItem = other - self.relation = relation - return self - } - private func constrainTo(other: View, relation: ConstraintRelation) -> ConstraintBuilder { - return constrainTo(ConstraintItem(object: other, attributes: ConstraintAttributes.None), relation: relation) - } - #if os(iOS) - private func constrainTo(other: UILayoutSupport, relation: ConstraintRelation) -> ConstraintBuilder { - return constrainTo(ConstraintItem(object: other, attributes: ConstraintAttributes.None), relation: relation) - } - #endif - private func constrainTo(other: Float, relation: ConstraintRelation) -> ConstraintBuilder { - self.constant = other - return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) - } - private func constrainTo(other: Double, relation: ConstraintRelation) -> ConstraintBuilder { - self.constant = other - return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) - } - private func constrainTo(other: CGSize, relation: ConstraintRelation) -> ConstraintBuilder { - self.constant = other - return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) - } - private func constrainTo(other: CGPoint, relation: ConstraintRelation) -> ConstraintBuilder { - self.constant = other - return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) - } - private func constrainTo(other: EdgeInsets, relation: ConstraintRelation) -> ConstraintBuilder { - self.constant = other - return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) - } - - private class func closestCommonSuperviewFromView(fromView: View?, toView: View?) -> View? { - var views = Set() - var fromView = fromView - var toView = toView - do { - if let view = toView { - if views.contains(view) { - return view - } - views.insert(view) - toView = view.superview - } - if let view = fromView { - if views.contains(view) { - return view - } - views.insert(view) - fromView = view.superview - } - } while (fromView != nil || toView != nil) - - return nil - } -} - -private extension NSLayoutAttribute { - - private func snp_constantForValue(value: Any?) -> CGFloat { - // Float - if let float = value as? Float { - return CGFloat(float) - } - // Double - else if let double = value as? Double { - return CGFloat(double) - } - // UInt - else if let int = value as? Int { - return CGFloat(int) - } - // Int - else if let uint = value as? UInt { - return CGFloat(uint) - } - // CGFloat - else if let float = value as? CGFloat { - return float - } - // CGSize - else if let size = value as? CGSize { - if self == .Width { - return size.width - } else if self == .Height { - return size.height - } - } - // CGPoint - else if let point = value as? CGPoint { - #if os(iOS) - switch self { - case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return point.x - case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return point.y - case .Right, .RightMargin: return point.x - case .Bottom, .BottomMargin: return point.y - case .Leading, .LeadingMargin: return point.x - case .Trailing, .TrailingMargin: return point.x - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #else - switch self { - case .Left, .CenterX: return point.x - case .Top, .CenterY, .Baseline: return point.y - case .Right: return point.x - case .Bottom: return point.y - case .Leading: return point.x - case .Trailing: return point.x - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #endif - } - // EdgeInsets - else if let insets = value as? EdgeInsets { - #if os(iOS) - switch self { - case .Left, .CenterX, .LeftMargin, .CenterXWithinMargins: return insets.left - case .Top, .CenterY, .TopMargin, .CenterYWithinMargins, .Baseline, .FirstBaseline: return insets.top - case .Right, .RightMargin: return insets.right - case .Bottom, .BottomMargin: return insets.bottom - case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right - case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : -insets.left - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #else - switch self { - case .Left, .CenterX: return insets.left - case .Top, .CenterY, .Baseline: return insets.top - case .Right: return insets.right - case .Bottom: return insets.bottom - case .Leading, .LeadingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.left : -insets.right - case .Trailing, .TrailingMargin: return (Config.interfaceLayoutDirection == .LeftToRight) ? insets.right : -insets.left - case .Width, .Height, .NotAnAttribute: return CGFloat(0) - } - #endif - } - - return CGFloat(0); - } -} - -private struct ConstraintInstallInfo { - - weak var view: View? = nil - let layoutConstraints: NSHashTable - -} - - -internal func ==(left: ConstraintBuilder, right: ConstraintBuilder) -> Bool { - return (left.fromItem == right.fromItem && - left.toItem == right.toItem && - left.relation == right.relation && - left.multiplier == right.multiplier && - left.priority == right.priority) -} \ No newline at end of file diff --git a/Source/ConstraintDescription.swift b/Source/ConstraintDescription.swift new file mode 100644 index 0000000..1b07790 --- /dev/null +++ b/Source/ConstraintDescription.swift @@ -0,0 +1,547 @@ +// +// Snap +// +// Copyright (c) 2011-2015 Masonry Team - https://github.com/Masonry +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +#if os(iOS) +import UIKit +#else +import AppKit +#endif + +/** + Used to expose the final API of a `ConstraintDescription` which allows