Defaults/readme.md

20 KiB

Defaults

Swifty and modern UserDefaults

Store key-value pairs persistently across launches of your app.

It uses NSUserDefaults underneath but exposes a type-safe facade with lots of nice conveniences.

It's used in production by apps like Gifski, Dato, Lungo, Battery Indicator, and HEIC Converter.

For a real-world example, see my Plash app.

Highlights

  • Strongly typed: You declare the type and default value upfront.
  • Codable support: You can store any Codable value, like an enum.
  • NSSecureCoding support: You can store any NSSecureCoding value.
  • SwiftUI: Property wrapper that updates the view when the UserDefaults value changes.
  • Publishers: Combine publishers built-in.
  • Observation: Observe changes to keys.
  • Debuggable: The data is stored as JSON-serialized values.
  • Customizable: You can serialize and deserialize your own type in your own way.

Compatibility

  • macOS 10.12+
  • iOS 10+
  • tvOS 10+
  • watchOS 3+

Migration Guides

From v4 to v5

Install

Add https://github.com/sindresorhus/Defaults in the “Swift Package Manager” tab in Xcode.

Support types

  • Int(8/16/32/64)
  • UInt(8/16/32/64)
  • Double
  • CGFloat
  • Float
  • String
  • Bool
  • Date
  • Data
  • URL
  • NSColor (macOS)
  • UIColor (iOS)
  • Codable

Defaults also support the above types wrapped in Array, Set, Dictionary, and even wrapped in nested types. For example, [[String: Set<[String: Int]>]].

For more types, see the enum example, Codable example, or advanced Usage. For more examples, see Tests/DefaultsTests.

You can easily add support for any custom type.

Usage

You declare the defaults keys upfront with type and default value.

import Cocoa
import Defaults

extension Defaults.Keys {
	static let quality = Key<Double>("quality", default: 0.8)
	//            ^            ^         ^                ^
	//           Key          Type   UserDefaults name   Default value
}

You can then access it as a subscript on the Defaults global:

Defaults[.quality]
//=> 0.8

Defaults[.quality] = 0.5
//=> 0.5

Defaults[.quality] += 0.1
//=> 0.6

Defaults[.quality] = "🦄"
//=> [Cannot assign value of type 'String' to type 'Double']

You can also declare optional keys for when you don't want to declare a default value upfront:

extension Defaults.Keys {
	static let name = Key<Double?>("name")
}

if let name = Defaults[.name] {
	print(name)
}

The default value is then nil.


Enum example

enum DurationKeys: String, Defaults.Serializable {
	case tenMinutes = "10 Minutes"
	case halfHour = "30 Minutes"
	case oneHour = "1 Hour"
}

extension Defaults.Keys {
	static let defaultDuration = Key<DurationKeys>("defaultDuration", default: .oneHour)
}

Defaults[.defaultDuration].rawValue
//=> "1 Hour"

(This works as long as the raw value of the enum is any of the supported types)

Codable example

struct User: Codable, Defaults.Serializable {
	let name: String
	let age: String
}

extension Defaults.Keys {
	static let user = Key<User>("user", default: .init(name: "Hello", age: "24"))
}

Defaults[.user].name
//=> "Hello"

Use keys directly

You are not required to attach keys to Defaults.Keys.

let isUnicorn = Defaults.Key<Bool>("isUnicorn", default: true)

Defaults[isUnicorn]
//=> true

SwiftUI support

You can use the @Default property wrapper to get/set a Defaults item and also have the view be updated when the value changes. This is similar to @State.

extension Defaults.Keys {
	static let hasUnicorn = Key<Bool>("hasUnicorn", default: false)
}

struct ContentView: View {
	@Default(.hasUnicorn) var hasUnicorn

	var body: some View {
		Text("Has Unicorn: \(hasUnicorn)")
		Toggle("Toggle Unicorn", isOn: $hasUnicorn)
	}
}

Note that it's @Default, not @Defaults.

You cannot use @Default in an ObservableObject. It's meant to be used in a View.

Observe changes to a key

extension Defaults.Keys {
	static let isUnicornMode = Key<Bool>("isUnicornMode", default: false)
}

let observer = Defaults.observe(.isUnicornMode) { change in
	// Initial event
	print(change.oldValue)
	//=> false
	print(change.newValue)
	//=> false

	// First actual event
	print(change.oldValue)
	//=> false
	print(change.newValue)
	//=> true
}

Defaults[.isUnicornMode] = true

In contrast to the native UserDefaults key observation, here you receive a strongly-typed change object.

