// // SnapKit // // Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if os(iOS) || os(tvOS) import UIKit #else import AppKit #endif public struct ConstraintViewDSL: ConstraintAttributesDSL { @discardableResult public func prepareConstraints(_ closure: (_ make: ConstraintMaker) -> Void) -> [Constraint] { return ConstraintMaker.prepareConstraints(item: self.view, closure: closure) } public func makeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) { ConstraintMaker.makeConstraints(item: self.view, closure: closure) } public func remakeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) { ConstraintMaker.remakeConstraints(item: self.view, closure: closure) } public func updateConstraints(_ closure: (_ make: ConstraintMaker) -> Void) { ConstraintMaker.updateConstraints(item: self.view, closure: closure) } public func removeConstraints() { ConstraintMaker.removeConstraints(item: self.view) } public var contentHuggingHorizontalPriority: Float { get { return self.view.contentHuggingPriority(for: .horizontal) } set { self.view.setContentHuggingPriority(newValue, for: .horizontal) } } public var contentHuggingVerticalPriority: Float { get { return self.view.contentHuggingPriority(for: .vertical) } set { self.view.setContentHuggingPriority(newValue, for: .vertical) } } public var contentCompressionResistanceHorizontalPriority: Float { get { return self.view.contentCompressionResistancePriority(for: .horizontal) } set { self.view.setContentCompressionResistancePriority(newValue, for: .horizontal) } } public var contentCompressionResistanceVerticalPriority: Float { get { return self.view.contentCompressionResistancePriority(for: .vertical) } set { self.view.setContentCompressionResistancePriority(newValue, for: .vertical) } } public var target: AnyObject? { return self.view } internal let view: ConstraintView internal init(view: ConstraintView) { self.view = view } }