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Update docs.md
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docs.md
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docs.md
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@ -175,9 +175,9 @@ You can also use other primitives and structs to build your constraints, like so
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```
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```
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make.top.equalTo(42)
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make.top.equalTo(42)
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make.height.equalTo(20)
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make.height.equalTo(20)
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make.size.equalTo(CGSizeMake(50, 100))
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make.size.equalTo(CGSize(width: 50, height: 100))
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make.edges.equalTo(UIEdgeInsetsMake(10, 0, 10, 0))
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make.edges.equalTo(UIEdgeInsets(top: 10, left: 0, bottom: 10, right: 0))
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make.left.equalTo(view).offset(UIEdgeInsetsMake(10, 0, 10, 0))
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make.left.equalTo(view).offset(UIEdgeInsets(top: 10, left: 0, bottom: 10, right: 0))
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```
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```
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### Learn to prioritize
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### Learn to prioritize
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@ -202,7 +202,7 @@ make.edges.equalTo(view2);
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// make top = superview.top + 5, left = superview.left + 10,
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// make top = superview.top + 5, left = superview.left + 10,
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// bottom = superview.bottom - 15, right = superview.right - 20
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// bottom = superview.bottom - 15, right = superview.right - 20
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make.edges.equalTo(superview).inset(UIEdgeInsetsMake(5, 10, 15, 20))
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make.edges.equalTo(superview).inset(UIEdgeInsets(top: 5, left: 10, bottom: 15, right: 20))
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```
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```
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#### size
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#### size
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@ -211,8 +211,8 @@ make.edges.equalTo(superview).inset(UIEdgeInsetsMake(5, 10, 15, 20))
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// make width and height greater than or equal to titleLabel
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// make width and height greater than or equal to titleLabel
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make.size.greaterThanOrEqualTo(titleLabel)
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make.size.greaterThanOrEqualTo(titleLabel)
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// make width = superview.width + 100, height = superview.height - 50
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// make width = superview.width + 100, height = superview.height + 100
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make.size.equalTo(superview).offset(CGSizeMake(100, -50))
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make.size.equalTo(superview).offset(100)
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```
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```
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#### center
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#### center
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@ -221,8 +221,8 @@ make.size.equalTo(superview).offset(CGSizeMake(100, -50))
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// make centerX and centerY = button1
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// make centerX and centerY = button1
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make.center.equalTo(button1)
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make.center.equalTo(button1)
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// make centerX = superview.centerX - 5, centerY = superview.centerY + 10
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// make centerX = superview.centerX + 5, centerY = superview.centerY + 5
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make.center.equalTo(superview).offset(CGPointMake(-5, 10))
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make.center.equalTo(superview).offset(5)
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```
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```
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You can chain view attributes for increased readability:
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You can chain view attributes for increased readability:
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