There is also an observation API using the Combine framework, exposing a Publisher for key changes:

let publisher = Defaults.publisher(.isUnicornMode)

let cancellable = publisher.sink { change in
	// Initial event
	print(change.oldValue)
	//=> false
	print(change.newValue)
	//=> false

	// First actual event
	print(change.oldValue)
	//=> false
	print(change.newValue)
	//=> true
}

Defaults[.isUnicornMode] = true

// To invalidate the observation.
cancellable.cancel()

Invalidate observations automatically

extension Defaults.Keys {
	static let isUnicornMode = Key<Bool>("isUnicornMode", default: false)
}

final class Foo {
	init() {
		Defaults.observe(.isUnicornMode) { change in
			print(change.oldValue)
			print(change.newValue)
		}.tieToLifetime(of: self)
	}
}

Defaults[.isUnicornMode] = true

The observation will be valid until self is deinitialized.

Reset keys to their default values

extension Defaults.Keys {
	static let isUnicornMode = Key<Bool>("isUnicornMode", default: false)
}

Defaults[.isUnicornMode] = true
//=> true

Defaults.reset(.isUnicornMode)

Defaults[.isUnicornMode]
//=> false

This works for a Key with an optional too, which will be reset back to nil.

Control propagation of change events

Changes made within the Defaults.withoutPropagation closure will not be propagated to observation callbacks (Defaults.observe() or Defaults.publisher()), and therefore could prevent infinite recursion.

let observer = Defaults.observe(keys: .key1, .key2) {
		// …

		Defaults.withoutPropagation {
			// Update `.key1` without propagating the change to listeners.
			Defaults[.key1] = 11
		}

		// This will be propagated.
		Defaults[.someKey] = true
	}

It's just UserDefaults with sugar

This works too:

extension Defaults.Keys {
	static let isUnicorn = Key<Bool>("isUnicorn", default: true)
}

UserDefaults.standard[.isUnicorn]
//=> true

Shared UserDefaults

let extensionDefaults = UserDefaults(suiteName: "com.unicorn.app")!

extension Defaults.Keys {
	static let isUnicorn = Key<Bool>("isUnicorn", default: true, suite: extensionDefaults)
}

Defaults[.isUnicorn]
//=> true

// Or

extensionDefaults[.isUnicorn]
//=> true

Default values are registered with UserDefaults

When you create a Defaults.Key, it automatically registers the default value with normal UserDefaults. This means you can make use of the default value in, for example, bindings in Interface Builder.

extension Defaults.Keys {
	static let isUnicornMode = Key<Bool>("isUnicornMode", default: true)
}

print(UserDefaults.standard.bool(forKey: Defaults.Keys.isUnicornMode.name))
//=> true

API

Defaults

Defaults.Keys

Type: class

Stores the keys.

Defaults.Key (alias Defaults.Keys.Key)

Defaults.Key<T>(_ key: String, default: T, suite: UserDefaults = .standard)

Type: class

Create a key with a default value.

The default value is written to the actual UserDefaults and can be used elsewhere. For example, with a Interface Builder binding.

Defaults.Serializable

public protocol DefaultsSerializable {
	typealias Value = Bridge.Value
	typealias Serializable = Bridge.Serializable
	associatedtype Bridge: Defaults.Bridge

	static var bridge: Bridge { get }
}

Type: protocol

Types that conform to this protocol can be used with Defaults.

The type should have a static variable bridge which should reference an instance of a type that conforms to Defaults.Bridge.

Defaults.Bridge

public protocol DefaultsBridge {
	associatedtype Value
	associatedtype Serializable

	func serialize(_ value: Value?) -> Serializable?
	func deserialize(_ object: Serializable?) -> Value?
}

Type: protocol

A Bridge is responsible for serialization and deserialization.

It has two associated types Value and Serializable.

  • Value: The type you want to use.
  • Serializable: The type stored in UserDefaults.
  • serialize: Executed before storing to the UserDefaults .
  • deserialize: Executed after retrieving its value from the UserDefaults.

Defaults.reset(keys…)

Type: func

Reset the given keys back to their default values.

You can also specify string keys, which can be useful if you need to store some keys in a collection, as it's not possible to store Defaults.Key in a collection because it's generic.

Defaults.observe

Defaults.observe<T: Codable>(
	_ key: Defaults.Key<T>,
	options: ObservationOptions = [.initial],
	handler: @escaping (KeyChange<T>) -> Void
) -> Defaults.Observation

Type: func

Observe changes to a key or an optional key.

