// // Snap // // Copyright (c) 2011-2015 Masonry Team - https://github.com/Masonry // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if os(iOS) import UIKit #else import AppKit #endif /** * ConstraintMaker is the maker in snap that gets all constraints kickstarted */ final public class ConstraintMaker { public var left: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Left) } public var top: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Top) } public var right: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Right) } public var bottom: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Bottom) } public var leading: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Leading) } public var trailing: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Trailing) } public var width: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Width) } public var height: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Height) } public var centerX: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterX) } public var centerY: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterY) } public var baseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Baseline) } #if os(iOS) public var firstBaseline: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.FirstBaseline) } public var leftMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeftMargin) } public var rightMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.RightMargin) } public var topMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TopMargin) } public var bottomMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.BottomMargin) } public var leadingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.LeadingMargin) } public var trailingMargin: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.TrailingMargin) } public var centerXWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterXWithinMargins) } public var centerYWithinMargins: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.CenterYWithinMargins) } #endif public var edges: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Edges) } public var size: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Size) } public var center: ConstraintBuilderExtendable { return self.addConstraint(ConstraintAttributes.Center) } init(view: View) { self.view = view } internal weak var view: View? internal var constraints = [ConstraintBuilder]() internal func addConstraint(attributes: ConstraintAttributes) -> ConstraintBuilder { let item = ConstraintItem(object: self.view, attributes: attributes) let constraint = ConstraintBuilder(fromItem: item) self.constraints.append(constraint) return constraint } internal class func prepareConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) -> [ConstraintBuilder] { let maker = ConstraintMaker(view: view) block(make: maker) return maker.constraints } internal class func makeConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) block(make: maker) for constraint in maker.constraints { constraint.installOnView(updateExisting: false) } } internal class func remakeConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) block(make: maker) self.removeConstraints(view) for constraint in maker.constraints { constraint.installOnView(updateExisting: false) } } internal class func updateConstraints(view: View, @noescape block: (make: ConstraintMaker) -> Void) { #if os(iOS) view.setTranslatesAutoresizingMaskIntoConstraints(false) #else view.translatesAutoresizingMaskIntoConstraints = false #endif let maker = ConstraintMaker(view: view) block(make: maker) for constraint in maker.constraints { constraint.installOnView(updateExisting: true) } } internal class func removeConstraints(view: View) { for existingLayoutConstraint in view.snp_installedLayoutConstraints { existingLayoutConstraint.snp_constraint?.uninstallFromView() } } }