mirror of https://github.com/SnapKit/SnapKit
Merge branch 'develop' of github.com:SnapKit/SnapKit into develop
# Conflicts: # SnapKit.xcodeproj/project.pbxproj # Source/ConstraintDescription.swift # Source/ConstraintItem.swift # Tests/Tests.swift
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@ -1,9 +1,9 @@
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CHANGELOG
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CHANGELOG
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=======
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=======
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# 0.40.0.beta - WIP
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# SnapKit 3.0
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**SnapKit 0.40.0** is a complete re-write to take advantage of modern Swift 3.0 as well as
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**SnapKit 3.0** is a complete re-write to take advantage of modern Swift 3.0 as well as
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clean up the API. As such please use with caution and check your apps thoroughly
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clean up the API. As such please use with caution and check your apps thoroughly
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### Breaking
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### Breaking
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@ -8,4 +8,4 @@ We gladly accept any PR's assuming they are well written, documented ( if necess
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Please use the issue tracker *strictly* for bugs you think are caused by a code issue in SnapKit. We’re very busy and as a free open source library do not have the time to adequately help with questions that are more tutorial/training in nature and recommend using Stack Overflow and Google as alternatives.
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Please use the issue tracker *strictly* for bugs you think are caused by a code issue in SnapKit. We’re very busy and as a free open source library do not have the time to adequately help with questions that are more tutorial/training in nature and recommend using Stack Overflow and Google as alternatives.
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Please do not be offended if we close your issue and reference this document. If you believe the issue is truely a fault in SnapKit’s codebase re-open it.
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Please do not be offended if we close your issue and reference this document. If you believe the issue is truly a fault in SnapKit’s codebase, re-open it.
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@ -67,7 +67,7 @@ class SimpleLayoutViewController: UIViewController {
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redView.snp_makeConstraints { make in
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redView.snp_makeConstraints { make in
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make.top.equalTo(blackView.snp_bottom).offset(20.0)
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make.top.equalTo(blackView.snp_bottom).offset(20.0)
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make.left.equalTo(20.0)
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make.right.equalTo(blackView.snp_left).offset(-20.0)
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make.size.equalTo(CGSizeMake(100.0, 100.0))
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make.size.equalTo(CGSizeMake(100.0, 100.0))
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}
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}
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