// // Insets.swift // Snappy // // Copyright (c) 2011-2014 Masonry Team - https://github.com/Masonry // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if os(iOS) import UIKit typealias EdgeInsets = UIEdgeInsets func EdgeInsetsMake(top: CGFloat, left: CGFloat, bottom: CGFloat, right: CGFloat) -> EdgeInsets { return EdgeInsets(top: top, left: left, bottom: bottom, right: right) } let EdgeInsetsZero = EdgeInsets(top: 0, left: 0, bottom: 0, right: 0) #else import AppKit struct EdgeInsets { var top: CGFloat // specify amount to inset (positive) for each of the edges. values can be negative to 'outset' var left: CGFloat var bottom: CGFloat var right: CGFloat } func EdgeInsetsMake(top: CGFloat, left: CGFloat, bottom: CGFloat, right: CGFloat) -> EdgeInsets { return EdgeInsets(top: top, left: left, bottom: bottom, right: right) } let EdgeInsetsZero = EdgeInsets(top: 0, left: 0, bottom: 0, right: 0) #endif