getting a constraint from it + */ +public protocol ConstraintDescriptionFinalizable: class { + + var constraint: Constraint { get } + +} + +/** + Used to expose priority APIs + */ +public protocol ConstraintDescriptionPriortizable: ConstraintDescriptionFinalizable { + + func priority(priority: Float) -> ConstraintDescriptionFinalizable + func priority(priority: Double) -> ConstraintDescriptionFinalizable + func priority(priority: CGFloat) -> ConstraintDescriptionFinalizable + func priority(priority: UInt) -> ConstraintDescriptionFinalizable + func priority(priority: Int) -> ConstraintDescriptionFinalizable + func priorityRequired() -> ConstraintDescriptionFinalizable + func priorityHigh() -> ConstraintDescriptionFinalizable + func priorityMedium() -> ConstraintDescriptionFinalizable + func priorityLow() -> ConstraintDescriptionFinalizable +} + +/** + Used to expose multiplier APIs +*/ +public protocol ConstraintDescriptionMultipliable: ConstraintDescriptionPriortizable { + + func multipliedBy(amount: Float) -> ConstraintDescriptionPriortizable + func multipliedBy(amount: Double) -> ConstraintDescriptionPriortizable + func multipliedBy(amount: CGFloat) -> ConstraintDescriptionPriortizable + func multipliedBy(amount: Int) -> ConstraintDescriptionPriortizable + func multipliedBy(amount: UInt) -> ConstraintDescriptionPriortizable + + func dividedBy(amount: Float) -> ConstraintDescriptionPriortizable + func dividedBy(amount: Double) -> ConstraintDescriptionPriortizable + func dividedBy(amount: CGFloat) -> ConstraintDescriptionPriortizable + func dividedBy(amount: Int) -> ConstraintDescriptionPriortizable + func dividedBy(amount: UInt) -> ConstraintDescriptionPriortizable +} + +/** + Used to expose constant APIs +*/ +public protocol ConstraintDescriptionOffsetable: ConstraintDescriptionMultipliable { + + func offset(amount: Float) -> ConstraintDescriptionMultipliable + func offset(amount: Double) -> ConstraintDescriptionMultipliable + func offset(amount: CGFloat) -> ConstraintDescriptionMultipliable + func offset(amount: Int) -> ConstraintDescriptionMultipliable + func offset(amount: UInt) -> ConstraintDescriptionMultipliable + func offset(amount: CGPoint) -> ConstraintDescriptionMultipliable + func offset(amount: CGSize) -> ConstraintDescriptionMultipliable + func offset(amount: EdgeInsets) -> ConstraintDescriptionMultipliable + + func insets(amount: EdgeInsets) -> ConstraintDescriptionMultipliable +} + +/** + Used to expose relation APIs +*/ +public protocol ConstraintDescriptionRelatable: class { + + func equalTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable + func equalTo(other: View) -> ConstraintDescriptionOffsetable + #if os(iOS) + func equalTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable + #endif + func equalTo(other: Float) -> ConstraintDescriptionMultipliable + func equalTo(other: Double) -> ConstraintDescriptionMultipliable + func equalTo(other: CGFloat) -> ConstraintDescriptionMultipliable + func equalTo(other: Int) -> ConstraintDescriptionMultipliable + func equalTo(other: UInt) -> ConstraintDescriptionMultipliable + func equalTo(other: CGSize) -> ConstraintDescriptionMultipliable + func equalTo(other: CGPoint) -> ConstraintDescriptionMultipliable + func equalTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable + + func lessThanOrEqualTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable + func lessThanOrEqualTo(other: View) -> ConstraintDescriptionOffsetable + #if os(iOS) + func lessThanOrEqualTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable + #endif + func lessThanOrEqualTo(other: Float) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: Double) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: CGFloat) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: Int) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: UInt) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: CGSize) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: CGPoint) -> ConstraintDescriptionMultipliable + func lessThanOrEqualTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable + + func greaterThanOrEqualTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable + func greaterThanOrEqualTo(other: View) -> ConstraintDescriptionOffsetable + #if os(iOS) + func greaterThanOrEqualTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable + #endif + func greaterThanOrEqualTo(other: Float) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: Double) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: CGFloat) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: Int) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: UInt) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: CGSize) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: CGPoint) -> ConstraintDescriptionMultipliable + func greaterThanOrEqualTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable + +} + +/** + Used to expose chaining APIs +*/ +public protocol ConstraintDescriptionExtendable: ConstraintDescriptionRelatable { + + var left: ConstraintDescriptionExtendable { get } + var top: ConstraintDescriptionExtendable { get } + var bottom: ConstraintDescriptionExtendable { get } + var right: ConstraintDescriptionExtendable { get } + var leading: ConstraintDescriptionExtendable { get } + var trailing: ConstraintDescriptionExtendable { get } + var width: ConstraintDescriptionExtendable { get } + var height: ConstraintDescriptionExtendable { get } + var centerX: ConstraintDescriptionExtendable { get } + var centerY: ConstraintDescriptionExtendable { get } + var baseline: ConstraintDescriptionExtendable { get } + + #if os(iOS) + var firstBaseline: ConstraintDescriptionExtendable { get } + var leftMargin: ConstraintDescriptionExtendable { get } + var rightMargin: ConstraintDescriptionExtendable { get } + var topMargin: ConstraintDescriptionExtendable { get } + var bottomMargin: ConstraintDescriptionExtendable { get } + var leadingMargin: ConstraintDescriptionExtendable { get } + var trailingMargin: ConstraintDescriptionExtendable { get } + var centerXWithinMargins: ConstraintDescriptionExtendable { get } + var centerYWithinMargins: ConstraintDescriptionExtendable { get } + #endif +} + +/** + Used to internally manage building constraint + */ +final internal class ConstraintDescription: ConstraintDescriptionExtendable, ConstraintDescriptionOffsetable, ConstraintDescriptionFinalizable { + + internal var left: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Left) } + internal var top: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Top) } + internal var right: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Right) } + internal var bottom: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Bottom) } + internal var leading: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Leading) } + internal var trailing: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Trailing) } + internal var width: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Width) } + internal var height: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Height) } + internal var centerX: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.CenterX) } + internal var centerY: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.CenterY) } + internal var baseline: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.Baseline) } + + #if os(iOS) + internal var firstBaseline: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.FirstBaseline) } + internal var leftMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.LeftMargin) } + internal var rightMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.RightMargin) } + internal var topMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.TopMargin) } + internal var bottomMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.BottomMargin) } + internal var leadingMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.LeadingMargin) } + internal var trailingMargin: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.TrailingMargin) } + internal var centerXWithinMargins: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.CenterXWithinMargins) } + internal var centerYWithinMargins: ConstraintDescriptionExtendable { return self.addConstraint(ConstraintAttributes.CenterYWithinMargins) } + #endif + + // MARK: initializer + + init(fromItem: ConstraintItem) { + self.fromItem = fromItem + self.toItem = ConstraintItem(object: nil, attributes: ConstraintAttributes.None) + } + + // MARK: equalTo + + internal func equalTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .Equal) + } + internal func equalTo(other: View) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .Equal) + } + + #if os(iOS) + internal func equalTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .Equal) + } + #endif + internal func equalTo(other: Float) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .Equal) + } + internal func equalTo(other: Double) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .Equal) + } + internal func equalTo(other: CGFloat) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .Equal) + } + internal func equalTo(other: Int) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .Equal) + } + internal func equalTo(other: UInt) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .Equal) + } + internal func equalTo(other: CGSize) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .Equal) + } + internal func equalTo(other: CGPoint) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .Equal) + } + internal func equalTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .Equal) + } + + // MARK: lessThanOrEqualTo + + internal func lessThanOrEqualTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: View) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + #if os(iOS) + internal func lessThanOrEqualTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + #endif + internal func lessThanOrEqualTo(other: Float) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: Double) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: CGFloat) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: Int) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: UInt) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: CGSize) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: CGPoint) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + internal func lessThanOrEqualTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .LessThanOrEqualTo) + } + + // MARK: greaterThanOrEqualTo + + internal func greaterThanOrEqualTo(other: ConstraintItem) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: View) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + #if os(iOS) + internal func greaterThanOrEqualTo(other: UILayoutSupport) -> ConstraintDescriptionOffsetable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + #endif + internal func greaterThanOrEqualTo(other: Float) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: Double) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: CGFloat) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: Int) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: UInt) -> ConstraintDescriptionMultipliable { + return self.constrainTo(Float(other), relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: CGSize) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: CGPoint) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + internal func greaterThanOrEqualTo(other: EdgeInsets) -> ConstraintDescriptionMultipliable { + return self.constrainTo(other, relation: .GreaterThanOrEqualTo) + } + + // MARK: multiplier + + internal func multipliedBy(amount: Float) -> ConstraintDescriptionPriortizable { + self.multiplier = amount + return self + } + internal func multipliedBy(amount: Double) -> ConstraintDescriptionPriortizable { + return self.multipliedBy(Float(amount)) + } + internal func multipliedBy(amount: CGFloat) -> ConstraintDescriptionPriortizable { + return self.multipliedBy(Float(amount)) + } + internal func multipliedBy(amount: Int) -> ConstraintDescriptionPriortizable { + return self.multipliedBy(Float(amount)) + } + internal func multipliedBy(amount: UInt) -> ConstraintDescriptionPriortizable { + return self.multipliedBy(Float(amount)) + } + + internal func dividedBy(amount: Float) -> ConstraintDescriptionPriortizable { + self.multiplier = 1.0 / amount; + return self + } + internal func dividedBy(amount: Double) -> ConstraintDescriptionPriortizable { + return self.dividedBy(Float(amount)) + } + internal func dividedBy(amount: CGFloat) -> ConstraintDescriptionPriortizable { + return self.dividedBy(Float(amount)) + } + internal func dividedBy(amount: Int) -> ConstraintDescriptionPriortizable { + return self.dividedBy(Float(amount)) + } + internal func dividedBy(amount: UInt) -> ConstraintDescriptionPriortizable { + return self.dividedBy(Float(amount)) + } + + // MARK: priority + + internal func priority(priority: Float) -> ConstraintDescriptionFinalizable { + self.priority = priority + return self + } + internal func priority(priority: Double) -> ConstraintDescriptionFinalizable { + return self.priority(Float(priority)) + } + internal func priority(priority: CGFloat) -> ConstraintDescriptionFinalizable { + return self.priority(Float(priority)) + } + func priority(priority: UInt) -> ConstraintDescriptionFinalizable { + return self.priority(Float(priority)) + } + internal func priority(priority: Int) -> ConstraintDescriptionFinalizable { + return self.priority(Float(priority)) + } + internal func priorityRequired() -> ConstraintDescriptionFinalizable { + return self.priority(1000.0) + } + internal func priorityHigh() -> ConstraintDescriptionFinalizable { + return self.priority(750.0) + } + internal func priorityMedium() -> ConstraintDescriptionFinalizable { + #if os(iOS) + return self.priority(500.0) + #else + return self.priority(501.0) + #endif + } + internal func priorityLow() -> ConstraintDescriptionFinalizable { + return self.priority(250.0) + } + + // MARK: offset + + internal func offset(amount: Float) -> ConstraintDescriptionMultipliable { + self.constant = amount + return self + } + internal func offset(amount: Double) -> ConstraintDescriptionMultipliable { + return self.offset(Float(amount)) + } + internal func offset(amount: CGFloat) -> ConstraintDescriptionMultipliable { + return self.offset(Float(amount)) + } + internal func offset(amount: Int) -> ConstraintDescriptionMultipliable { + return self.offset(Float(amount)) + } + internal func offset(amount: UInt) -> ConstraintDescriptionMultipliable { + return self.offset(Float(amount)) + } + internal func offset(amount: CGPoint) -> ConstraintDescriptionMultipliable { + self.constant = amount + return self + } + internal func offset(amount: CGSize) -> ConstraintDescriptionMultipliable { + self.constant = amount + return self + } + internal func offset(amount: EdgeInsets) -> ConstraintDescriptionMultipliable { + self.constant = amount + return self + } + + // MARK: insets + + internal func insets(amount: EdgeInsets) -> ConstraintDescriptionMultipliable { + self.constant = EdgeInsets(top: amount.top, left: amount.left, bottom: -amount.bottom, right: -amount.right) + return self + } + + // MARK: Constraint + + internal var constraint: Constraint { + if self.createdConstraint == nil { + if self.relation == nil { + fatalError("Attempting to create a constraint from a ConstraintDescription before it has been fully chained.") + } + self.createdConstraint = Constraint( + fromItem: self.fromItem, + toItem: self.toItem, + relation: self.relation!, + constant: self.constant, + multiplier: self.multiplier, + priority: self.priority) + } + return self.createdConstraint! + } + + // MARK: Private + + private let fromItem: ConstraintItem + private var toItem: ConstraintItem { + willSet { + if self.createdConstraint != nil { + fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.") + } + } + } + private var relation: ConstraintRelation? { + willSet { + if self.createdConstraint != nil { + fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.") + } + } + } + private var constant: Any = Float(0.0) { + willSet { + if self.createdConstraint != nil { + fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.") + } + } + } + private var multiplier: Float = 1.0 { + willSet { + if self.createdConstraint != nil { + fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.") + } + } + } + private var priority: Float = 1000.0 { + willSet { + if self.createdConstraint != nil { + fatalError("Attempting to modify a ConstraintDescription after it’s constraint has been created.") + } + } + } + private var createdConstraint: Constraint? = nil + + private func addConstraint(attributes: ConstraintAttributes) -> ConstraintDescription { + if self.relation == nil { + self.fromItem.attributes += attributes + } + return self + } + + private func constrainTo(other: ConstraintItem, relation: ConstraintRelation) -> ConstraintDescription { + if other.attributes != ConstraintAttributes.None { + let toLayoutAttributes = other.attributes.layoutAttributes + if toLayoutAttributes.count > 1 { + let fromLayoutAttributes = self.fromItem.attributes.layoutAttributes + if toLayoutAttributes != fromLayoutAttributes { + NSException(name: "Invalid Constraint", reason: "Cannot constrain to multiple non identical attributes", userInfo: nil).raise() + return self + } + other.attributes = ConstraintAttributes.None + } + } + self.toItem = other + self.relation = relation + return self + } + + private func constrainTo(other: View, relation: ConstraintRelation) -> ConstraintDescription { + return constrainTo(ConstraintItem(object: other, attributes: ConstraintAttributes.None), relation: relation) + } + + #if os(iOS) + + private func constrainTo(other: UILayoutSupport, relation: ConstraintRelation) -> ConstraintDescription { + return constrainTo(ConstraintItem(object: other, attributes: ConstraintAttributes.None), relation: relation) + } + + #endif + + private func constrainTo(other: Float, relation: ConstraintRelation) -> ConstraintDescription { + self.constant = other + return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) + } + + private func constrainTo(other: Double, relation: ConstraintRelation) -> ConstraintDescription { + self.constant = other + return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) + } + + private func constrainTo(other: CGSize, relation: ConstraintRelation) -> ConstraintDescription { + self.constant = other + return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) + } + + private func constrainTo(other: CGPoint, relation: ConstraintRelation) -> ConstraintDescription { + self.constant = other + return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) + } + + private func constrainTo(other: EdgeInsets, relation: ConstraintRelation) -> ConstraintDescription { + self.constant = other + return constrainTo(ConstraintItem(object: nil, attributes: ConstraintAttributes.None), relation: relation) + } +} \ No newline at end of file diff --git a/Source/ConstraintItem.swift b/Source/ConstraintItem.swift index 359fd32..3b99b55 100644 --- a/Source/ConstraintItem.swift +++ b/Source/ConstraintItem.swift @@ -28,8 +28,8 @@ import AppKit #endif /** - * ConstraintItem is a class that is used while building constraints. - */ + Used to assist in building a constraint +*/ final public class ConstraintItem { internal init(object: AnyObject?, attributes: ConstraintAttributes) { @@ -45,9 +45,11 @@ final public class ConstraintItem { } #if os(iOS) + internal var layoutSupport: UILayoutSupport? { return self.object as? UILayoutSupport } + #endif } diff --git a/Source/ConstraintMaker.swift b/Source/ConstraintMaker.swift index 7650227..12ac44b 100644 --- a/Source/ConstraintMaker.swift +++ b/Source/ConstraintMaker.swift @@ -28,95 +28,155 @@ import AppKit #endif /** - * ConstraintMaker is the maker in snap that gets all constraints kickstarted - */ + Used to make constraints +*/ final public class ConstraintMaker { - public var left: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Left) } - public var top: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Top) } - public var right: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Right) } - public var bottom: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Bottom) } - public var leading: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Leading) } - public var trailing: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Trailing) } - public var width: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Width) } - public var height: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Height) } - public var centerX: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterX) } - public var centerY: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterY) } - public var baseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Baseline) } + + /// left edge + public var left: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Left) } + + /// top edge + public var top: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Top) } + + /// right edge + public var right: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Right) } + + /// bottom edge + public var bottom: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Bottom) } + + /// leading edge + public var