Fix readme

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Robert Payne 2016-09-14 21:35:28 +12:00
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@ -87,40 +87,6 @@ Run `carthage update` to build the framework and drag the built `SnapKit.framewo
If you prefer not to use either of the aforementioned dependency managers, you can integrate SnapKit into your project manually.
#### Embedded Framework
- Open up Terminal, `cd` into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:
```bash
$ git init
```
- Add SnapKit as a git [submodule](http://git-scm.com/docs/git-submodule) by running the following command:
```bash
$ git submodule add https://github.com/SnapKit/SnapKit.git
```
- Open the new `SnapKit` folder, and drag the `SnapKit.xcodeproj` into the Project Navigator of your application's Xcode project.
> It should appear nested underneath your application's blue project icon. Whether it is above or below all the other Xcode groups does not matter.
- Select the `SnapKit.xcodeproj` in the Project Navigator and verify the deployment target matches that of your application target.
- Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
- In the tab bar at the top of that window, open the "General" panel.
- Click on the `+` button under the "Embedded Binaries" section.
- You will see two different `SnapKit.xcodeproj` folders each with two different versions of the `SnapKit.framework` nested inside a `Products` folder.
> It does not matter which `Products` folder you choose from, but it does matter whether you choose the top or bottom `SnapKit.framework`.
- Select the top `SnapKit.framework` for iOS and the bottom one for OS X.
> You can verify which one you selected by inspecting the build log for your project. The build target for `SnapKit` will be listed as `SnapKit`.
- And that's it!
> The `SnapKit.framework` is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
---
## Usage