By default, it will also trigger an initial event on creation. This can be useful for setting default values on controls. You can override this behavior with the options argument.

Defaults.observe(keys: keys..., options:)

Type: func

Observe multiple keys of any type, but without any information about the changes.

Options are the same as in .observe(…) for a single key.

Defaults.publisher(_ key:, options:)

Defaults.publisher<T: Codable>(
	_ key: Defaults.Key<T>,
	options: ObservationOptions = [.initial]
) -> AnyPublisher<KeyChange<T>, Never>

Type: func

Observation API using Publisher from the Combine framework.

Available on macOS 10.15+, iOS 13.0+, tvOS 13.0+, and watchOS 6.0+.

Defaults.publisher(keys: keys…, options:)

Type: func

Combine observation API for multiple key observation, but without specific information about changes.

Available on macOS 10.15+, iOS 13.0+, tvOS 13.0+, and watchOS 6.0+.

Defaults.removeAll

Defaults.removeAll(suite: UserDefaults = .standard)

Type: func

Remove all entries from the given UserDefaults suite.

Defaults.Observation

Type: protocol

Represents an observation of a defaults key.

Defaults.Observation#invalidate

Defaults.Observation#invalidate()

Type: func

Invalidate the observation.

Defaults.Observation#tieToLifetime

@discardableResult
Defaults.Observation#tieToLifetime(of weaklyHeldObject: AnyObject) -> Self

Type: func

Keep the observation alive for as long as, and no longer than, another object exists.

When weaklyHeldObject is deinitialized, the observation is invalidated automatically.

Defaults.Observation.removeLifetimeTie

Defaults.Observation#removeLifetimeTie()

Type: func

Break the lifetime tie created by tieToLifetime(of:), if one exists.

The effects of any call to tieToLifetime(of:) are reversed. Note however that if the tied-to object has already died, then the observation is already invalid and this method has no logical effect.

Defaults.withoutPropagation(_ closure:)

Execute the closure without triggering change events.

Any Defaults key changes made within the closure will not propagate to Defaults event listeners (Defaults.observe() and Defaults.publisher()). This can be useful to prevent infinite recursion when you want to change a key in the callback listening to changes for the same key.

Defaults.migrate(keys..., to: Version)

Defaults.migrate<T: Defaults.Serializable & Codable>(keys..., to: Version)
Defaults.migrate<T: Defaults.NativeType>(keys..., to: Version)

Type: func

Migrate the given keys to the specific version.

@Default(_ key:)

Get/set a Defaults item and also have the SwiftUI view be updated when the value changes.

Advanced

Defaults.CollectionSerializable

public protocol DefaultsCollectionSerializable: Collection, Defaults.Serializable {
	init(_ elements: [Element])
}

Type: protocol

A Collection which can store into the native UserDefaults.

It should have an initializer init(_ elements: [Element]) to let Defaults do the de-serialization.

Defaults.SetAlgebraSerializable

public protocol DefaultsSetAlgebraSerializable: SetAlgebra, Defaults.Serializable {
	func toArray() -> [Element]
}

Type: protocol

A SetAlgebra which can store into the native UserDefaults.

It should have a function func toArray() -> [Element] to let Defaults do the serialization.

Advanced usage

Custom types

Although Defaults already has built-in support for many types, you might need to be able to use your own custom type. The below guide will show you how to make your own custom type work with Defaults.

  1. Create your own custom type.
struct User {
	let name: String
	let age: String
}
  1. Create a bridge that conforms to Defaults.Bridge, which is responsible for handling serialization and deserialization.
struct UserBridge: Defaults.Bridge {
	typealias Value = User
	typealias Serializable = [String: String]

	public func serialize(_ value: Value?) -> Serializable? {
		guard let value = value else {
			return nil
		}

		return [
			"name": value.name,
			"age": value.age
		]
	}

	public func deserialize(_ object: Serializable?) -> Value? {
		guard
			let object = object,
			let name = object["name"],
			let age = object["age"]
		else {
			return nil
		}

		return User(
			name: name,
			age: age
		)
	}
}
  1. Create an extension of User that conforms to Defaults.Serializable. Its static bridge should be the bridge we created above.
struct User {
	let name: String
	let age: String
}

extension User: Defaults.Serializable {
	static let bridge = UserBridge()
}
  1. Create some keys and enjoy it.
extension Defaults.Keys {
	static let user = Defaults.Key<User>("user", default: User(name: "Hello", age: "24"))
	static let arrayUser = Defaults.Key<[User]>("arrayUser", default: [User(name: "Hello", age: "24")])
	static let setUser = Defaults.Key<Set<User>>("user", default: Set([User(name: "Hello", age: "24")]))
	static let dictionaryUser = Defaults.Key<[String: User]>("dictionaryUser", default: ["user": User(name: "Hello", age: "24")])
}