leading: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Leading) } + + /// trailing edge + public var trailing: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Trailing) } + + /// width dimension + public var width: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Width) } + + /// height dimension + public var height: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Height) } + + /// centerX dimension + public var centerX: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.CenterX) } + + /// centerY dimension + public var centerY: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.CenterY) } + + /// baseline position + public var baseline: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Baseline) } #if os(iOS) - public var firstBaseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.FirstBaseline) } - public var leftMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeftMargin) } - public var rightMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.RightMargin) } - public var topMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TopMargin) } - public var bottomMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.BottomMargin) } - public var leadingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeadingMargin) } - public var trailingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TrailingMargin) } - public var centerXWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterXWithinMargins) } - public var centerYWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterYWithinMargins) } + + /// firse baseline position + public var firstBaseline: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.FirstBaseline) } + + /// left margin + public var leftMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.LeftMargin) } + + /// right margin + public var rightMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.RightMargin) } + + /// top margin + public var topMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.TopMargin) } + + /// bottom margin + public var bottomMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.BottomMargin) } + + /// leading margin + public var leadingMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.LeadingMargin) } + + /// trailing margin + public var trailingMargin: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.TrailingMargin) } + + /// centerX within margins + public var centerXWithinMargins: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.CenterXWithinMargins) } + + /// centerY within margins + public var centerYWithinMargins: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.CenterYWithinMargins) } #endif - public var edges: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Edges) } - public var size: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Size) } - public var center: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Center) } + /// top + left + bottom + right edges + public var edges: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Edges) } - init(view: View) { + /// width + height dimensions + public var size: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Size) } + + // centerX + centerY positions + public var center: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Center) } + + #if os(iOS) + + // top + left + bottom + right margins + public var snp_margins: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.Margins) } + + // centerX + centerY within margins + public var snp_centerWithinMargins: ConstraintDescriptionExtendable { return self.makeConstraintDescription(ConstraintAttributes.CenterWithinMargins) } + + #endif + + internal init(view: View) { self.view = view } internal weak var view: View? - internal var constraints = [ConstraintBuilder]() + internal var constraintDescriptions = [ConstraintDescription]() - internal func addConstraint(attributes: ConstraintAttributes) -> ConstraintBuilder { + internal func makeConstraintDescription(attributes: ConstraintAttributes) -> ConstraintDescription { let item = ConstraintItem(object: self.view, attributes: attributes) - let constraint = ConstraintBuilder(fromItem: item) - self.constraints.append(constraint) - return constraint + let constraintDescription = ConstraintDescription(fromItem: item) + self.constraintDescriptions.append(constraintDescription) + return constraintDescription } - internal class func prepareConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) -> [ConstraintBuilder] { + internal class func prepareConstraints(view: View, @noescape closure: (make: ConstraintMaker) -> Void) -> [Constraint] { let maker = ConstraintMaker(view: view) - block(make: maker) - return maker.constraints + closure(make: maker) + + return maker.constraintDescriptions.map { $0.constraint } } - internal class func makeConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { + internal class func makeConstraints(view: View, @noescape closure: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) - block(make: maker) - for constraint in maker.constraints { + closure(make: maker) + + let constraints = maker.constraintDescriptions.map { $0.constraint } + for constraint in constraints { constraint.installOnView(updateExisting: false) } } - internal class func remakeConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { + internal class func remakeConstraints(view: View, @noescape