// // Snap // // Copyright (c) 2011-2015 Masonry Team - https://github.com/Masonry // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if os(iOS) import UIKit #else import AppKit #endif /** Used to assist in building a constraint */ final public class ConstraintItem { internal init(object: AnyObject?, attributes: ConstraintAttributes) { self.object = object self.attributes = attributes } internal weak var object: AnyObject? internal var attributes: ConstraintAttributes internal var view: View? { return self.object as? View } #if os(iOS) internal var layoutSupport: UILayoutSupport? { return self.object as? UILayoutSupport } #endif } internal func ==(left: ConstraintItem, right: ConstraintItem) -> Bool { if left.object == nil { return false } if right.object == nil { return false } if left.object !== right.object { return false } if left.attributes != right.attributes { return false } return true }