Defaults[.user].name //=> "Hello"
Defaults[.arrayUser][0].name //=> "Hello"
Defaults[.setUser].first?.name //=> "Hello"
Defaults[.dictionaryUser]["user"]?.name //=> "Hello"

Custom Collection type

  1. Create your Collection and make its elements conform to Defaults.Serializable.
struct Bag<Element: Defaults.Serializable>: Collection {
	var items: [Element]

	var startIndex: Int { items.startIndex }
	var endIndex: Int { items.endIndex }

	mutating func insert(element: Element, at: Int) {
		items.insert(element, at: at)
	}

	func index(after index: Int) -> Int {
		items.index(after: index)
	}

	subscript(position: Int) -> Element {
		items[position]
	}
}
  1. Create an extension of Bag that conforms to Defaults.CollectionSerializable.
extension Bag: Defaults.CollectionSerializable {
	init(_ elements: [Element]) {
		self.items = elements
	}
}
  1. Create some keys and enjoy it.
extension Defaults.Keys {
	static let stringBag = Key<Bag<String>>("stringBag", default: Bag(["Hello", "World!"]))
}

Defaults[.stringBag][0] //=> "Hello"
Defaults[.stringBag][1] //=> "World!"

Custom SetAlgebra type

  1. Create your SetAlgebra and make its elements conform to Defaults.Serializable & Hashable
struct SetBag<Element: Defaults.Serializable & Hashable>: SetAlgebra {
	var store = Set<Element>()

	init() {}

	init(_ store: Set<Element>) {
		self.store = store
	}

	func contains(_ member: Element) -> Bool {
		store.contains(member)
	}

	func union(_ other: SetBag) -> SetBag {
		SetBag(store.union(other.store))
	}

	func intersection(_ other: SetBag) -> SetBag {
		var setBag = SetBag()
		setBag.store = store.intersection(other.store)
		return setBag
	}

	func symmetricDifference(_ other: SetBag) -> SetBag {
		var setBag = SetBag()
		setBag.store = store.symmetricDifference(other.store)
		return setBag
	}

	@discardableResult
	mutating func insert(_ newMember: Element) -> (inserted: Bool, memberAfterInsert: Element) {
		store.insert(newMember)
	}

	mutating func remove(_ member: Element) -> Element? {
		store.remove(member)
	}

	mutating func update(with newMember: Element) -> Element? {
		store.update(with: newMember)
	}

	mutating func formUnion(_ other: SetBag) {
		store.formUnion(other.store)
	}

	mutating func formSymmetricDifference(_ other: SetBag) {
		store.formSymmetricDifference(other.store)
	}

	mutating func formIntersection(_ other: SetBag) {
		store.formIntersection(other.store)
	}
}
  1. Create an extension of SetBag that conforms to Defaults.SetAlgebraSerializable
extension SetBag: Defaults.SetAlgebraSerializable {
	func toArray() -> [Element] {
		Array(store)
	}
}
  1. Create some keys and enjoy it.
extension Defaults.Keys {
	static let stringSet = Key<SetBag<String>>("stringSet", default: SetBag(["Hello", "World!"]))
}

Defaults[.stringSet].contains("Hello") //=> true
Defaults[.stringSet].contains("World!") //=> true

FAQ

How can I store a dictionary of arbitrary values?

After Defaults v5, you don't need to use Codable to store dictionary, Defaults supports storing dictionary natively. For Defaults support types, see Support types.

There might be situations where you want to use [String: Any] directly. Unfortunately, since Any can not conform to Defaults.Serializable, Defaults can not support it.

However, you can use the AnyCodable package to work around this Defaults.Serializable limitation:

import AnyCodable

/// Important: Let AnyCodable conforms to Defaults.Serializable
extension AnyCodable: Defaults.Serializable {}

extension Defaults.Keys {
	static let magic = Key<[String: AnyCodable]>("magic", default: [:])
}

// …

Defaults[.magic]["unicorn"] = "🦄"

if let value = Defaults[.magic]["unicorn"]?.value {
	print(value)
	//=> "🦄"
}

Defaults[.magic]["number"] = 3
Defaults[.magic]["boolean"] = true

How is this different from SwiftyUserDefaults?

It's inspired by that package and other solutions. The main difference is that this module doesn't hardcode the default values and comes with Codable support.

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