closure: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) - block(make: maker) + closure(make: maker) self.removeConstraints(view) - for constraint in maker.constraints { + let constraints = maker.constraintDescriptions.map { $0.constraint } + for constraint in constraints { constraint.installOnView(updateExisting: false) } } - internal class func updateConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { + internal class func updateConstraints(view: View, @noescape closure: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) - block(make: maker) + closure(make: maker) - for constraint in maker.constraints { + let constraints = maker.constraintDescriptions.map { $0.constraint } + for constraint in constraints { constraint.installOnView(updateExisting: true) } } diff --git a/Source/ConstraintRelation.swift b/Source/ConstraintRelation.swift index cc6b928..57cb3f9 100644 --- a/Source/ConstraintRelation.swift +++ b/Source/ConstraintRelation.swift @@ -28,8 +28,8 @@ import AppKit #endif /** - * ConstraintRelation is an Int enum that maps to NSLayoutRelation. - */ + Used to define `NSLayoutRelation` +*/ internal enum ConstraintRelation: Int { case Equal = 1, LessThanOrEqualTo, GreaterThanOrEqualTo diff --git a/Source/Debugging.swift b/Source/Debugging.swift index 97bc308..9449afb 100644 --- a/Source/Debugging.swift +++ b/Source/Debugging.swift @@ -28,8 +28,8 @@ import AppKit #endif /** - * View extension that exposes snp_label debugging api - */ + Used to allow adding a snp_label to a View for debugging purposes +*/ public extension View { public var snp_label: String? { @@ -44,8 +44,8 @@ public extension View { } /** - * LayoutConstraint extension that exposes snp_label debugging api - */ + Used to allow adding a snp_label to a LayoutConstraint for debugging purposes +*/ public extension LayoutConstraint { public var snp_label: String? { diff --git a/Source/EdgeInsets.swift b/Source/EdgeInsets.swift index d52c961..301838a 100644 --- a/Source/EdgeInsets.swift +++ b/Source/EdgeInsets.swift @@ -31,7 +31,7 @@ public let EdgeInsetsZero = EdgeInsets(top: 0, left: 0, bottom: 0, right: 0) #else import AppKit public struct EdgeInsets { - public var top: CGFloat // specify amount to inset (positive) for each of the edges. values can be negative to 'outset' + public var top: CGFloat public var left: CGFloat public var bottom: CGFloat public var right: CGFloat diff --git a/Source/LayoutConstraint.swift b/Source/LayoutConstraint.swift index b05d810..dad99ff 100644 --- a/Source/LayoutConstraint.swift +++ b/Source/LayoutConstraint.swift @@ -28,13 +28,15 @@ import AppKit #endif /** -* LayoutConstraint is a subclass of NSLayoutConstraint to assist Snap and also provide better debugging + Used to add extra information to the actual `NSLayoutConstraint`'s that will UIKit/AppKit will utilize */ final public class LayoutConstraint: NSLayoutConstraint { - internal var snp_constraint: ConstraintBuilder? = nil + + internal var snp_constraint: Constraint? = nil + } -public func ==(left: LayoutConstraint, right: LayoutConstraint) -> Bool { +internal func ==(left: LayoutConstraint, right: LayoutConstraint) -> Bool { if left.firstItem !== right.firstItem { return false } diff --git a/Source/Snap.swift b/Source/Snap.swift index ce972de..ad9d1e7 100644 --- a/Source/Snap.swift +++ b/Source/Snap.swift @@ -23,17 +23,18 @@ #if os(iOS) import UIKit -typealias InterfaceLayoutDirection = UIUserInterfaceLayoutDirection +public typealias InterfaceLayoutDirection = UIUserInterfaceLayoutDirection #else import AppKit -typealias InterfaceLayoutDirection = NSUserInterfaceLayoutDirection +public typealias InterfaceLayoutDirection = NSUserInterfaceLayoutDirection #endif /** - * Config that can be used to configure Snap - */ + Used to configure different parts of Snap +*/ public struct Config { + /// The interface layout direction public static var interfaceLayoutDirection = InterfaceLayoutDirection.LeftToRight } \ No newline at end of file diff --git a/Source/View+Snap.swift b/Source/View+Snap.swift index 0ac24ed..44f452d 100644 --- a/Source/View+Snap.swift +++ b/Source/View+Snap.swift @@ -30,69 +30,140 @@ public typealias View = NSView #endif /** - * View extension that exposes primary api - */ + Used to expose public API on views +*/ public extension View { - // normal - + /// left edge final public var snp_left: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Left) } + + /// top edge final public var snp_top: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Top) } + + /// right edge final public var snp_right: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Right) } + + /// bottom edge final public var snp_bottom: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Bottom) } + + /// leading edge final public var snp_leading: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Leading) } + + /// trailing edge final public var snp_trailing: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Trailing) } + + /// width dimension final public var snp_width: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Width) } + + /// height dimension final public var snp_height: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Height) } + + /// centerX position final public var snp_centerX: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterX) } + + /// centerY position final public var snp_centerY: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterY) } + + /// baseline position final public var snp_baseline: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Baseline) } #if os(iOS) + + /// first baseline position final public var snp_firstBaseline: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.FirstBaseline) } + + /// left margin final public var snp_leftMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.LeftMargin) } + + /// right margin final public var snp_rightMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.RightMargin) } + + /// top margin final public var snp_topMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.TopMargin) } + + /// bottom margin final public var snp_bottomMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.BottomMargin) } + + /// leading margin final public var snp_leadingMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.LeadingMargin) } + + /// trailing margin final public var snp_trailingMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.TrailingMargin) } - final public var snp_centerXWithinMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterXWithinMargins) } - final public var snp_centerYWithinMargin: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterYWithinMargins) } + + /// centerX within margins + final public var snp_centerXWithinMargins: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterXWithinMargins) } + + /// centerY within margins + final public var snp_centerYWithinMargins: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterYWithinMargins) } + #endif - // aggregates - + // top + left + bottom + right edges final public var snp_edges: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Edges) } + + // width + height dimensions final public var snp_size: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Size) } + + // centerX + centerY positions final public var snp_center: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Center) } #if os(iOS) + + // top + left + bottom + right margins final public var snp_margins: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.Margins) } + + // centerX + centerY within margins final public var snp_centerWithinMargins: ConstraintItem { return ConstraintItem(object: self, attributes: ConstraintAttributes.CenterWithinMargins) } + #endif - final public func snp_prepareConstraints(@noescape block: (make: ConstraintMaker) -> Void) -> [Constraint] { - return ConstraintMaker.prepareConstraints(self, block: block).map { return $0 as Constraint } + /** + Prepares constraints with a `ConstraintMaker` and returns the made constraints but does not install them. + + :param: closure that will be passed the `ConstraintMaker` to make the constraints with + + :returns: the constraints made + */ + final public func snp_prepareConstraints(@noescape closure: (make: ConstraintMaker) -> Void) -> [Constraint] { + return ConstraintMaker.prepareConstraints(self, closure: closure) } - final public func snp_makeConstraints(@noescape block: (make: ConstraintMaker) -> Void) { - ConstraintMaker.makeConstraints(self, block: block) + /** + Makes constraints with a `ConstraintMaker` and installs them along side any previous made constraints. + + :param: closure that will be passed the `ConstraintMaker` to make the constraints with + */ + final public func snp_makeConstraints(@noescape closure: (make: ConstraintMaker) -> Void) -> Void { + ConstraintMaker.makeConstraints(self, closure: closure) } - final public func snp_updateConstraints(@noescape block: (make: ConstraintMaker) -> Void) { - ConstraintMaker.updateConstraints(self, block: block) + /** + Updates constraints with a `ConstraintMaker` that will replace existing constraints that match and install new ones. + + For constraints to match only the constant can be updated. + + :param: closure that will be passed the `ConstraintMaker` to update the constraints with + */ + final public func snp_updateConstraints(@noescape closure: (make: ConstraintMaker) -> Void) -> Void { + ConstraintMaker.updateConstraints(self, closure: closure) } - final public func snp_remakeConstraints(@noescape block: (make: ConstraintMaker) -> Void) { - ConstraintMaker.remakeConstraints(self, block: block) + /** + Remakes constraints with a `ConstraintMaker` that will first remove all previously made constraints and make and install new ones. + + :param: closure that will be passed the `ConstraintMaker` to remake the constraints with + */ + final public func snp_remakeConstraints(@noescape closure: (make: ConstraintMaker) -> Void) -> Void { + ConstraintMaker.remakeConstraints(self, closure: closure) } + /** + Removes all previously made constraints. + */ final public func snp_removeConstraints() { ConstraintMaker.removeConstraints(self) } - // internal - final internal var snp_installedLayoutConstraints: [LayoutConstraint] { get { if let constraints = objc_getAssociatedObject(self, &installedLayoutConstraintsKey) as? [LayoutConstraint] { diff --git a/Tests/Tests.swift b/Tests/Tests.swift index 3e7d571..cb2315e 100644 --- a/Tests/Tests.swift +++ b/Tests/Tests.swift @@ -156,6 +156,7 @@ class SnapTests: XCTestCase { return } + XCTAssertEqual(self.container.snp_constraints.count, 0, "Should have 0 constraints installed") for constraint in constraints {